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1 /*
2  * Copyright (C) 2012 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #define LOG_TAG "BufferQueue_test"
18 //#define LOG_NDEBUG 0
19 
20 #include "DummyConsumer.h"
21 
22 #include <gui/BufferItem.h>
23 #include <gui/BufferQueue.h>
24 #include <gui/IProducerListener.h>
25 
26 #include <ui/GraphicBuffer.h>
27 
28 #include <binder/IPCThreadState.h>
29 #include <binder/IServiceManager.h>
30 #include <binder/ProcessState.h>
31 
32 #include <utils/String8.h>
33 #include <utils/threads.h>
34 
35 #include <gtest/gtest.h>
36 
37 #include <thread>
38 
39 using namespace std::chrono_literals;
40 
41 namespace android {
42 
43 class BufferQueueTest : public ::testing::Test {
44 
45 public:
46 protected:
BufferQueueTest()47     BufferQueueTest() {
48         const ::testing::TestInfo* const testInfo =
49             ::testing::UnitTest::GetInstance()->current_test_info();
50         ALOGV("Begin test: %s.%s", testInfo->test_case_name(),
51                 testInfo->name());
52     }
53 
~BufferQueueTest()54     ~BufferQueueTest() {
55         const ::testing::TestInfo* const testInfo =
56             ::testing::UnitTest::GetInstance()->current_test_info();
57         ALOGV("End test:   %s.%s", testInfo->test_case_name(),
58                 testInfo->name());
59     }
60 
GetMinUndequeuedBufferCount(int * bufferCount)61     void GetMinUndequeuedBufferCount(int* bufferCount) {
62         ASSERT_TRUE(bufferCount != NULL);
63         ASSERT_EQ(OK, mProducer->query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS,
64                     bufferCount));
65         ASSERT_GE(*bufferCount, 0);
66     }
67 
createBufferQueue()68     void createBufferQueue() {
69         BufferQueue::createBufferQueue(&mProducer, &mConsumer);
70     }
71 
testBufferItem(const IGraphicBufferProducer::QueueBufferInput & input,const BufferItem & item)72     void testBufferItem(const IGraphicBufferProducer::QueueBufferInput& input,
73             const BufferItem& item) {
74         int64_t timestamp;
75         bool isAutoTimestamp;
76         android_dataspace dataSpace;
77         Rect crop;
78         int scalingMode;
79         uint32_t transform;
80         sp<Fence> fence;
81 
82         input.deflate(&timestamp, &isAutoTimestamp, &dataSpace, &crop,
83                 &scalingMode, &transform, &fence, NULL);
84         ASSERT_EQ(timestamp, item.mTimestamp);
85         ASSERT_EQ(isAutoTimestamp, item.mIsAutoTimestamp);
86         ASSERT_EQ(dataSpace, item.mDataSpace);
87         ASSERT_EQ(crop, item.mCrop);
88         ASSERT_EQ(static_cast<uint32_t>(scalingMode), item.mScalingMode);
89         ASSERT_EQ(transform, item.mTransform);
90         ASSERT_EQ(fence, item.mFence);
91     }
92 
93     sp<IGraphicBufferProducer> mProducer;
94     sp<IGraphicBufferConsumer> mConsumer;
95 };
96 
97 static const uint32_t TEST_DATA = 0x12345678u;
98 
99 // XXX: Tests that fork a process to hold the BufferQueue must run before tests
100 // that use a local BufferQueue, or else Binder will get unhappy
101 //
102 // In one instance this was a crash in the createBufferQueue where the
103 // binder call to create a buffer allocator apparently got garbage back.
104 // See b/36592665.
