1 /*
2 * Copyright 2014,2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include <inttypes.h>
18
19 #define LOG_TAG "Camera3StreamSplitter"
20 #define ATRACE_TAG ATRACE_TAG_CAMERA
21 //#define LOG_NDEBUG 0
22
23 #include <gui/BufferItem.h>
24 #include <gui/IGraphicBufferConsumer.h>
25 #include <gui/IGraphicBufferProducer.h>
26 #include <gui/BufferQueue.h>
27 #include <gui/Surface.h>
28
29 #include <ui/GraphicBuffer.h>
30
31 #include <binder/ProcessState.h>
32
33 #include <utils/Trace.h>
34
35 #include <cutils/atomic.h>
36
37 #include "Camera3StreamSplitter.h"
38
39 namespace android {
40
connect(const std::vector<sp<Surface>> & surfaces,uint32_t consumerUsage,size_t halMaxBuffers,sp<Surface> * consumer)41 status_t Camera3StreamSplitter::connect(const std::vector<sp<Surface> >& surfaces,
42 uint32_t consumerUsage, size_t halMaxBuffers, sp<Surface>* consumer) {
43 ATRACE_CALL();
44 if (consumer == nullptr) {
45 SP_LOGE("%s: consumer pointer is NULL", __FUNCTION__);
46 return BAD_VALUE;
47 }
48
49 Mutex::Autolock lock(mMutex);
50 status_t res = OK;
51
52 if (mOutputs.size() > 0 || mConsumer != nullptr) {
53 SP_LOGE("%s: already connected", __FUNCTION__);
54 return BAD_VALUE;
55 }
56 if (mBuffers.size() > 0) {
57 SP_LOGE("%s: still has %zu pending buffers", __FUNCTION__, mBuffers.size());
58 return BAD_VALUE;
59 }
60
61 mMaxHalBuffers = halMaxBuffers;
62 mConsumerName = getUniqueConsumerName();
63 // Add output surfaces. This has to be before creating internal buffer queue
64 // in order to get max consumer side buffers.
65 for (size_t i = 0; i < surfaces.size(); i++) {
66 if (surfaces[i] == nullptr) {
67 SP_LOGE("%s: Fatal: surface is NULL", __FUNCTION__);
68 return BAD_VALUE;
69 }
70 res = addOutputLocked(surfaces[i]);
71 if (res != OK) {
72 SP_LOGE("%s: Failed to add output surface: %s(%d)",
73 __FUNCTION__, strerror(-res), res);
74 return res;
75 }
76 }
77
78 // Create BufferQueue for input
79 BufferQueue::createBufferQueue(&mProducer, &mConsumer);
80
81 // Allocate 1 extra buffer to handle the case where all buffers are detached
82 // from input, and attached to the outputs. In this case, the input queue's
83 // dequeueBuffer can still allocate 1 extra buffer before being blocked by
84 // the output's attachBuffer().
85 mBufferItemConsumer = new BufferItemConsumer(mConsumer, consumerUsage,
86 mMaxConsumerBuffers+1);
87 if (mBufferItemConsumer == nullptr) {
88 return NO_MEMORY;
89 }
90 mConsumer->setConsumerName(mConsumerName);
91
92 *consumer = new Surface(mProducer);
93 if (*consumer == nullptr) {
94 return NO_MEMORY;
95 }
96
97 res = mConsumer->consumerConnect(this, /* controlledByApp */ false);
98
99 SP_LOGV("%s: connected", __FUNCTION__);
100 return res;
101 }
102
getOnFrameAvailableResult()103 status_t Camera3StreamSplitter::getOnFrameAvailableResult() {
104 ATRACE_CALL();
105 return mOnFrameAvailableRes.load();
106 }
107
disconnect()108 void Camera3StreamSplitter::disconnect() {
109 ATRACE_CALL();
