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1 /*
2  * Copyright 2016 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "SkNormalFlatSource.h"
9 
10 #include "SkArenaAlloc.h"
11 #include "SkNormalSource.h"
12 #include "SkNormalSourcePriv.h"
13 #include "SkPoint3.h"
14 #include "SkReadBuffer.h"
15 #include "SkWriteBuffer.h"
16 
17 #if SK_SUPPORT_GPU
18 #include "glsl/GrGLSLFragmentProcessor.h"
19 #include "glsl/GrGLSLFragmentShaderBuilder.h"
20 
21 class NormalFlatFP : public GrFragmentProcessor {
22 public:
NormalFlatFP()23     NormalFlatFP() : INHERITED(kConstantOutputForConstantInput_OptimizationFlag) {
24         this->initClassID<NormalFlatFP>();
25     }
26 
27     class GLSLNormalFlatFP : public GLSLNormalFP {
28     public:
GLSLNormalFlatFP()29         GLSLNormalFlatFP() {}
30 
onEmitCode(EmitArgs & args)31         void onEmitCode(EmitArgs& args) override {
32             GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
33 
34             fragBuilder->codeAppendf("%s = vec4(0, 0, 1, 0);", args.fOutputColor);
35         }
36 
GenKey(const GrProcessor & proc,const GrShaderCaps &,GrProcessorKeyBuilder * b)37         static void GenKey(const GrProcessor& proc, const GrShaderCaps&, GrProcessorKeyBuilder* b) {
38             b->add32(0x0);
39         }
40 
41     protected:
setNormalData(const GrGLSLProgramDataManager & pdman,const GrProcessor & proc)42         void setNormalData(const GrGLSLProgramDataManager& pdman,
43                            const GrProcessor& proc) override {}
44     };
45 
name() const46     const char* name() const override { return "NormalFlatFP"; }
47 
48 private:
onGetGLSLProcessorKey(const GrShaderCaps & caps,GrProcessorKeyBuilder * b) const49     void onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override {
50         GLSLNormalFlatFP::GenKey(*this, caps, b);
51     }
52 
constantOutputForConstantInput(GrColor4f) const53     GrColor4f constantOutputForConstantInput(GrColor4f) const override {
54         return GrColor4f(0, 0, 1, 0);
55     }
onCreateGLSLInstance() const56     GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { return new GLSLNormalFlatFP; }
57 
onIsEqual(const GrFragmentProcessor &) const58     bool onIsEqual(const GrFragmentProcessor&) const override { return true; }
59 
60     typedef GrFragmentProcessor INHERITED;
61 };
62 
asFragmentProcessor(const SkShader::AsFPArgs &) const63 sk_sp<GrFragmentProcessor> SkNormalFlatSourceImpl::asFragmentProcessor(
64         const SkShader::AsFPArgs&) const {
65 
66     return sk_make_sp<NormalFlatFP>();
67 }
68 
69 #endif // SK_SUPPORT_GPU
70 
71 ////////////////////////////////////////////////////////////////////////////
72 
Provider()73 SkNormalFlatSourceImpl::Provider::Provider() {}
74 
~Provider()75 SkNormalFlatSourceImpl::Provider::~Provider() {}
76 
asProvider(const SkShader::ContextRec & rec,SkArenaAlloc * alloc) const77 SkNormalSource::Provider* SkNormalFlatSourceImpl::asProvider(const SkShader::ContextRec &rec,
78                                                              SkArenaAlloc *alloc) const {
79     return alloc->make<Provider>();
80 }
81 
fillScanLine(int x,int y,SkPoint3 output[],int count) const82 void SkNormalFlatSourceImpl::Provider::fillScanLine(int x, int y, SkPoint3 output[],
83                                                     int count) const {
84     for (int i = 0; i < count; i++) {
85         output[i] = {0.0f, 0.0f, 1.0f};
86     }
87 }
88 
89 ////////////////////////////////////////////////////////////////////////////////
90 
CreateProc(SkReadBuffer & buf)91 sk_sp<SkFlattenable> SkNormalFlatSourceImpl::CreateProc(SkReadBuffer& buf) {
92     return sk_make_sp<SkNormalFlatSourceImpl>();
93 }
94 
flatten(SkWriteBuffer & buf) const95 void SkNormalFlatSourceImpl::flatten(SkWriteBuffer& buf) const {
96     this->INHERITED::flatten(buf);
97 }
98 
99 ////////////////////////////////////////////////////////////////////////////
100 
MakeFlat()101 sk_sp<SkNormalSource> SkNormalSource::MakeFlat() {
102     return sk_make_sp<SkNormalFlatSourceImpl>();
103 }
104