1 // Copyright 2016 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "src/snapshot/code-serializer.h"
6
7 #include <memory>
8
9 #include "src/code-stubs.h"
10 #include "src/log.h"
11 #include "src/macro-assembler.h"
12 #include "src/snapshot/deserializer.h"
13 #include "src/snapshot/snapshot.h"
14 #include "src/version.h"
15 #include "src/wasm/wasm-module.h"
16 #include "src/wasm/wasm-objects.h"
17
18 namespace v8 {
19 namespace internal {
20
Serialize(Isolate * isolate,Handle<SharedFunctionInfo> info,Handle<String> source)21 ScriptData* CodeSerializer::Serialize(Isolate* isolate,
22 Handle<SharedFunctionInfo> info,
23 Handle<String> source) {
24 base::ElapsedTimer timer;
25 if (FLAG_profile_deserialization) timer.Start();
26 if (FLAG_trace_serializer) {
27 PrintF("[Serializing from");
28 Object* script = info->script();
29 if (script->IsScript()) Script::cast(script)->name()->ShortPrint();
30 PrintF("]\n");
31 }
32
33 // Serialize code object.
34 CodeSerializer cs(isolate, SerializedCodeData::SourceHash(source));
35 DisallowHeapAllocation no_gc;
36 cs.reference_map()->AddAttachedReference(*source);
37 ScriptData* ret = cs.Serialize(info);
38
39 if (FLAG_profile_deserialization) {
40 double ms = timer.Elapsed().InMillisecondsF();
41 int length = ret->length();
42 PrintF("[Serializing to %d bytes took %0.3f ms]\n", length, ms);
43 }
44
45 return ret;
46 }
47
Serialize(Handle<HeapObject> obj)48 ScriptData* CodeSerializer::Serialize(Handle<HeapObject> obj) {
49 DisallowHeapAllocation no_gc;
50
51 VisitPointer(Handle<Object>::cast(obj).location());
52 SerializeDeferredObjects();
53 Pad();
54
55 SerializedCodeData data(sink()->data(), this);
56
57 return data.GetScriptData();
58 }
59
SerializeObject(HeapObject * obj,HowToCode how_to_code,WhereToPoint where_to_point,int skip)60 void CodeSerializer::SerializeObject(HeapObject* obj, HowToCode how_to_code,
61 WhereToPoint where_to_point, int skip) {
62 if (SerializeHotObject(obj, how_to_code, where_to_point, skip)) return;
63
64 int root_index = root_index_map_.Lookup(obj);
65 if (root_index != RootIndexMap::kInvalidRootIndex) {
66 PutRoot(root_index, obj, how_to_code, where_to_point, skip);
67 return;
68 }
69
70 if (SerializeBackReference(obj, how_to_code, where_to_point, skip)) return;
71
72 FlushSkip(skip);
73
74 if (obj->IsCode()) {
75 Code* code_object = Code::cast(obj);
76 switch (code_object->kind()) {
77 case Code::OPTIMIZED_FUNCTION: // No optimized code compiled yet.
78 case Code::HANDLER: // No handlers patched in yet.
79 case Code::REGEXP: // No regexp literals initialized yet.
80 case Code::NUMBER_OF_KINDS: // Pseudo enum value.
81 case Code::BYTECODE_HANDLER: // No direct references to handlers.
82 CHECK(false);
83 case Code::BUILTIN:
84 SerializeBuiltin(code_object->builtin_index(), how_to_code,
85 where_to_point);
86 return;
87 case Code::STUB:
88 #define IC_KIND_CASE(KIND) case Code::KIND:
89 IC_KIND_LIST(IC_KIND_CASE)
90 #undef IC_KIND_CASE
91 SerializeCodeStub(code_object, how_to_code, where_to_point);
92 return;
93 case Code::FUNCTION:
94 DCHECK(code_object->has_reloc_info_for_serialization());
95 SerializeGeneric(code_object, how_to_code, where_to_point);
96 return;
97 default:
98 return SerializeCodeObject(code_object, how_to_code, where_to_point);
99 }
100 UNREACHABLE();
101 }
102
103 if (ElideObject(obj)) {
104 return SerializeObject(isolate()->heap()->undefined_value(), how_to_code,
105 where_to_point, skip);
106 }
107 // Past this point we should not see any (context-specific) maps anymore.
108 CHECK(!obj->IsMap());
109 // There should be no references to the global object embedded.