110 Mutex::Autolock lock(mMutex);
111
112 for (auto& notifier : mNotifiers) {
113 sp<IGraphicBufferProducer> producer = notifier.first;
114 sp<OutputListener> listener = notifier.second;
115 IInterface::asBinder(producer)->unlinkToDeath(listener);
116 }
117 mNotifiers.clear();
118
119 for (auto& output : mOutputs) {
120 output->disconnect(NATIVE_WINDOW_API_CAMERA);
121 }
122 mOutputs.clear();
123 mOutputSlots.clear();
124
125 mConsumer->consumerDisconnect();
126
127 if (mBuffers.size() > 0) {
128 SP_LOGW("%zu buffers still being tracked", mBuffers.size());
129 mBuffers.clear();
130 }
131
132 mMaxHalBuffers = 0;
133 mMaxConsumerBuffers = 0;
134 SP_LOGV("%s: Disconnected", __FUNCTION__);
135 }
136
137
~Camera3StreamSplitter()138 Camera3StreamSplitter::~Camera3StreamSplitter() {
139 disconnect();
140 }
141
addOutput(const sp<Surface> & outputQueue)142 status_t Camera3StreamSplitter::addOutput(const sp<Surface>& outputQueue) {
143 ATRACE_CALL();
144 Mutex::Autolock lock(mMutex);
145 status_t res = addOutputLocked(outputQueue);
146
147 if (res != OK) {
148 SP_LOGE("%s: addOutputLocked failed %d", __FUNCTION__, res);
149 return res;
150 }
151
152 res = mConsumer->setMaxAcquiredBufferCount(mMaxConsumerBuffers+1);
153
154 return res;
155 }
156
addOutputLocked(const sp<Surface> & outputQueue)157 status_t Camera3StreamSplitter::addOutputLocked(const sp<Surface>& outputQueue) {
158 ATRACE_CALL();
159 if (outputQueue == nullptr) {
160 SP_LOGE("addOutput: outputQueue must not be NULL");
161 return BAD_VALUE;
162 }
163
164 sp<IGraphicBufferProducer> gbp = outputQueue->getIGraphicBufferProducer();
165 // Connect to the buffer producer
166 sp<OutputListener> listener(new OutputListener(this, gbp));
167 IInterface::asBinder(gbp)->linkToDeath(listener);
168 status_t res = outputQueue->connect(NATIVE_WINDOW_API_CAMERA, listener);
169 if (res != NO_ERROR) {
170 SP_LOGE("addOutput: failed to connect (%d)", res);
171 return res;
172 }
173
174 // Query consumer side buffer count, and update overall buffer count
175 int maxConsumerBuffers = 0;
176 res = static_cast<ANativeWindow*>(outputQueue.get())->query(
177 outputQueue.get(),
178 NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &maxConsumerBuffers);
179 if (res != OK) {
180 SP_LOGE("%s: Unable to query consumer undequeued buffer count"
181 " for surface", __FUNCTION__);
182 return res;
183 }
184
185 SP_LOGV("%s: Consumer wants %d buffers, Producer wants %zu", __FUNCTION__,
186 maxConsumerBuffers, mMaxHalBuffers);
187 size_t totalBufferCount = maxConsumerBuffers + mMaxHalBuffers;
188 res = native_window_set_buffer_count(outputQueue.get(),
189 totalBufferCount);
190 if (res != OK) {
191 SP_LOGE("%s: Unable to set buffer count for surface %p",
192 __FUNCTION__, outputQueue.get());
193 return res;
194 }
195
196 // Set dequeueBuffer/attachBuffer timeout if the consumer is not hw composer or hw texture.
197 // We need skip these cases as timeout will disable the non-blocking (async) mode.