TEST_F(BufferQueueTest,DISABLED_BufferQueueInAnotherProcess)105 TEST_F(BufferQueueTest, DISABLED_BufferQueueInAnotherProcess) {
106     const String16 PRODUCER_NAME = String16("BQTestProducer");
107     const String16 CONSUMER_NAME = String16("BQTestConsumer");
108 
109     pid_t forkPid = fork();
110     ASSERT_NE(forkPid, -1);
111 
112     if (forkPid == 0) {
113         // Child process
114         sp<IGraphicBufferProducer> producer;
115         sp<IGraphicBufferConsumer> consumer;
116         BufferQueue::createBufferQueue(&producer, &consumer);
117         sp<IServiceManager> serviceManager = defaultServiceManager();
118         serviceManager->addService(PRODUCER_NAME, IInterface::asBinder(producer));
119         serviceManager->addService(CONSUMER_NAME, IInterface::asBinder(consumer));
120         ProcessState::self()->startThreadPool();
121         IPCThreadState::self()->joinThreadPool();
122         LOG_ALWAYS_FATAL("Shouldn't be here");
123     }
124 
125     sp<IServiceManager> serviceManager = defaultServiceManager();
126     sp<IBinder> binderProducer =
127         serviceManager->getService(PRODUCER_NAME);
128     mProducer = interface_cast<IGraphicBufferProducer>(binderProducer);
129     EXPECT_TRUE(mProducer != NULL);
130     sp<IBinder> binderConsumer =
131         serviceManager->getService(CONSUMER_NAME);
132     mConsumer = interface_cast<IGraphicBufferConsumer>(binderConsumer);
133     EXPECT_TRUE(mConsumer != NULL);
134 
135     sp<DummyConsumer> dc(new DummyConsumer);
136     ASSERT_EQ(OK, mConsumer->consumerConnect(dc, false));
137     IGraphicBufferProducer::QueueBufferOutput output;
138     ASSERT_EQ(OK,
139             mProducer->connect(NULL, NATIVE_WINDOW_API_CPU, false, &output));
140 
141     int slot;
142     sp<Fence> fence;
143     sp<GraphicBuffer> buffer;
144     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
145             mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
146                     GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
147     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
148 
149     uint32_t* dataIn;
150     ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN,
151             reinterpret_cast<void**>(&dataIn)));
152     *dataIn = TEST_DATA;
153     ASSERT_EQ(OK, buffer->unlock());
154 
155     IGraphicBufferProducer::QueueBufferInput input(0, false,
156             HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
157             NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
158     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
159 
160     BufferItem item;
161     ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
162 
163     uint32_t* dataOut;
164     ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN,
165             reinterpret_cast<void**>(&dataOut)));
166     ASSERT_EQ(*dataOut, TEST_DATA);
167     ASSERT_EQ(OK, item.mGraphicBuffer->unlock());
168 }
169 
TEST_F(BufferQueueTest,AcquireBuffer_ExceedsMaxAcquireCount_Fails)170 TEST_F(BufferQueueTest, AcquireBuffer_ExceedsMaxAcquireCount_Fails) {
171     createBufferQueue();
172     sp<DummyConsumer> dc(new DummyConsumer);
173     mConsumer->consumerConnect(dc, false);
174     IGraphicBufferProducer::QueueBufferOutput qbo;
175     mProducer->connect(new DummyProducerListener, NATIVE_WINDOW_API_CPU, false,
176             &qbo);
177     mProducer->setMaxDequeuedBufferCount(3);
178 
179     int slot;
180     sp<Fence> fence;
181     sp<GraphicBuffer> buf;
182     IGraphicBufferProducer::QueueBufferInput qbi(0, false,
183             HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
184             NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
185     BufferItem item;
186 
187     for (int i = 0; i < 2; i++) {
188         ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
189                 mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0,
190                     GRALLOC_USAGE_SW_READ_OFTEN, nullptr));
191         ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buf));
192         ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo));
193         ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
194     }
195 
196     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
197             mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0,
198                 GRALLOC_USAGE_SW_READ_OFTEN, nullptr));
199     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buf));
