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1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 
9 #ifndef GrGLTextureRenderTarget_DEFINED
10 #define GrGLTextureRenderTarget_DEFINED
11 
12 #include "GrGLGpu.h"
13 #include "GrGLTexture.h"
14 #include "GrGLRenderTarget.h"
15 #include "GrTexturePriv.h"
16 
17 class GrGLGpu;
18 
19 #ifdef SK_BUILD_FOR_WIN
20 // Windows gives bogus warnings about inheriting asTexture/asRenderTarget via dominance.
21 #pragma warning(push)
22 #pragma warning(disable: 4250)
23 #endif
24 
25 class GrGLTextureRenderTarget : public GrGLTexture, public GrGLRenderTarget {
26 public:
27     // We're virtually derived from GrSurface (via both GrGLTexture and GrGLRenderTarget) so its
28     // constructor must be explicitly called.
GrGLTextureRenderTarget(GrGLGpu * gpu,SkBudgeted budgeted,const GrSurfaceDesc & desc,const GrGLTexture::IDDesc & texIDDesc,const GrGLRenderTarget::IDDesc & rtIDDesc,bool wasMipMapDataProvided)29     GrGLTextureRenderTarget(GrGLGpu* gpu,
30                             SkBudgeted budgeted,
31                             const GrSurfaceDesc& desc,
32                             const GrGLTexture::IDDesc& texIDDesc,
33                             const GrGLRenderTarget::IDDesc& rtIDDesc,
34                             bool wasMipMapDataProvided)
35         : GrSurface(gpu, desc)
36         , GrGLTexture(gpu, desc, texIDDesc, wasMipMapDataProvided)
37         , GrGLRenderTarget(gpu, desc, rtIDDesc) {
38         this->registerWithCache(budgeted);
39     }
40 
41     bool canAttemptStencilAttachment() const override;
42 
43     void dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const override;
44 
45     static sk_sp<GrGLTextureRenderTarget> MakeWrapped(GrGLGpu* gpu, const GrSurfaceDesc& desc,
46                                                       const GrGLTexture::IDDesc& texIDDesc,
47                                                       const GrGLRenderTarget::IDDesc& rtIDDesc);
48 protected:
onAbandon()49     void onAbandon() override {
50         GrGLRenderTarget::onAbandon();
51         GrGLTexture::onAbandon();
52     }
53 
onRelease()54     void onRelease() override {
55         GrGLRenderTarget::onRelease();
56         GrGLTexture::onRelease();
57     }
58 
59 private:
60     // Constructor for instances wrapping backend objects.
GrGLTextureRenderTarget(GrGLGpu * gpu,const GrSurfaceDesc & desc,const GrGLTexture::IDDesc & texIDDesc,const GrGLRenderTarget::IDDesc & rtIDDesc,bool wasMipMapDataProvided)61     GrGLTextureRenderTarget(GrGLGpu* gpu,
62                             const GrSurfaceDesc& desc,
63                             const GrGLTexture::IDDesc& texIDDesc,
64                             const GrGLRenderTarget::IDDesc& rtIDDesc,
65                             bool wasMipMapDataProvided)
66         : GrSurface(gpu, desc)
67         , GrGLTexture(gpu, desc, texIDDesc, wasMipMapDataProvided)
68         , GrGLRenderTarget(gpu, desc, rtIDDesc) {
69         this->registerWithCacheWrapped();
70     }
71 
onGpuMemorySize()72     size_t onGpuMemorySize() const override {
73         return GrSurface::ComputeSize(fDesc,
74                                       this->numSamplesOwnedPerPixel(),
75                                       this->texturePriv().hasMipMaps());
76     }
77 
78 };
79 
80 #ifdef SK_BUILD_FOR_WIN
81 #pragma warning(pop)
82 #endif
83 
84 #endif
85