198 int32_t usage = 0;
199 static_cast<ANativeWindow*>(outputQueue.get())->query(
200 outputQueue.get(),
201 NATIVE_WINDOW_CONSUMER_USAGE_BITS, &usage);
202 if (!(usage & (GRALLOC_USAGE_HW_COMPOSER | GRALLOC_USAGE_HW_TEXTURE))) {
203 outputQueue->setDequeueTimeout(kDequeueBufferTimeout);
204 }
205
206 res = gbp->allowAllocation(false);
207 if (res != OK) {
208 SP_LOGE("%s: Failed to turn off allocation for outputQueue", __FUNCTION__);
209 return res;
210 }
211
212 // Add new entry into mOutputs
213 mOutputs.push_back(gbp);
214 mNotifiers[gbp] = listener;
215 mOutputSlots[gbp] = std::make_unique<OutputSlots>(totalBufferCount);
216
217 mMaxConsumerBuffers += maxConsumerBuffers;
218 return NO_ERROR;
219 }
220
outputBufferLocked(const sp<IGraphicBufferProducer> & output,const BufferItem & bufferItem)221 status_t Camera3StreamSplitter::outputBufferLocked(const sp<IGraphicBufferProducer>& output,
222 const BufferItem& bufferItem) {
223 ATRACE_CALL();
224 status_t res;
225 IGraphicBufferProducer::QueueBufferInput queueInput(
226 bufferItem.mTimestamp, bufferItem.mIsAutoTimestamp,
227 bufferItem.mDataSpace, bufferItem.mCrop,
228 static_cast<int32_t>(bufferItem.mScalingMode),
229 bufferItem.mTransform, bufferItem.mFence);
230
231 IGraphicBufferProducer::QueueBufferOutput queueOutput;
232
233 uint64_t bufferId = bufferItem.mGraphicBuffer->getId();
234 const BufferTracker& tracker = *(mBuffers[bufferId]);
235 int slot = getSlotForOutputLocked(output, tracker.getBuffer());
236
237 // In case the output BufferQueue has its own lock, if we hold splitter lock while calling
238 // queueBuffer (which will try to acquire the output lock), the output could be holding its
239 // own lock calling releaseBuffer (which will try to acquire the splitter lock), running into
240 // circular lock situation.
241 mMutex.unlock();
242 res = output->queueBuffer(slot, queueInput, &queueOutput);
243 mMutex.lock();
244
245 SP_LOGV("%s: Queuing buffer to buffer queue %p slot %d returns %d",
246 __FUNCTION__, output.get(), slot, res);
247 if (res != OK) {
248 if (res != NO_INIT && res != DEAD_OBJECT) {
249 SP_LOGE("Queuing buffer to output failed (%d)", res);
250 }
251 // If we just discovered that this output has been abandoned, note
252 // that, increment the release count so that we still release this
253 // buffer eventually, and move on to the next output
254 onAbandonedLocked();
255 decrementBufRefCountLocked(bufferItem.mGraphicBuffer->getId(), output);
256 return res;
257 }
258
259 // If the queued buffer replaces a pending buffer in the async
260 // queue, no onBufferReleased is called by the buffer queue.
261 // Proactively trigger the callback to avoid buffer loss.
262 if (queueOutput.bufferReplaced) {
263 onBufferReleasedByOutputLocked(output);
264 }
265
266 return res;
267 }
268
getUniqueConsumerName()269 String8 Camera3StreamSplitter::getUniqueConsumerName() {
270 static volatile int32_t counter = 0;
271 return String8::format("Camera3StreamSplitter-%d", android_atomic_inc(&counter));
272 }
273
notifyBufferReleased(const sp<GraphicBuffer> & buffer)274 status_t Camera3StreamSplitter::notifyBufferReleased(const sp<GraphicBuffer>& buffer) {
275 ATRACE_CALL();
276 status_t res = OK;
277
278 Mutex::Autolock lock(mMutex);
279
280 uint64_t bufferId = buffer->getId();
281 std::unique_ptr<BufferTracker> tracker_ptr = std::move(mBuffers[bufferId]);
282 mBuffers.erase(bufferId);
283
284 for (const auto surface : tracker_ptr->requestedSurfaces()) {
285 sp<IGraphicBufferProducer>& gbp = mOutputs[surface];
286 OutputSlots& outputSlots = *(mOutputSlots[gbp]);
287 int slot = getSlotForOutputLocked(gbp, buffer);
288 if (slot != BufferItem::INVALID_BUFFER_SLOT) {
289 gbp->detachBuffer(slot);
290 outputSlots[slot].clear();
291 }
292 }
293
294 return res;
295 }
296
attachBufferToOutputs(ANativeWindowBuffer * anb,const std::vector<size_t> & surface_ids)297 status_t Camera3StreamSplitter::attachBufferToOutputs(ANativeWindowBuffer* anb,
298 const std::vector<size_t>& surface_ids) {
299 ATRACE_CALL();
300 status_t res = OK;
301
302 Mutex::Autolock lock(mMutex);
303
304 sp<GraphicBuffer> gb(static_cast<GraphicBuffer*>(anb));
305 uint64_t bufferId = gb->getId();
306
307 // Initialize buffer tracker for this input buffer
308 auto tracker = std::make_unique<BufferTracker>(gb, surface_ids);
309
310 for (auto& surface_id : surface_ids) {
311 sp<IGraphicBufferProducer>& gbp = mOutputs[surface_id];
312 int slot = BufferItem::INVALID_BUFFER_SLOT;
313 //Temporarly Unlock the mutex when trying to attachBuffer to the output
314 //queue, because attachBuffer could block in case of a slow consumer. If
315 //we block while holding the lock, onFrameAvailable and onBufferReleased
316 //will block as well because they need to acquire the same lock.
