1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved. 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #ifndef D3D9_Direct3DSurface9_hpp 16 #define D3D9_Direct3DSurface9_hpp 17 18 #include "Direct3DResource9.hpp" 19 20 #include "Surface.hpp" 21 22 #include <d3d9.h> 23 24 namespace D3D9 25 { 26 class Direct3DBaseTexture9; 27 28 class Direct3DSurface9 : public IDirect3DSurface9, public Direct3DResource9, public sw::Surface 29 { 30 public: 31 Direct3DSurface9(Direct3DDevice9 *device, Unknown *container, int width, int height, D3DFORMAT format, D3DPOOL pool, D3DMULTISAMPLE_TYPE multiSample, unsigned int quality, bool lockableOverride, unsigned long usage); 32 33 virtual ~Direct3DSurface9(); 34 35 // IUnknown methods 36 long __stdcall QueryInterface(const IID &iid, void **object); 37 unsigned long __stdcall AddRef(); 38 unsigned long __stdcall Release(); 39 40 // IDirect3DResource9 methods 41 long __stdcall FreePrivateData(const GUID &guid); 42 long __stdcall GetPrivateData(const GUID &guid, void *data, unsigned long *size); 43 void __stdcall PreLoad(); 44 long __stdcall SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags); 45 long __stdcall GetDevice(IDirect3DDevice9 **device); 46 unsigned long __stdcall SetPriority(unsigned long newPriority); 47 unsigned long __stdcall GetPriority(); 48 D3DRESOURCETYPE __stdcall GetType(); 49 50 // IDirect3DSurface9 methods 51 long __stdcall GetDC(HDC *deviceContext); 52 long __stdcall ReleaseDC(HDC deviceContext); 53 long __stdcall LockRect(D3DLOCKED_RECT *lockedRect, const RECT *rect, unsigned long Flags); 54 long __stdcall UnlockRect(); 55 long __stdcall GetContainer(const IID &iid, void **container); 56 long __stdcall GetDesc(D3DSURFACE_DESC *desc); 57 58 // Internal methods 59 static sw::Format translateFormat(D3DFORMAT format); 60 static int bytes(D3DFORMAT format); 61 62 private: 63 static unsigned int memoryUsage(int width, int height, D3DFORMAT format); 64 65 // Creation parameters 66 Unknown *const container; 67 const int width; 68 const int height; 69 const D3DFORMAT format; 70 const D3DMULTISAMPLE_TYPE multiSample; 71 const unsigned int quality; 72 const D3DPOOL pool; 73 const bool lockable; 74 const unsigned long usage; 75 76 Direct3DBaseTexture9 *parentTexture; 77 }; 78 } 79 80 #endif // D3D9_Direct3DSurface9_hpp 81