110 CHECK(!obj->IsJSGlobalProxy() && !obj->IsJSGlobalObject());
111 // There should be no hash table embedded. They would require rehashing.
112 CHECK(!obj->IsHashTable());
113 // We expect no instantiated function objects or contexts.
114 CHECK(!obj->IsJSFunction() && !obj->IsContext());
115
116 SerializeGeneric(obj, how_to_code, where_to_point);
117 }
118
SerializeGeneric(HeapObject * heap_object,HowToCode how_to_code,WhereToPoint where_to_point)119 void CodeSerializer::SerializeGeneric(HeapObject* heap_object,
120 HowToCode how_to_code,
121 WhereToPoint where_to_point) {
122 // Object has not yet been serialized. Serialize it here.
123 ObjectSerializer serializer(this, heap_object, &sink_, how_to_code,
124 where_to_point);
125 serializer.Serialize();
126 }
127
SerializeBuiltin(int builtin_index,HowToCode how_to_code,WhereToPoint where_to_point)128 void CodeSerializer::SerializeBuiltin(int builtin_index, HowToCode how_to_code,
129 WhereToPoint where_to_point) {
130 DCHECK((how_to_code == kPlain && where_to_point == kStartOfObject) ||
131 (how_to_code == kPlain && where_to_point == kInnerPointer) ||
132 (how_to_code == kFromCode && where_to_point == kInnerPointer));
133 DCHECK_LT(builtin_index, Builtins::builtin_count);
134 DCHECK_LE(0, builtin_index);
135
136 if (FLAG_trace_serializer) {
137 PrintF(" Encoding builtin: %s\n",
138 isolate()->builtins()->name(builtin_index));
139 }
140
141 sink_.Put(kBuiltin + how_to_code + where_to_point, "Builtin");
142 sink_.PutInt(builtin_index, "builtin_index");
143 }
144
SerializeCodeStub(Code * code_stub,HowToCode how_to_code,WhereToPoint where_to_point)145 void CodeSerializer::SerializeCodeStub(Code* code_stub, HowToCode how_to_code,
146 WhereToPoint where_to_point) {
147 // We only arrive here if we have not encountered this code stub before.
148 DCHECK(!reference_map()->Lookup(code_stub).is_valid());
149 uint32_t stub_key = code_stub->stub_key();
150 DCHECK(CodeStub::MajorKeyFromKey(stub_key) != CodeStub::NoCache);
151 DCHECK(!CodeStub::GetCode(isolate(), stub_key).is_null());
152 stub_keys_.Add(stub_key);
153
154 SerializerReference reference =
155 reference_map()->AddAttachedReference(code_stub);
156 if (FLAG_trace_serializer) {
157 PrintF(" Encoding code stub %s as attached reference %d\n",
158 CodeStub::MajorName(CodeStub::MajorKeyFromKey(stub_key)),
159 reference.attached_reference_index());
160 }
161 PutAttachedReference(reference, how_to_code, where_to_point);
162 }
163
Deserialize(Isolate * isolate,ScriptData * cached_data,Handle<String> source)164 MaybeHandle<SharedFunctionInfo> CodeSerializer::Deserialize(
165 Isolate* isolate, ScriptData* cached_data, Handle<String> source) {
166 base::ElapsedTimer timer;
167 if (FLAG_profile_deserialization) timer.Start();
168
169 HandleScope scope(isolate);
170
171 SerializedCodeData::SanityCheckResult sanity_check_result =
172 SerializedCodeData::CHECK_SUCCESS;
173 const SerializedCodeData scd = SerializedCodeData::FromCachedData(
174 isolate, cached_data, SerializedCodeData::SourceHash(source),
175 &sanity_check_result);
176 if (sanity_check_result != SerializedCodeData::CHECK_SUCCESS) {
177 if (FLAG_profile_deserialization) PrintF("[Cached code failed check]\n");
178 DCHECK(cached_data->rejected());
179 source->GetIsolate()->counters()->code_cache_reject_reason()->AddSample(
180 sanity_check_result);
181 return MaybeHandle<SharedFunctionInfo>();
182 }
183
184 Deserializer deserializer(&scd);
185 deserializer.AddAttachedObject(source);
186 Vector<const uint32_t> code_stub_keys = scd.CodeStubKeys();
187 for (int i = 0; i < code_stub_keys.length(); i++) {
188 deserializer.AddAttachedObject(
189 CodeStub::GetCode(isolate, code_stub_keys[i]).ToHandleChecked());
190 }
191
192 // Deserialize.