317 mMutex.unlock();
318 res = gbp->attachBuffer(&slot, gb);
319 mMutex.lock();
320 if (res != OK) {
321 SP_LOGE("%s: Cannot acquireBuffer from GraphicBufferProducer %p: %s (%d)",
322 __FUNCTION__, gbp.get(), strerror(-res), res);
323 return res;
324 }
325 auto& outputSlots = *mOutputSlots[gbp];
326 if (outputSlots[slot] != nullptr) {
327 // If the buffer is attached to a slot which already contains a buffer,
328 // the previous buffer will be removed from the output queue. Decrement
329 // the reference count accordingly.
330 decrementBufRefCountLocked(outputSlots[slot]->getId(), gbp);
331 }
332 SP_LOGV("%s: Attached buffer %p to slot %d on output %p.",__FUNCTION__, gb.get(),
333 slot, gbp.get());
334 outputSlots[slot] = gb;
335 }
336
337 mBuffers[bufferId] = std::move(tracker);
338
339 return res;
340 }
341
onFrameAvailable(const BufferItem &)342 void Camera3StreamSplitter::onFrameAvailable(const BufferItem& /*item*/) {
343 ATRACE_CALL();
344 Mutex::Autolock lock(mMutex);
345
346 // Acquire and detach the buffer from the input
347 BufferItem bufferItem;
348 status_t res = mConsumer->acquireBuffer(&bufferItem, /* presentWhen */ 0);
349 if (res != NO_ERROR) {
350 SP_LOGE("%s: Acquiring buffer from input failed (%d)", __FUNCTION__, res);
351 mOnFrameAvailableRes.store(res);
352 return;
353 }
354 if (mBuffers.find(bufferItem.mGraphicBuffer->getId()) == mBuffers.end()) {
355 SP_LOGE("%s: Acquired buffer doesn't exist in attached buffer map",
356 __FUNCTION__);
357 mOnFrameAvailableRes.store(INVALID_OPERATION);
358 return;
359 }
360
361 SP_LOGV("acquired buffer %" PRId64 " from input at slot %d",
362 bufferItem.mGraphicBuffer->getId(), bufferItem.mSlot);
363
364 res = mConsumer->detachBuffer(bufferItem.mSlot);
365 if (res != NO_ERROR) {
366 SP_LOGE("%s: detaching buffer from input failed (%d)", __FUNCTION__, res);
367 mOnFrameAvailableRes.store(res);
368 return;
369 }
370
371 // Attach and queue the buffer to each of the outputs
372 BufferTracker& tracker = *(mBuffers[bufferItem.mGraphicBuffer->getId()]);
373
374 SP_LOGV("%s: BufferTracker for buffer %" PRId64 ", number of requests %zu",
375 __FUNCTION__, bufferItem.mGraphicBuffer->getId(), tracker.requestedSurfaces().size());
376 for (const auto id : tracker.requestedSurfaces()) {
377
378 LOG_ALWAYS_FATAL_IF(id >= mOutputs.size(),
379 "requested surface id exceeding max registered ids");
380
381 res = outputBufferLocked(mOutputs[id], bufferItem);
382 if (res != OK) {
383 SP_LOGE("%s: outputBufferLocked failed %d", __FUNCTION__, res);
384 mOnFrameAvailableRes.store(res);
385 // If we fail to send buffer to certain output, keep sending to
386 // other outputs.