200     ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo));
201 
202     // Acquire the third buffer, which should fail.
203     ASSERT_EQ(INVALID_OPERATION, mConsumer->acquireBuffer(&item, 0));
204 }
205 
TEST_F(BufferQueueTest,SetMaxAcquiredBufferCountWithIllegalValues_ReturnsError)206 TEST_F(BufferQueueTest, SetMaxAcquiredBufferCountWithIllegalValues_ReturnsError) {
207     createBufferQueue();
208     sp<DummyConsumer> dc(new DummyConsumer);
209     mConsumer->consumerConnect(dc, false);
210 
211     EXPECT_EQ(OK, mConsumer->setMaxBufferCount(10));
212     EXPECT_EQ(BAD_VALUE, mConsumer->setMaxAcquiredBufferCount(10));
213 
214     IGraphicBufferProducer::QueueBufferOutput qbo;
215     mProducer->connect(new DummyProducerListener, NATIVE_WINDOW_API_CPU, false,
216             &qbo);
217     mProducer->setMaxDequeuedBufferCount(3);
218 
219     int minBufferCount;
220     ASSERT_NO_FATAL_FAILURE(GetMinUndequeuedBufferCount(&minBufferCount));
221     EXPECT_EQ(BAD_VALUE, mConsumer->setMaxAcquiredBufferCount(
222                 minBufferCount - 1));
223 
224     EXPECT_EQ(BAD_VALUE, mConsumer->setMaxAcquiredBufferCount(0));
225     EXPECT_EQ(BAD_VALUE, mConsumer->setMaxAcquiredBufferCount(-3));
226     EXPECT_EQ(BAD_VALUE, mConsumer->setMaxAcquiredBufferCount(
227             BufferQueue::MAX_MAX_ACQUIRED_BUFFERS+1));
228     EXPECT_EQ(BAD_VALUE, mConsumer->setMaxAcquiredBufferCount(100));
229 
230     int slot;
231     sp<Fence> fence;
232     sp<GraphicBuffer> buf;
233     IGraphicBufferProducer::QueueBufferInput qbi(0, false,
234             HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
235             NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
236     BufferItem item;
237     EXPECT_EQ(OK, mConsumer->setMaxAcquiredBufferCount(3));
238     for (int i = 0; i < 3; i++) {
239         ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
240                 mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0,
241                     GRALLOC_USAGE_SW_READ_OFTEN, nullptr));
242         ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buf));
243         ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo));
244         ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
245     }
246 
247     EXPECT_EQ(BAD_VALUE, mConsumer->setMaxAcquiredBufferCount(2));
248 }
249 
TEST_F(BufferQueueTest,SetMaxAcquiredBufferCountWithLegalValues_Succeeds)250 TEST_F(BufferQueueTest, SetMaxAcquiredBufferCountWithLegalValues_Succeeds) {
251     createBufferQueue();
252     sp<DummyConsumer> dc(new DummyConsumer);
253     mConsumer->consumerConnect(dc, false);
254 
255     IGraphicBufferProducer::QueueBufferOutput qbo;
256     mProducer->connect(new DummyProducerListener, NATIVE_WINDOW_API_CPU, false,
257             &qbo);
258     mProducer->setMaxDequeuedBufferCount(2);
259 
260     int minBufferCount;
261     ASSERT_NO_FATAL_FAILURE(GetMinUndequeuedBufferCount(&minBufferCount));
262 
263     EXPECT_EQ(OK, mConsumer->setMaxAcquiredBufferCount(1));
264     EXPECT_EQ(OK, mConsumer->setMaxAcquiredBufferCount(2));
265     EXPECT_EQ(OK, mConsumer->setMaxAcquiredBufferCount(minBufferCount));
266 
267     int slot;
268     sp<Fence> fence;
269     sp<GraphicBuffer> buf;
270     IGraphicBufferProducer::QueueBufferInput qbi(0, false,
271             HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
272             NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
273     BufferItem item;
274 
275     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
276             mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0,
277             GRALLOC_USAGE_SW_READ_OFTEN, nullptr));
278     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buf));
279     ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo));
280     ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
281 
282     EXPECT_EQ(OK, mConsumer->setMaxAcquiredBufferCount(3));
283 
284     for (int i = 0; i < 2; i++) {
285         ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
286                 mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0,
287                 GRALLOC_USAGE_SW_READ_OFTEN, nullptr));
288         ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buf));
289         ASSERT_EQ(OK, mProducer->queueBuffer(slot, qbi, &qbo));
290         ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
291     }
292 
293     EXPECT_EQ(OK, mConsumer->setMaxAcquiredBufferCount(
