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1{
2global:
3    glActiveTexture;
4    glAttachShader;
5    glBindAttribLocation;
6    glBindBuffer;
7    glBindFramebuffer;
8    glBindRenderbuffer;
9    glBindTexture;
10    glBlendColor;
11    glBlendEquation;
12    glBlendEquationSeparate;
13    glBlendFunc;
14    glBlendFuncSeparate;
15    glBufferData;
16    glBufferSubData;
17    glCheckFramebufferStatus;
18    glClear;
19    glClearColor;
20    glClearDepthf;
21    glClearStencil;
22    glColorMask;
23    glCompileShader;
24    glCompressedTexImage2D;
25    glCompressedTexSubImage2D;
26    glCopyTexImage2D;
27    glCopyTexSubImage2D;
28    glCreateProgram;
29    glCreateShader;
30    glCullFace;
31    glDeleteBuffers;
32    glDeleteFramebuffers;
33    glDeleteProgram;
34    glDeleteRenderbuffers;
35    glDeleteShader;
36    glDeleteTextures;
37    glDepthFunc;
38    glDepthMask;
39    glDepthRangef;
40    glDetachShader;
41    glDisable;
42    glDisableVertexAttribArray;
43    glDrawArrays;
44    glDrawElements;
45    glEnable;
46    glEnableVertexAttribArray;
47    glFinish;
48    glFlush;
49    glFramebufferRenderbuffer;
50    glFramebufferTexture2D;
51    glFrontFace;
52    glGenBuffers;
53    glGenFramebuffers;
54    glGenRenderbuffers;
55    glGenTextures;
56    glGenerateMipmap;
57    glGetActiveAttrib;
58    glGetActiveUniform;
59    glGetAttachedShaders;
60    glGetAttribLocation;
61    glGetBooleanv;
62    glGetBufferParameteriv;
63    glGetError;
64    glGetFloatv;
65    glGetFramebufferAttachmentParameteriv;
66    glGetIntegerv;
67    glGetProgramInfoLog;
68    glGetProgramiv;
69    glGetRenderbufferParameteriv;
70    glGetShaderInfoLog;
71    glGetShaderPrecisionFormat;
72    glGetShaderSource;
73    glGetShaderiv;
74    glGetString;
75    glGetTexParameterfv;
76    glGetTexParameteriv;
77    glGetUniformLocation;
78    glGetUniformfv;
79    glGetUniformiv;
80    glGetVertexAttribPointerv;
81    glGetVertexAttribfv;
82    glGetVertexAttribiv;
83    glHint;
84    glIsBuffer;
85    glIsEnabled;
86    glIsFramebuffer;
87    glIsProgram;
88    glIsRenderbuffer;
89    glIsShader;
90    glIsTexture;
91    glLineWidth;
92    glLinkProgram;
93    glPixelStorei;
94    glPolygonOffset;
95    glReadPixels;
96    glReleaseShaderCompiler;
97    glRenderbufferStorage;
98    glSampleCoverage;
99    glScissor;
100    glShaderBinary;
101    glShaderSource;
102    glStencilFunc;
103    glStencilFuncSeparate;
104    glStencilMask;
105    glStencilMaskSeparate;
106    glStencilOp;
107    glStencilOpSeparate;
108    glTexImage2D;
109    glTexParameterf;
110    glTexParameterfv;
111    glTexParameteri;
112    glTexParameteriv;
113    glTexSubImage2D;
114    glUniform1f;
115    glUniform1fv;
116    glUniform1i;
117    glUniform1iv;
118    glUniform2f;
119    glUniform2fv;
120    glUniform2i;
121    glUniform2iv;
122    glUniform3f;
123    glUniform3fv;
124    glUniform3i;
125    glUniform3iv;
126    glUniform4f;
127    glUniform4fv;
128    glUniform4i;
129    glUniform4iv;
130    glUniformMatrix2fv;
131    glUniformMatrix3fv;
132    glUniformMatrix4fv;
133    glUseProgram;
134    glValidateProgram;
135    glVertexAttrib1f;
136    glVertexAttrib1fv;
137    glVertexAttrib2f;
138    glVertexAttrib2fv;
139    glVertexAttrib3f;
140    glVertexAttrib3fv;
141    glVertexAttrib4f;
142    glVertexAttrib4fv;
143    glVertexAttribPointer;
144    glViewport;
145
146    # Extensions
147    glTexImage3DOES;
148    glBlitFramebufferANGLE;
149    glRenderbufferStorageMultisampleANGLE;
150    glDeleteFencesNV;
151    glFinishFenceNV;
152    glGenFencesNV;
153    glGetFenceivNV;
154    glIsFenceNV;
155    glSetFenceNV;
156    glTestFenceNV;
157    glGetGraphicsResetStatusEXT;