387 continue;
388 }
389 }
390
391 mOnFrameAvailableRes.store(res);
392 }
393
decrementBufRefCountLocked(uint64_t id,const sp<IGraphicBufferProducer> & from)394 void Camera3StreamSplitter::decrementBufRefCountLocked(uint64_t id,
395 const sp<IGraphicBufferProducer>& from) {
396 ATRACE_CALL();
397 size_t referenceCount = mBuffers[id]->decrementReferenceCountLocked();
398
399 removeSlotForOutputLocked(from, mBuffers[id]->getBuffer());
400 if (referenceCount > 0) {
401 return;
402 }
403
404 // We no longer need to track the buffer now that it is being returned to the
405 // input. Note that this should happen before we unlock the mutex and call
406 // releaseBuffer, to avoid the case where the same bufferId is acquired in
407 // attachBufferToOutputs resulting in a new BufferTracker with same bufferId
408 // overwrites the current one.
409 std::unique_ptr<BufferTracker> tracker_ptr = std::move(mBuffers[id]);
410 mBuffers.erase(id);
411
412 // Attach and release the buffer back to the input
413 int consumerSlot = BufferItem::INVALID_BUFFER_SLOT;
414 status_t res = mConsumer->attachBuffer(&consumerSlot, tracker_ptr->getBuffer());
415 if (res != NO_ERROR) {
416 SP_LOGE("%s: attaching buffer to input failed (%d)", __FUNCTION__, res);
417 return;
418 }
419
420 // Temporarily unlock mutex to avoid circular lock:
421 // 1. This function holds splitter lock, calls releaseBuffer which triggers
422 // onBufferReleased in Camera3OutputStream. onBufferReleased waits on the
423 // OutputStream lock
424 // 2. Camera3SharedOutputStream::getBufferLocked calls
425 // attachBufferToOutputs, which holds the stream lock, and waits for the
426 // splitter lock.
427 sp<IGraphicBufferConsumer> consumer(mConsumer);
428 mMutex.unlock();
429 if (consumer != nullptr) {
430 res = consumer->releaseBuffer(consumerSlot, /* frameNumber */ 0,
431 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, tracker_ptr->getMergedFence());
432 } else {
433 SP_LOGE("%s: consumer has become null!", __FUNCTION__);
434 }
435 mMutex.lock();
436 // If the producer of this queue is disconnected, -22 error will occur
437 if (res != NO_ERROR) {
438 SP_LOGE("%s: releaseBuffer returns %d", __FUNCTION__, res);
439 }
440 }
441
onBufferReleasedByOutput(const sp<IGraphicBufferProducer> & from)442 void Camera3StreamSplitter::onBufferReleasedByOutput(
443 const sp<IGraphicBufferProducer>& from) {
444 ATRACE_CALL();
445 Mutex::Autolock lock(mMutex);
446
447 onBufferReleasedByOutputLocked(from);
448 }
449
onBufferReleasedByOutputLocked(const sp<IGraphicBufferProducer> & from)450 void Camera3StreamSplitter::onBufferReleasedByOutputLocked(
451 const sp<IGraphicBufferProducer>& from) {
452 ATRACE_CALL();
453 sp<GraphicBuffer> buffer;
454 sp<Fence> fence;
455 status_t res = from->detachNextBuffer(&buffer, &fence);
456 if (res == NO_INIT) {
457 // If we just discovered that this output has been abandoned, note that,
458 // but we can't do anything else, since buffer is invalid
459 onAbandonedLocked();
460 return;
461 } else if (res == NO_MEMORY) {
462 SP_LOGV("%s: No free buffers", __FUNCTION__);
463 return;
464 } else if (res != OK) {
465 SP_LOGE("%s: detaching buffer from output failed (%d)", __FUNCTION__, res);
466 return;
467 }
468
469 BufferTracker& tracker = *(mBuffers[buffer->getId()]);
470 // Merge the release fence of the incoming buffer so that the fence we send
471 // back to the input includes all of the outputs' fences
472 if (fence != nullptr && fence->isValid()) {
473 tracker.mergeFence(fence);
474 }
475 SP_LOGV("detached buffer %" PRId64 " %p from output %p",
476 buffer->getId(), buffer.get(), from.get());
477
478 // Check to see if this is the last outstanding reference to this buffer
479 decrementBufRefCountLocked(buffer->getId(), from);
480 }
481
onAbandonedLocked()482 void Camera3StreamSplitter::onAbandonedLocked() {
483 // If this is called from binderDied callback, it means the app process
484 // holding the binder has died. CameraService will be notified of the binder
485 // death, and camera device will be closed, which in turn calls
486 // disconnect().