294             BufferQueue::MAX_MAX_ACQUIRED_BUFFERS));
295 }
296 
TEST_F(BufferQueueTest,SetMaxBufferCountWithLegalValues_Succeeds)297 TEST_F(BufferQueueTest, SetMaxBufferCountWithLegalValues_Succeeds) {
298     createBufferQueue();
299     sp<DummyConsumer> dc(new DummyConsumer);
300     mConsumer->consumerConnect(dc, false);
301 
302     // Test shared buffer mode
303     EXPECT_EQ(OK, mConsumer->setMaxAcquiredBufferCount(1));
304 }
305 
TEST_F(BufferQueueTest,SetMaxBufferCountWithIllegalValues_ReturnsError)306 TEST_F(BufferQueueTest, SetMaxBufferCountWithIllegalValues_ReturnsError) {
307     createBufferQueue();
308     sp<DummyConsumer> dc(new DummyConsumer);
309     mConsumer->consumerConnect(dc, false);
310 
311     EXPECT_EQ(BAD_VALUE, mConsumer->setMaxBufferCount(0));
312     EXPECT_EQ(BAD_VALUE, mConsumer->setMaxBufferCount(
313             BufferQueue::NUM_BUFFER_SLOTS + 1));
314 
315     EXPECT_EQ(OK, mConsumer->setMaxAcquiredBufferCount(5));
316     EXPECT_EQ(BAD_VALUE, mConsumer->setMaxBufferCount(3));
317 }
318 
TEST_F(BufferQueueTest,DetachAndReattachOnProducerSide)319 TEST_F(BufferQueueTest, DetachAndReattachOnProducerSide) {
320     createBufferQueue();
321     sp<DummyConsumer> dc(new DummyConsumer);
322     ASSERT_EQ(OK, mConsumer->consumerConnect(dc, false));
323     IGraphicBufferProducer::QueueBufferOutput output;
324     ASSERT_EQ(OK, mProducer->connect(new DummyProducerListener,
325             NATIVE_WINDOW_API_CPU, false, &output));
326 
327     ASSERT_EQ(BAD_VALUE, mProducer->detachBuffer(-1)); // Index too low
328     ASSERT_EQ(BAD_VALUE, mProducer->detachBuffer(
329                 BufferQueueDefs::NUM_BUFFER_SLOTS)); // Index too high
330     ASSERT_EQ(BAD_VALUE, mProducer->detachBuffer(0)); // Not dequeued
331 
332     int slot;
333     sp<Fence> fence;
334     sp<GraphicBuffer> buffer;
335     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
336             mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
337                     GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
338     ASSERT_EQ(BAD_VALUE, mProducer->detachBuffer(slot)); // Not requested
339     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
340     ASSERT_EQ(OK, mProducer->detachBuffer(slot));
341     ASSERT_EQ(BAD_VALUE, mProducer->detachBuffer(slot)); // Not dequeued
342 
343     sp<GraphicBuffer> safeToClobberBuffer;
344     // Can no longer request buffer from this slot
345     ASSERT_EQ(BAD_VALUE, mProducer->requestBuffer(slot, &safeToClobberBuffer));
346 
347     uint32_t* dataIn;
348     ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN,
349             reinterpret_cast<void**>(&dataIn)));
350     *dataIn = TEST_DATA;
351     ASSERT_EQ(OK, buffer->unlock());
352 
353     int newSlot;
354     ASSERT_EQ(BAD_VALUE, mProducer->attachBuffer(NULL, safeToClobberBuffer));
355     ASSERT_EQ(BAD_VALUE, mProducer->attachBuffer(&newSlot, NULL));
356 
357     ASSERT_EQ(OK, mProducer->attachBuffer(&newSlot, buffer));
358     IGraphicBufferProducer::QueueBufferInput input(0, false,
359             HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
360             NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
361     ASSERT_EQ(OK, mProducer->queueBuffer(newSlot, input, &output));
362 
363     BufferItem item;
364     ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, static_cast<nsecs_t>(0)));
365 
366     uint32_t* dataOut;
367     ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN,
368             reinterpret_cast<void**>(&dataOut)));
369     ASSERT_EQ(*dataOut, TEST_DATA);
370     ASSERT_EQ(OK, item.mGraphicBuffer->unlock());
371 }
372 
TEST_F(BufferQueueTest,DetachAndReattachOnConsumerSide)373 TEST_F(BufferQueueTest, DetachAndReattachOnConsumerSide) {
374     createBufferQueue();
375     sp<DummyConsumer> dc(new DummyConsumer);
376     ASSERT_EQ(OK, mConsumer->consumerConnect(dc, false));
377     IGraphicBufferProducer::QueueBufferOutput output;
378     ASSERT_EQ(OK, mProducer->connect(new DummyProducerListener,
379             NATIVE_WINDOW_API_CPU, false, &output));
380 
381     int slot;
382     sp<Fence> fence;
383     sp<GraphicBuffer> buffer;
384     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
385             mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
386                     GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
387     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