193 Handle<HeapObject> as_heap_object;
194 if (!deserializer.DeserializeObject(isolate).ToHandle(&as_heap_object)) {
195 // Deserializing may fail if the reservations cannot be fulfilled.
196 if (FLAG_profile_deserialization) PrintF("[Deserializing failed]\n");
197 return MaybeHandle<SharedFunctionInfo>();
198 }
199
200 Handle<SharedFunctionInfo> result =
201 Handle<SharedFunctionInfo>::cast(as_heap_object);
202 if (FLAG_profile_deserialization) {
203 double ms = timer.Elapsed().InMillisecondsF();
204 int length = cached_data->length();
205 PrintF("[Deserializing from %d bytes took %0.3f ms]\n", length, ms);
206 }
207 result->set_deserialized(true);
208
209 if (isolate->logger()->is_logging_code_events() || isolate->is_profiling()) {
210 String* name = isolate->heap()->empty_string();
211 if (result->script()->IsScript()) {
212 Script* script = Script::cast(result->script());
213 if (script->name()->IsString()) name = String::cast(script->name());
214 }
215 PROFILE(isolate, CodeCreateEvent(CodeEventListener::SCRIPT_TAG,
216 result->abstract_code(), *result, name));
217 }
218 return scope.CloseAndEscape(result);
219 }
220
SerializeWasmModule(Isolate * isolate,Handle<FixedArray> input)221 std::unique_ptr<ScriptData> WasmCompiledModuleSerializer::SerializeWasmModule(
222 Isolate* isolate, Handle<FixedArray> input) {
223 Handle<WasmCompiledModule> compiled_module =
224 Handle<WasmCompiledModule>::cast(input);
225 WasmCompiledModuleSerializer wasm_cs(isolate, 0);
226 wasm_cs.reference_map()->AddAttachedReference(*isolate->native_context());
227 wasm_cs.reference_map()->AddAttachedReference(
228 *compiled_module->module_bytes());
229 ScriptData* data = wasm_cs.Serialize(compiled_module);
230 return std::unique_ptr<ScriptData>(data);
231 }
232
DeserializeWasmModule(Isolate * isolate,ScriptData * data,Vector<const byte> wire_bytes)233 MaybeHandle<FixedArray> WasmCompiledModuleSerializer::DeserializeWasmModule(
234 Isolate* isolate, ScriptData* data, Vector<const byte> wire_bytes) {
235 SerializedCodeData::SanityCheckResult sanity_check_result =
236 SerializedCodeData::CHECK_SUCCESS;
237 MaybeHandle<FixedArray> nothing;
238 const SerializedCodeData scd = SerializedCodeData::FromCachedData(
239 isolate, data, 0, &sanity_check_result);
240
241 if (sanity_check_result != SerializedCodeData::CHECK_SUCCESS) {
242 return nothing;
243 }
244
245 Deserializer deserializer(&scd, true);
246 deserializer.AddAttachedObject(isolate->native_context());
247
248 MaybeHandle<String> maybe_wire_bytes_as_string =
249 isolate->factory()->NewStringFromOneByte(wire_bytes, TENURED);
250 Handle<String> wire_bytes_as_string;
251 if (!maybe_wire_bytes_as_string.ToHandle(&wire_bytes_as_string)) {
252 return nothing;
253 }
254 deserializer.AddAttachedObject(
255 handle(SeqOneByteString::cast(*wire_bytes_as_string)));
256
257 Vector<const uint32_t> stub_keys = scd.CodeStubKeys();
258 for (int i = 0; i < stub_keys.length(); ++i) {
259 deserializer.AddAttachedObject(
260 CodeStub::GetCode(isolate, stub_keys[i]).ToHandleChecked());
261 }
262
263 MaybeHandle<HeapObject> obj = deserializer.DeserializeObject(isolate);
264 if (obj.is_null() || !obj.ToHandleChecked()->IsFixedArray()) return nothing;
265 Handle<WasmCompiledModule> compiled_module =
266 Handle<WasmCompiledModule>::cast(obj.ToHandleChecked());
267
268 WasmCompiledModule::RecreateModuleWrapper(isolate, compiled_module);
269 return compiled_module;
270 }
271
272 class Checksum {
273 public:
Checksum(Vector<const byte> payload)274 explicit Checksum(Vector<const byte> payload) {
275 #ifdef MEMORY_SANITIZER
276 // Computing the checksum includes padding bytes for objects like strings.