487 //
488 // If this is called from onBufferReleasedByOutput or onFrameAvailable, one
489 // consumer being abanoned shouldn't impact the other consumer. So we won't
490 // stop the buffer flow.
491 //
492 // In both cases, we don't need to do anything here.
493 SP_LOGV("One of my outputs has abandoned me");
494 }
495
getSlotForOutputLocked(const sp<IGraphicBufferProducer> & gbp,const sp<GraphicBuffer> & gb)496 int Camera3StreamSplitter::getSlotForOutputLocked(const sp<IGraphicBufferProducer>& gbp,
497 const sp<GraphicBuffer>& gb) {
498 auto& outputSlots = *mOutputSlots[gbp];
499
500 for (size_t i = 0; i < outputSlots.size(); i++) {
501 if (outputSlots[i] == gb) {
502 return (int)i;
503 }
504 }
505
506 SP_LOGE("%s: Cannot find slot for gb %p on output %p", __FUNCTION__, gb.get(),
507 gbp.get());
508 return BufferItem::INVALID_BUFFER_SLOT;
509 }
510
removeSlotForOutputLocked(const sp<IGraphicBufferProducer> & gbp,const sp<GraphicBuffer> & gb)511 status_t Camera3StreamSplitter::removeSlotForOutputLocked(const sp<IGraphicBufferProducer>& gbp,
512 const sp<GraphicBuffer>& gb) {
513 auto& outputSlots = *mOutputSlots[gbp];
514
515 for (size_t i = 0; i < outputSlots.size(); i++) {
516 if (outputSlots[i] == gb) {
517 outputSlots[i].clear();
518 return NO_ERROR;
519 }
520 }
521
522 SP_LOGE("%s: Cannot find slot for gb %p on output %p", __FUNCTION__, gb.get(),
523 gbp.get());
524 return BAD_VALUE;
525 }
526
OutputListener(wp<Camera3StreamSplitter> splitter,wp<IGraphicBufferProducer> output)527 Camera3StreamSplitter::OutputListener::OutputListener(
528 wp<Camera3StreamSplitter> splitter,
529 wp<IGraphicBufferProducer> output)
530 : mSplitter(splitter), mOutput(output) {}
531
onBufferReleased()532 void Camera3StreamSplitter::OutputListener::onBufferReleased() {
533 ATRACE_CALL();
534 sp<Camera3StreamSplitter> splitter = mSplitter.promote();
535 sp<IGraphicBufferProducer> output = mOutput.promote();
536 if (splitter != nullptr && output != nullptr) {
537 splitter->onBufferReleasedByOutput(output);
538 }
539 }
540
binderDied(const wp<IBinder> &)541 void Camera3StreamSplitter::OutputListener::binderDied(const wp<IBinder>& /* who */) {
542 sp<Camera3StreamSplitter> splitter = mSplitter.promote();
543 if (splitter != nullptr) {
544 Mutex::Autolock lock(splitter->mMutex);
545 splitter->onAbandonedLocked();
546 }
547 }
548
BufferTracker(const sp<GraphicBuffer> & buffer,const std::vector<size_t> & requestedSurfaces)549 Camera3StreamSplitter::BufferTracker::BufferTracker(
550 const sp<GraphicBuffer>& buffer, const std::vector<size_t>& requestedSurfaces)
551 : mBuffer(buffer), mMergedFence(Fence::NO_FENCE), mRequestedSurfaces(requestedSurfaces),
552 mReferenceCount(requestedSurfaces.size()) {}
553
mergeFence(const sp<Fence> & with)554 void Camera3StreamSplitter::BufferTracker::mergeFence(const sp<Fence>& with) {
555 mMergedFence = Fence::merge(String8("Camera3StreamSplitter"), mMergedFence, with);
556 }
557
decrementReferenceCountLocked()558 size_t Camera3StreamSplitter::BufferTracker::decrementReferenceCountLocked() {
559 if (mReferenceCount > 0)
560 --mReferenceCount;
561 return mReferenceCount;
562 }
563
564 } // namespace android
565