388     IGraphicBufferProducer::QueueBufferInput input(0, false,
389             HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
390             NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
391     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
392 
393     ASSERT_EQ(BAD_VALUE, mConsumer->detachBuffer(-1)); // Index too low
394     ASSERT_EQ(BAD_VALUE, mConsumer->detachBuffer(
395             BufferQueueDefs::NUM_BUFFER_SLOTS)); // Index too high
396     ASSERT_EQ(BAD_VALUE, mConsumer->detachBuffer(0)); // Not acquired
397 
398     BufferItem item;
399     ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, static_cast<nsecs_t>(0)));
400 
401     ASSERT_EQ(OK, mConsumer->detachBuffer(item.mSlot));
402     ASSERT_EQ(BAD_VALUE, mConsumer->detachBuffer(item.mSlot)); // Not acquired
403 
404     uint32_t* dataIn;
405     ASSERT_EQ(OK, item.mGraphicBuffer->lock(
406             GraphicBuffer::USAGE_SW_WRITE_OFTEN,
407             reinterpret_cast<void**>(&dataIn)));
408     *dataIn = TEST_DATA;
409     ASSERT_EQ(OK, item.mGraphicBuffer->unlock());
410 
411     int newSlot;
412     sp<GraphicBuffer> safeToClobberBuffer;
413     ASSERT_EQ(BAD_VALUE, mConsumer->attachBuffer(NULL, safeToClobberBuffer));
414     ASSERT_EQ(BAD_VALUE, mConsumer->attachBuffer(&newSlot, NULL));
415     ASSERT_EQ(OK, mConsumer->attachBuffer(&newSlot, item.mGraphicBuffer));
416 
417     ASSERT_EQ(OK, mConsumer->releaseBuffer(newSlot, 0, EGL_NO_DISPLAY,
418             EGL_NO_SYNC_KHR, Fence::NO_FENCE));
419 
420     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
421             mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
422                     GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
423     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
424 
425     uint32_t* dataOut;
426     ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN,
427             reinterpret_cast<void**>(&dataOut)));
428     ASSERT_EQ(*dataOut, TEST_DATA);
429     ASSERT_EQ(OK, buffer->unlock());
430 }
431 
TEST_F(BufferQueueTest,MoveFromConsumerToProducer)432 TEST_F(BufferQueueTest, MoveFromConsumerToProducer) {
433     createBufferQueue();
434     sp<DummyConsumer> dc(new DummyConsumer);
435     ASSERT_EQ(OK, mConsumer->consumerConnect(dc, false));
436     IGraphicBufferProducer::QueueBufferOutput output;
437     ASSERT_EQ(OK, mProducer->connect(new DummyProducerListener,
438             NATIVE_WINDOW_API_CPU, false, &output));
439 
440     int slot;
441     sp<Fence> fence;
442     sp<GraphicBuffer> buffer;
443     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
444             mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
445                     GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
446     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
447 
448     uint32_t* dataIn;
449     ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN,
450             reinterpret_cast<void**>(&dataIn)));
451     *dataIn = TEST_DATA;
452     ASSERT_EQ(OK, buffer->unlock());
453 
454     IGraphicBufferProducer::QueueBufferInput input(0, false,
455             HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
456             NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
457     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
458 
459     BufferItem item;
460     ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, static_cast<nsecs_t>(0)));
461     ASSERT_EQ(OK, mConsumer->detachBuffer(item.mSlot));
462 
463     int newSlot;
464     ASSERT_EQ(OK, mProducer->attachBuffer(&newSlot, item.mGraphicBuffer));
465     ASSERT_EQ(OK, mProducer->queueBuffer(newSlot, input, &output));
466     ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, static_cast<nsecs_t>(0)));
467 
468     uint32_t* dataOut;
469     ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN,
470             reinterpret_cast<void**>(&dataOut)));
471     ASSERT_EQ(*dataOut, TEST_DATA);
472     ASSERT_EQ(OK, item.mGraphicBuffer->unlock());
473 }
474 
TEST_F(BufferQueueTest,TestDisallowingAllocation)475 TEST_F(BufferQueueTest, TestDisallowingAllocation) {
476     createBufferQueue();
477     sp<DummyConsumer> dc(new DummyConsumer);
478     ASSERT_EQ(OK, mConsumer->consumerConnect(dc, true));
479     IGraphicBufferProducer::QueueBufferOutput output;
480     ASSERT_EQ(OK, mProducer->connect(new DummyProducerListener,
481             NATIVE_WINDOW_API_CPU, true, &output));