277 // Mark every object as initialized in the code serializer.
278 MSAN_MEMORY_IS_INITIALIZED(payload.start(), payload.length());
279 #endif // MEMORY_SANITIZER
280 // Fletcher's checksum. Modified to reduce 64-bit sums to 32-bit.
281 uintptr_t a = 1;
282 uintptr_t b = 0;
283 const uintptr_t* cur = reinterpret_cast<const uintptr_t*>(payload.start());
284 DCHECK(IsAligned(payload.length(), kIntptrSize));
285 const uintptr_t* end = cur + payload.length() / kIntptrSize;
286 while (cur < end) {
287 // Unsigned overflow expected and intended.
288 a += *cur++;
289 b += a;
290 }
291 #if V8_HOST_ARCH_64_BIT
292 a ^= a >> 32;
293 b ^= b >> 32;
294 #endif // V8_HOST_ARCH_64_BIT
295 a_ = static_cast<uint32_t>(a);
296 b_ = static_cast<uint32_t>(b);
297 }
298
Check(uint32_t a,uint32_t b) const299 bool Check(uint32_t a, uint32_t b) const { return a == a_ && b == b_; }
300
a() const301 uint32_t a() const { return a_; }
b() const302 uint32_t b() const { return b_; }
303
304 private:
305 uint32_t a_;
306 uint32_t b_;
307
308 DISALLOW_COPY_AND_ASSIGN(Checksum);
309 };
310
SerializedCodeData(const List<byte> * payload,const CodeSerializer * cs)311 SerializedCodeData::SerializedCodeData(const List<byte>* payload,
312 const CodeSerializer* cs) {
313 DisallowHeapAllocation no_gc;
314 const List<uint32_t>* stub_keys = cs->stub_keys();
315
316 List<Reservation> reservations;
317 cs->EncodeReservations(&reservations);
318
319 // Calculate sizes.
320 int reservation_size = reservations.length() * kInt32Size;
321 int num_stub_keys = stub_keys->length();
322 int stub_keys_size = stub_keys->length() * kInt32Size;
323 int payload_offset = kHeaderSize + reservation_size + stub_keys_size;
324 int padded_payload_offset = POINTER_SIZE_ALIGN(payload_offset);
325 int size = padded_payload_offset + payload->length();
326
327 // Allocate backing store and create result data.
328 AllocateData(size);
329
330 // Set header values.
331 SetMagicNumber(cs->isolate());
332 SetHeaderValue(kVersionHashOffset, Version::Hash());
333 SetHeaderValue(kSourceHashOffset, cs->source_hash());
334 SetHeaderValue(kCpuFeaturesOffset,
335 static_cast<uint32_t>(CpuFeatures::SupportedFeatures()));
336 SetHeaderValue(kFlagHashOffset, FlagList::Hash());
337 SetHeaderValue(kNumReservationsOffset, reservations.length());
338 SetHeaderValue(kNumCodeStubKeysOffset, num_stub_keys);
339 SetHeaderValue(kPayloadLengthOffset, payload->length());
340
341 // Copy reservation chunk sizes.
342 CopyBytes(data_ + kHeaderSize, reinterpret_cast<byte*>(reservations.begin()),
343 reservation_size);
344
345 // Copy code stub keys.
346 CopyBytes(data_ + kHeaderSize + reservation_size,
347 reinterpret_cast<byte*>(stub_keys->begin()), stub_keys_size);
348
349 memset(data_ + payload_offset, 0, padded_payload_offset - payload_offset);
350
351 // Copy serialized data.
