• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "OpenGLReadback.h"
18 
19 #include "Caches.h"
20 #include "Image.h"
21 #include "GlopBuilder.h"
22 #include "GlLayer.h"
23 #include "renderstate/RenderState.h"
24 #include "renderthread/EglManager.h"
25 #include "utils/GLUtils.h"
26 
27 #include <GLES2/gl2.h>
28 #include <ui/Fence.h>
29 #include <ui/GraphicBuffer.h>
30 
31 namespace android {
32 namespace uirenderer {
33 
copySurfaceInto(Surface & surface,const Rect & srcRect,SkBitmap * bitmap)34 CopyResult OpenGLReadback::copySurfaceInto(Surface& surface, const Rect& srcRect,
35         SkBitmap* bitmap) {
36     ATRACE_CALL();
37     // Setup the source
38     sp<GraphicBuffer> sourceBuffer;
39     sp<Fence> sourceFence;
40     Matrix4 texTransform;
41     status_t err = surface.getLastQueuedBuffer(&sourceBuffer, &sourceFence,
42             texTransform.data);
43     texTransform.invalidateType();
44     if (err != NO_ERROR) {
45         ALOGW("Failed to get last queued buffer, error = %d", err);
46         return CopyResult::UnknownError;
47     }
48     if (!sourceBuffer.get()) {
49         ALOGW("Surface doesn't have any previously queued frames, nothing to readback from");
50         return CopyResult::SourceEmpty;
51     }
52     if (sourceBuffer->getUsage() & GRALLOC_USAGE_PROTECTED) {
53         ALOGW("Surface is protected, unable to copy from it");
54         return CopyResult::SourceInvalid;
55     }
56     err = sourceFence->wait(500 /* ms */);
57     if (err != NO_ERROR) {
58         ALOGE("Timeout (500ms) exceeded waiting for buffer fence, abandoning readback attempt");
59         return CopyResult::Timeout;
60     }
61 
62     return copyGraphicBufferInto(sourceBuffer.get(), texTransform, srcRect, bitmap);
63 }
64 
copyGraphicBufferInto(GraphicBuffer * graphicBuffer,Matrix4 & texTransform,const Rect & srcRect,SkBitmap * bitmap)65 CopyResult OpenGLReadback::copyGraphicBufferInto(GraphicBuffer* graphicBuffer,
66         Matrix4& texTransform, const Rect& srcRect, SkBitmap* bitmap) {
67     mRenderThread.eglManager().initialize();
68     // TODO: Can't use Image helper since it forces GL_TEXTURE_2D usage via
69     // GL_OES_EGL_image, which doesn't work since we need samplerExternalOES
70     // to be able to properly sample from the buffer.
71 
72     // Create the EGLImage object that maps the GraphicBuffer
73     EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
74     EGLClientBuffer clientBuffer = (EGLClientBuffer) graphicBuffer->getNativeBuffer();
75     EGLint attrs[] = { EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE };
76 
77     EGLImageKHR sourceImage = eglCreateImageKHR(display, EGL_NO_CONTEXT,
78             EGL_NATIVE_BUFFER_ANDROID, clientBuffer, attrs);
79 
80     if (sourceImage == EGL_NO_IMAGE_KHR) {
81         ALOGW("eglCreateImageKHR failed (%#x)", eglGetError());
82         return CopyResult::UnknownError;
83     }
84 
85     uint32_t width = graphicBuffer->getWidth();
86     uint32_t height = graphicBuffer->getHeight();
87     // If this is a 90 or 270 degree rotation we need to swap width/height
88     // This is a fuzzy way of checking that.
89     if (texTransform[Matrix4::kSkewX] >= 0.5f || texTransform[Matrix4::kSkewX] <= -0.5f) {
90         std::swap(width, height);
91     }
92     CopyResult copyResult = copyImageInto(sourceImage, texTransform, width, height,
93             srcRect, bitmap);
94 
95     // All we're flushing & finishing is the deletion of the texture since
96     // copyImageInto already did a major flush & finish as an implicit
97     // part of glReadPixels, so this shouldn't pose any major stalls.