482 
483     static const uint32_t WIDTH = 320;
484     static const uint32_t HEIGHT = 240;
485 
486     ASSERT_EQ(OK, mConsumer->setDefaultBufferSize(WIDTH, HEIGHT));
487 
488     int slot;
489     sp<Fence> fence;
490     sp<GraphicBuffer> buffer;
491     // This should return an error since it would require an allocation
492     ASSERT_EQ(OK, mProducer->allowAllocation(false));
493     ASSERT_EQ(WOULD_BLOCK, mProducer->dequeueBuffer(&slot, &fence, 0, 0,
494             0, GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
495 
496     // This should succeed, now that we've lifted the prohibition
497     ASSERT_EQ(OK, mProducer->allowAllocation(true));
498     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
499             mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0,
500             GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
501 
502     // Release the previous buffer back to the BufferQueue
503     mProducer->cancelBuffer(slot, fence);
504 
505     // This should fail since we're requesting a different size
506     ASSERT_EQ(OK, mProducer->allowAllocation(false));
507     ASSERT_EQ(WOULD_BLOCK, mProducer->dequeueBuffer(&slot, &fence,
508             WIDTH * 2, HEIGHT * 2, 0, GRALLOC_USAGE_SW_WRITE_OFTEN, nullptr));
509 }
510 
TEST_F(BufferQueueTest,TestGenerationNumbers)511 TEST_F(BufferQueueTest, TestGenerationNumbers) {
512     createBufferQueue();
513     sp<DummyConsumer> dc(new DummyConsumer);
514     ASSERT_EQ(OK, mConsumer->consumerConnect(dc, true));
515     IGraphicBufferProducer::QueueBufferOutput output;
516     ASSERT_EQ(OK, mProducer->connect(new DummyProducerListener,
517             NATIVE_WINDOW_API_CPU, true, &output));
518 
519     ASSERT_EQ(OK, mProducer->setGenerationNumber(1));
520 
521     // Get one buffer to play with
522     int slot;
523     sp<Fence> fence;
524     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
525             mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
526 
527     sp<GraphicBuffer> buffer;
528     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
529 
530     // Ensure that the generation number we set propagates to allocated buffers
531     ASSERT_EQ(1U, buffer->getGenerationNumber());
532 
533     ASSERT_EQ(OK, mProducer->detachBuffer(slot));
534 
535     ASSERT_EQ(OK, mProducer->setGenerationNumber(2));
536 
537     // These should fail, since we've changed the generation number on the queue
538     int outSlot;
539     ASSERT_EQ(BAD_VALUE, mProducer->attachBuffer(&outSlot, buffer));
540     ASSERT_EQ(BAD_VALUE, mConsumer->attachBuffer(&outSlot, buffer));
541 
542     buffer->setGenerationNumber(2);
543 
544     // This should succeed now that we've changed the buffer's generation number
545     ASSERT_EQ(OK, mProducer->attachBuffer(&outSlot, buffer));
546 
547     ASSERT_EQ(OK, mProducer->detachBuffer(outSlot));
548 
549     // This should also succeed with the new generation number
550     ASSERT_EQ(OK, mConsumer->attachBuffer(&outSlot, buffer));
551 }
552 
TEST_F(BufferQueueTest,TestSharedBufferModeWithoutAutoRefresh)553 TEST_F(BufferQueueTest, TestSharedBufferModeWithoutAutoRefresh) {
554     createBufferQueue();
555     sp<DummyConsumer> dc(new DummyConsumer);
556     ASSERT_EQ(OK, mConsumer->consumerConnect(dc, true));
557     IGraphicBufferProducer::QueueBufferOutput output;
558     ASSERT_EQ(OK, mProducer->connect(new DummyProducerListener,
559             NATIVE_WINDOW_API_CPU, true, &output));
560 
561     ASSERT_EQ(OK, mProducer->setSharedBufferMode(true));
562 
563     // Get a buffer
564     int sharedSlot;
565     sp<Fence> fence;
566     sp<GraphicBuffer> buffer;
567     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
568             mProducer->dequeueBuffer(&sharedSlot, &fence, 0, 0, 0, 0, nullptr));
569     ASSERT_EQ(OK, mProducer->requestBuffer(sharedSlot, &buffer));
570 
571     // Queue the buffer
572     IGraphicBufferProducer::QueueBufferInput input(0, false,
573             HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
574             NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
575     ASSERT_EQ(OK, mProducer->queueBuffer(sharedSlot, input, &output));
576 
577     // Repeatedly queue and dequeue a buffer from the producer side, it should
578     // always return the same one. And we won't run out of buffers because it's
579     // always the same one and because async mode gets enabled.