158    glReadnPixelsEXT;
159    glGetnUniformfvEXT;
160    glGetnUniformivEXT;
161    glGenQueriesEXT;
162    glDeleteQueriesEXT;
163    glIsQueryEXT;
164    glBeginQueryEXT;
165    glEndQueryEXT;
166    glGetQueryivEXT;
167    glGetQueryObjectuivEXT;
168    glEGLImageTargetTexture2DOES;
169    glEGLImageTargetRenderbufferStorageOES;
170	glIsRenderbufferOES;
171	glBindRenderbufferOES;
172	glDeleteRenderbuffersOES;
173	glGenRenderbuffersOES;
174	glRenderbufferStorageOES;
175	glGetRenderbufferParameterivOES;
176	glIsFramebufferOES;
177	glBindFramebufferOES;
178	glDeleteFramebuffersOES;
179	glGenFramebuffersOES;
180	glCheckFramebufferStatusOES;
181	glFramebufferRenderbufferOES;
182	glFramebufferTexture2DOES;
183	glGetFramebufferAttachmentParameterivOES;
184	glGenerateMipmapOES;
185	glDrawBuffersEXT;
186
187    # GLES 3.0 Functions
188    glReadBuffer;
189    glDrawRangeElements;
190    glTexImage3D;
191    glTexSubImage3D;
192    glCopyTexSubImage3D;
193    glCompressedTexImage3D;
194    glCompressedTexSubImage3D;
195    glGenQueries;
196    glDeleteQueries;
197    glIsQuery;
198    glBeginQuery;
199    glEndQuery;
200    glGetQueryiv;
201    glGetQueryObjectuiv;
202    glUnmapBuffer;
203    glGetBufferPointerv;
204    glDrawBuffers;
205    glUniformMatrix2x3fv;
206    glUniformMatrix3x2fv;
207    glUniformMatrix2x4fv;
208    glUniformMatrix4x2fv;
209    glUniformMatrix3x4fv;
210    glUniformMatrix4x3fv;
211    glBlitFramebuffer;
212    glRenderbufferStorageMultisample;
213    glFramebufferTextureLayer;
214    glMapBufferRange;
215    glFlushMappedBufferRange;
216    glBindVertexArray;
217    glDeleteVertexArrays;
218    glGenVertexArrays;
219    glIsVertexArray;
220    glGetIntegeri_v;
221    glBeginTransformFeedback;
222    glEndTransformFeedback;
223    glBindBufferRange;
224    glBindBufferBase;
225    glTransformFeedbackVaryings;
226    glGetTransformFeedbackVarying;
227    glVertexAttribIPointer;
228    glGetVertexAttribIiv;
229    glGetVertexAttribIuiv;
230    glVertexAttribI4i;
231    glVertexAttribI4ui;
232    glVertexAttribI4iv;
233    glVertexAttribI4uiv;
234    glGetUniformuiv;
235    glGetFragDataLocation;
236    glUniform1ui;
237    glUniform2ui;
238    glUniform3ui;
239    glUniform4ui;
240    glUniform1uiv;
241    glUniform2uiv;
242    glUniform3uiv;
243    glUniform4uiv;
244    glClearBufferiv;
245    glClearBufferuiv;
246    glClearBufferfv;
247    glClearBufferfi;
248    glGetStringi;
249    glCopyBufferSubData;
250    glGetUniformIndices;
251    glGetActiveUniformsiv;
252    glGetUniformBlockIndex;
253    glGetActiveUniformBlockiv;
254    glGetActiveUniformBlockName;
255    glUniformBlockBinding;
256    glDrawArraysInstanced;
257    glDrawElementsInstanced;
258    glFenceSync;
259    glIsSync;
260    glDeleteSync;
261    glClientWaitSync;
262    glWaitSync;
263    glGetInteger64v;
264    glGetSynciv;
265    glGetInteger64i_v;
266    glGetBufferParameteri64v;
267    glGenSamplers;
268    glDeleteSamplers;
269    glIsSampler;
270    glBindSampler;
271    glSamplerParameteri;
272    glSamplerParameteriv;
273    glSamplerParameterf;
274    glSamplerParameterfv;
275    glGetSamplerParameteriv;
276    glGetSamplerParameterfv;
277    glVertexAttribDivisor;
278    glBindTransformFeedback;
279    glDeleteTransformFeedbacks;
280    glGenTransformFeedbacks;
281    glIsTransformFeedback;
282    glPauseTransformFeedback;
283    glResumeTransformFeedback;
284    glGetProgramBinary;
285    glProgramBinary;
286    glProgramParameteri;
287    glInvalidateFramebuffer;
288    glInvalidateSubFramebuffer;
289    glTexStorage2D;
290    glTexStorage3D;
291    glGetInternalformativ;
292
293    libGLESv2_swiftshader;
294
295local:
296    *;
297};
298
299