98     glFinish();
99     eglDestroyImageKHR(display, sourceImage);
100     return copyResult;
101 }
102 
copyGraphicBufferInto(GraphicBuffer * graphicBuffer,SkBitmap * bitmap)103 CopyResult OpenGLReadback::copyGraphicBufferInto(GraphicBuffer* graphicBuffer, SkBitmap* bitmap) {
104     Rect srcRect;
105     Matrix4 transform;
106     transform.loadScale(1, -1, 1);
107     transform.translate(0, -1);
108     return copyGraphicBufferInto(graphicBuffer, transform, srcRect, bitmap);
109 }
110 
111 static float sFlipVInit[16] = {
112     1, 0, 0, 0,
113     0, -1, 0, 0,
114     0, 0, 1, 0,
115     0, 1, 0, 1,
116 };
117 
118 static const Matrix4 sFlipV(sFlipVInit);
119 
120 ////////////////////////////////////////////////////////////////////////////////
121 ////////////////////////////////////////////////////////////////////////////////
122 
copyTextureInto(Caches & caches,RenderState & renderState,Texture & sourceTexture,const Matrix4 & texTransform,const Rect & srcRect,SkBitmap * bitmap)123 inline CopyResult copyTextureInto(Caches& caches, RenderState& renderState,
124         Texture& sourceTexture, const Matrix4& texTransform, const Rect& srcRect,
125         SkBitmap* bitmap) {
126     int destWidth = bitmap->width();
127     int destHeight = bitmap->height();
128     if (destWidth > caches.maxTextureSize
129                 || destHeight > caches.maxTextureSize) {
130         ALOGW("Can't copy surface into bitmap, %dx%d exceeds max texture size %d",
131                 destWidth, destHeight, caches.maxTextureSize);
132         return CopyResult::DestinationInvalid;
133     }
134 
135     // TODO: Add support for RGBA_F16 destinations
136     if (bitmap->colorType() == kRGBA_F16_SkColorType) {
137         ALOGW("Can't copy surface into bitmap, RGBA_F16 config is not supported");
138         return CopyResult::DestinationInvalid;
139     }
140 
141     GLuint fbo = renderState.createFramebuffer();
142     if (!fbo) {
143         ALOGW("Could not obtain an FBO");
144         return CopyResult::UnknownError;
145     }
146 
147     SkAutoLockPixels alp(*bitmap);
148 
149     GLuint texture;
150 
151     GLenum format;
152     GLenum type;
153 
154     switch (bitmap->colorType()) {
155         case kAlpha_8_SkColorType:
156             format = GL_ALPHA;
157             type = GL_UNSIGNED_BYTE;
158             break;
159         case kRGB_565_SkColorType:
160             format = GL_RGB;
161             type = GL_UNSIGNED_SHORT_5_6_5;
162             break;
163         case kARGB_4444_SkColorType:
164             format = GL_RGBA;
165             type = GL_UNSIGNED_SHORT_4_4_4_4;
166             break;
167         case kN32_SkColorType:
168         default:
169             format = GL_RGBA;
170             type = GL_UNSIGNED_BYTE;
171             break;
172     }
173 
174     renderState.bindFramebuffer(fbo);
175 
176     // TODO: Use layerPool or something to get this maybe? But since we
177     // need explicit format control we can't currently.
178 
179     // Setup the rendertarget
180     glGenTextures(1, &texture);
181     caches.textureState().activateTexture(0);
182     caches.textureState().bindTexture(texture);
183     glPixelStorei(GL_PACK_ALIGNMENT, bitmap->bytesPerPixel());
184     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
185     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
186     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
187     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
188     glTexImage2D(GL_TEXTURE_2D, 0, format, destWidth, destHeight,
189             0, format, type, nullptr);
190     glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
191             GL_TEXTURE_2D, texture, 0);
192 
193     {
194         bool requiresFilter;
195         // Draw & readback
196         renderState.setViewport(destWidth, destHeight);
197         renderState.scissor().setEnabled(false);
198         renderState.blend().syncEnabled();
199         renderState.stencil().disable();
200 
201         Matrix4 croppedTexTransform(texTransform);
202         if (!srcRect.isEmpty()) {
203             // We flipV to convert to 0,0 top-left for the srcRect
204             // coordinates then flip back to 0,0 bottom-left for
205             // GLES coordinates.