352 CopyBytes(data_ + padded_payload_offset, payload->begin(),
353 static_cast<size_t>(payload->length()));
354
355 Checksum checksum(DataWithoutHeader());
356 SetHeaderValue(kChecksum1Offset, checksum.a());
357 SetHeaderValue(kChecksum2Offset, checksum.b());
358 }
359
SanityCheck(Isolate * isolate,uint32_t expected_source_hash) const360 SerializedCodeData::SanityCheckResult SerializedCodeData::SanityCheck(
361 Isolate* isolate, uint32_t expected_source_hash) const {
362 if (this->size_ < kHeaderSize) return INVALID_HEADER;
363 uint32_t magic_number = GetMagicNumber();
364 if (magic_number != ComputeMagicNumber(isolate)) return MAGIC_NUMBER_MISMATCH;
365 uint32_t version_hash = GetHeaderValue(kVersionHashOffset);
366 uint32_t source_hash = GetHeaderValue(kSourceHashOffset);
367 uint32_t cpu_features = GetHeaderValue(kCpuFeaturesOffset);
368 uint32_t flags_hash = GetHeaderValue(kFlagHashOffset);
369 uint32_t c1 = GetHeaderValue(kChecksum1Offset);
370 uint32_t c2 = GetHeaderValue(kChecksum2Offset);
371 if (version_hash != Version::Hash()) return VERSION_MISMATCH;
372 if (source_hash != expected_source_hash) return SOURCE_MISMATCH;
373 if (cpu_features != static_cast<uint32_t>(CpuFeatures::SupportedFeatures())) {
374 return CPU_FEATURES_MISMATCH;
375 }
376 if (flags_hash != FlagList::Hash()) return FLAGS_MISMATCH;
377 if (!Checksum(DataWithoutHeader()).Check(c1, c2)) return CHECKSUM_MISMATCH;
378 return CHECK_SUCCESS;
379 }
380
SourceHash(Handle<String> source)381 uint32_t SerializedCodeData::SourceHash(Handle<String> source) {
382 return source->length();
383 }
384
385 // Return ScriptData object and relinquish ownership over it to the caller.
GetScriptData()386 ScriptData* SerializedCodeData::GetScriptData() {
387 DCHECK(owns_data_);
388 ScriptData* result = new ScriptData(data_, size_);
389 result->AcquireDataOwnership();
390 owns_data_ = false;
391 data_ = NULL;
392 return result;
393 }
394
Reservations() const395 Vector<const SerializedData::Reservation> SerializedCodeData::Reservations()
396 const {
397 return Vector<const Reservation>(
398 reinterpret_cast<const Reservation*>(data_ + kHeaderSize),
399 GetHeaderValue(kNumReservationsOffset));
400 }
401
Payload() const402 Vector<const byte> SerializedCodeData::Payload() const {
403 int reservations_size = GetHeaderValue(kNumReservationsOffset) * kInt32Size;
404 int code_stubs_size = GetHeaderValue(kNumCodeStubKeysOffset) * kInt32Size;
405 int payload_offset = kHeaderSize + reservations_size + code_stubs_size;
406 int padded_payload_offset = POINTER_SIZE_ALIGN(payload_offset);
407 const byte* payload = data_ + padded_payload_offset;
408 DCHECK(IsAligned(reinterpret_cast<intptr_t>(payload), kPointerAlignment));
409 int length = GetHeaderValue(kPayloadLengthOffset);
410 DCHECK_EQ(data_ + size_, payload + length);
411 return Vector<const byte>(payload, length);
412 }
413
CodeStubKeys() const414 Vector<const uint32_t> SerializedCodeData::CodeStubKeys() const {
415 int reservations_size = GetHeaderValue(kNumReservationsOffset) * kInt32Size;
416 const byte* start = data_ + kHeaderSize + reservations_size;
417 return Vector<const uint32_t>(reinterpret_cast<const uint32_t*>(start),
418 GetHeaderValue(kNumCodeStubKeysOffset));
419 }
420
SerializedCodeData(ScriptData * data)421 SerializedCodeData::SerializedCodeData(ScriptData* data)
422 : SerializedData(const_cast<byte*>(data->data()), data->length()) {}
423
FromCachedData(Isolate * isolate,ScriptData * cached_data,uint32_t expected_source_hash,SanityCheckResult * rejection_result)424 const SerializedCodeData SerializedCodeData::FromCachedData(
425 Isolate* isolate, ScriptData* cached_data, uint32_t expected_source_hash,
426 SanityCheckResult* rejection_result) {
427 DisallowHeapAllocation no_gc;
428 SerializedCodeData scd(cached_data);
429 *rejection_result = scd.SanityCheck(isolate, expected_source_hash);
430 if (*rejection_result != CHECK_SUCCESS) {
431 cached_data->Reject();
432 return SerializedCodeData(nullptr, 0);
433 }
434 return scd;
435 }
436
437 } // namespace internal
438 } // namespace v8
439