580     int slot;
581     for (int i = 0; i < 5; i++) {
582         ASSERT_EQ(OK, mProducer->dequeueBuffer(
583                 &slot, &fence, 0, 0, 0, 0, nullptr));
584         ASSERT_EQ(sharedSlot, slot);
585         ASSERT_EQ(OK, mProducer->queueBuffer(sharedSlot, input, &output));
586     }
587 
588     // acquire the buffer
589     BufferItem item;
590     ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
591     ASSERT_EQ(sharedSlot, item.mSlot);
592     testBufferItem(input, item);
593     ASSERT_EQ(true, item.mQueuedBuffer);
594     ASSERT_EQ(false, item.mAutoRefresh);
595 
596     ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
597             EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
598 
599     // attempt to acquire a second time should return no buffer available
600     ASSERT_EQ(IGraphicBufferConsumer::NO_BUFFER_AVAILABLE,
601             mConsumer->acquireBuffer(&item, 0));
602 }
603 
TEST_F(BufferQueueTest,TestSharedBufferModeWithAutoRefresh)604 TEST_F(BufferQueueTest, TestSharedBufferModeWithAutoRefresh) {
605     createBufferQueue();
606     sp<DummyConsumer> dc(new DummyConsumer);
607     ASSERT_EQ(OK, mConsumer->consumerConnect(dc, true));
608     IGraphicBufferProducer::QueueBufferOutput output;
609     ASSERT_EQ(OK, mProducer->connect(new DummyProducerListener,
610             NATIVE_WINDOW_API_CPU, true, &output));
611 
612     ASSERT_EQ(OK, mProducer->setSharedBufferMode(true));
613     ASSERT_EQ(OK, mProducer->setAutoRefresh(true));
614 
615     // Get a buffer
616     int sharedSlot;
617     sp<Fence> fence;
618     sp<GraphicBuffer> buffer;
619     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
620             mProducer->dequeueBuffer(&sharedSlot, &fence, 0, 0, 0, 0, nullptr));
621     ASSERT_EQ(OK, mProducer->requestBuffer(sharedSlot, &buffer));
622 
623     // Queue the buffer
624     IGraphicBufferProducer::QueueBufferInput input(0, false,
625             HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
626             NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
627     ASSERT_EQ(OK, mProducer->queueBuffer(sharedSlot, input, &output));
628 
629     // Repeatedly acquire and release a buffer from the consumer side, it should
630     // always return the same one.
631     BufferItem item;
632     for (int i = 0; i < 5; i++) {
633         ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
634         ASSERT_EQ(sharedSlot, item.mSlot);
635         testBufferItem(input, item);
636         ASSERT_EQ(i == 0, item.mQueuedBuffer);
637         ASSERT_EQ(true, item.mAutoRefresh);
638 
639         ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
640                 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
641     }
642 
643     // Repeatedly queue and dequeue a buffer from the producer side, it should
644     // always return the same one.
645     int slot;
646     for (int i = 0; i < 5; i++) {
647         ASSERT_EQ(OK, mProducer->dequeueBuffer(
648                 &slot, &fence, 0, 0, 0, 0, nullptr));
649         ASSERT_EQ(sharedSlot, slot);
650         ASSERT_EQ(OK, mProducer->queueBuffer(sharedSlot, input, &output));
651     }
652 
653     // Repeatedly acquire and release a buffer from the consumer side, it should
654     // always return the same one. First grabbing them from the queue and then
655     // when the queue is empty, returning the shared buffer.
656     for (int i = 0; i < 10; i++) {
657         ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
658         ASSERT_EQ(sharedSlot, item.mSlot);
659         ASSERT_EQ(0, item.mTimestamp);
660         ASSERT_EQ(false, item.mIsAutoTimestamp);
661         ASSERT_EQ(HAL_DATASPACE_UNKNOWN, item.mDataSpace);
662         ASSERT_EQ(Rect(0, 0, 1, 1), item.mCrop);
663         ASSERT_EQ(NATIVE_WINDOW_SCALING_MODE_FREEZE, item.mScalingMode);
664         ASSERT_EQ(0u, item.mTransform);
665         ASSERT_EQ(Fence::NO_FENCE, item.mFence);
666         ASSERT_EQ(i == 0, item.mQueuedBuffer);
667         ASSERT_EQ(true, item.mAutoRefresh);
668 
669         ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
670                 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
671     }
672 }
673 
TEST_F(BufferQueueTest,TestSharedBufferModeUsingAlreadyDequeuedBuffer)674 TEST_F(BufferQueueTest, TestSharedBufferModeUsingAlreadyDequeuedBuffer) {
675     createBufferQueue();
676     sp<DummyConsumer> dc(new DummyConsumer);
677     ASSERT_EQ(OK, mConsumer->consumerConnect(dc, true));
678     IGraphicBufferProducer::QueueBufferOutput output;
679     ASSERT_EQ(OK, mProducer->connect(new DummyProducerListener,
680             NATIVE_WINDOW_API_CPU, true, &output));
681 
682     // Dequeue a buffer
683     int sharedSlot;
684     sp<Fence> fence;
685     sp<GraphicBuffer> buffer;
686     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
687             mProducer->dequeueBuffer(&sharedSlot, &fence, 0, 0, 0, 0, nullptr));
688     ASSERT_EQ(OK, mProducer->requestBuffer(sharedSlot, &buffer));
689 
690     // Enable shared buffer mode
691     ASSERT_EQ(OK, mProducer->setSharedBufferMode(true));
692 
693     // Queue the buffer
694     IGraphicBufferProducer::QueueBufferInput input(0, false,
695             HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1),
696             NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
697     ASSERT_EQ(OK, mProducer->queueBuffer(sharedSlot, input, &output));
698 
699     // Repeatedly queue and dequeue a buffer from the producer side, it should
700     // always return the same one. And we won't run out of buffers because it's
701     // always the same one and because async mode gets enabled.