206             croppedTexTransform.multiply(sFlipV);
207             croppedTexTransform.translate(srcRect.left / sourceTexture.width(),
208                     srcRect.top / sourceTexture.height(), 0);
209             croppedTexTransform.scale(srcRect.getWidth() / sourceTexture.width(),
210                     srcRect.getHeight() / sourceTexture.height(), 1);
211             croppedTexTransform.multiply(sFlipV);
212             requiresFilter = srcRect.getWidth() != (float) destWidth
213                     || srcRect.getHeight() != (float) destHeight;
214         } else {
215             requiresFilter = sourceTexture.width() != (uint32_t) destWidth
216                     || sourceTexture.height() != (uint32_t) destHeight;
217         }
218         Glop glop;
219         GlopBuilder(renderState, caches, &glop)
220                 .setRoundRectClipState(nullptr)
221                 .setMeshTexturedUnitQuad(nullptr)
222                 .setFillExternalTexture(sourceTexture, croppedTexTransform, requiresFilter)
223                 .setTransform(Matrix4::identity(), TransformFlags::None)
224                 .setModelViewMapUnitToRect(Rect(destWidth, destHeight))
225                 .build();
226         Matrix4 ortho;
227         ortho.loadOrtho(destWidth, destHeight);
228         renderState.render(glop, ortho);
229 
230         glReadPixels(0, 0, bitmap->width(), bitmap->height(), format,
231                 type, bitmap->getPixels());
232     }
233 
234     // Cleanup
235     caches.textureState().deleteTexture(texture);
236     renderState.deleteFramebuffer(fbo);
237 
238     GL_CHECKPOINT(MODERATE);
239 
240     return CopyResult::Success;
241 }
242 
copyImageInto(EGLImageKHR eglImage,const Matrix4 & imgTransform,int imgWidth,int imgHeight,const Rect & srcRect,SkBitmap * bitmap)243 CopyResult OpenGLReadbackImpl::copyImageInto(EGLImageKHR eglImage,
244         const Matrix4& imgTransform, int imgWidth, int imgHeight, const Rect& srcRect,
245         SkBitmap* bitmap) {
246 
247     Caches& caches = Caches::getInstance();
248     GLuint sourceTexId;
249     // Create a 2D texture to sample from the EGLImage
250     glGenTextures(1, &sourceTexId);
251     caches.textureState().bindTexture(GL_TEXTURE_EXTERNAL_OES, sourceTexId);
252     glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, eglImage);
253 
254     GLenum status = GL_NO_ERROR;
255     while ((status = glGetError()) != GL_NO_ERROR) {
256         ALOGW("glEGLImageTargetTexture2DOES failed (%#x)", status);
257         return CopyResult::UnknownError;
258     }
259 
260     Texture sourceTexture(caches);
261     sourceTexture.wrap(sourceTexId, imgWidth, imgHeight, 0, 0 /* total lie */,
262             GL_TEXTURE_EXTERNAL_OES);
263 
264     CopyResult copyResult = copyTextureInto(caches, mRenderThread.renderState(),
265             sourceTexture, imgTransform, srcRect, bitmap);
266     sourceTexture.deleteTexture();
267     return copyResult;
268 }
269 
copyLayerInto(renderthread::RenderThread & renderThread,GlLayer & layer,SkBitmap * bitmap)270 bool OpenGLReadbackImpl::copyLayerInto(renderthread::RenderThread& renderThread,
271         GlLayer& layer, SkBitmap* bitmap) {
272     return CopyResult::Success == copyTextureInto(Caches::getInstance(),
273             renderThread.renderState(), layer.getTexture(), layer.getTexTransform(),
274             Rect(), bitmap);
275 }
276 
277 
278 } // namespace uirenderer
279 } // namespace android
280