702     int slot;
703     for (int i = 0; i < 5; i++) {
704         ASSERT_EQ(OK, mProducer->dequeueBuffer(
705                 &slot, &fence, 0, 0, 0, 0, nullptr));
706         ASSERT_EQ(sharedSlot, slot);
707         ASSERT_EQ(OK, mProducer->queueBuffer(sharedSlot, input, &output));
708     }
709 
710     // acquire the buffer
711     BufferItem item;
712     ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
713     ASSERT_EQ(sharedSlot, item.mSlot);
714     testBufferItem(input, item);
715     ASSERT_EQ(true, item.mQueuedBuffer);
716     ASSERT_EQ(false, item.mAutoRefresh);
717 
718     ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
719             EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
720 
721     // attempt to acquire a second time should return no buffer available
722     ASSERT_EQ(IGraphicBufferConsumer::NO_BUFFER_AVAILABLE,
723             mConsumer->acquireBuffer(&item, 0));
724 }
725 
TEST_F(BufferQueueTest,TestTimeouts)726 TEST_F(BufferQueueTest, TestTimeouts) {
727     createBufferQueue();
728     sp<DummyConsumer> dc(new DummyConsumer);
729     ASSERT_EQ(OK, mConsumer->consumerConnect(dc, true));
730     IGraphicBufferProducer::QueueBufferOutput output;
731     ASSERT_EQ(OK, mProducer->connect(new DummyProducerListener,
732             NATIVE_WINDOW_API_CPU, true, &output));
733 
734     // Fill up the queue. Since the controlledByApp flags are set to true, this
735     // queue should be in non-blocking mode, and we should be recycling the same
736     // two buffers
737     for (int i = 0; i < 5; ++i) {
738         int slot = BufferQueue::INVALID_BUFFER_SLOT;
739         sp<Fence> fence = Fence::NO_FENCE;
740         auto result = mProducer->dequeueBuffer(
741                 &slot, &fence, 0, 0, 0, 0, nullptr);
742         if (i < 2) {
743             ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
744                     result);
745         } else {
746             ASSERT_EQ(OK, result);
747         }
748         sp<GraphicBuffer> buffer;
749         ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
750         IGraphicBufferProducer::QueueBufferInput input(0ull, true,
751                 HAL_DATASPACE_UNKNOWN, Rect::INVALID_RECT,
752                 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
753         IGraphicBufferProducer::QueueBufferOutput output{};
754         ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
755     }
756 
757     const auto TIMEOUT = ms2ns(250);
758     mProducer->setDequeueTimeout(TIMEOUT);
759 
760     // Setting a timeout will change the BufferQueue into blocking mode (with
761     // one droppable buffer in the queue and one free from the previous
762     // dequeue/queues), so dequeue and queue two more buffers: one to replace
763     // the current droppable buffer, and a second to max out the buffer count
764     sp<GraphicBuffer> buffer; // Save a buffer to attach later
765     for (int i = 0; i < 2; ++i) {
766         int slot = BufferQueue::INVALID_BUFFER_SLOT;
767         sp<Fence> fence = Fence::NO_FENCE;
768         ASSERT_EQ(OK, mProducer->dequeueBuffer(
769                 &slot, &fence, 0, 0, 0, 0, nullptr));
770         ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
771         IGraphicBufferProducer::QueueBufferInput input(0ull, true,
772                 HAL_DATASPACE_UNKNOWN, Rect::INVALID_RECT,
773                 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
774         ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
775     }
776 
777     int slot = BufferQueue::INVALID_BUFFER_SLOT;
778     sp<Fence> fence = Fence::NO_FENCE;
779     auto startTime = systemTime();
780     ASSERT_EQ(TIMED_OUT, mProducer->dequeueBuffer(
781             &slot, &fence, 0, 0, 0, 0, nullptr));
782     ASSERT_GE(systemTime() - startTime, TIMEOUT);
783 
784     // We're technically attaching the same buffer multiple times (since we
785     // queued it previously), but that doesn't matter for this test
786     startTime = systemTime();
787     ASSERT_EQ(TIMED_OUT, mProducer->attachBuffer(&slot, buffer));
788     ASSERT_GE(systemTime() - startTime, TIMEOUT);
789 }
790 
TEST_F(BufferQueueTest,CanAttachWhileDisallowingAllocation)791 TEST_F(BufferQueueTest, CanAttachWhileDisallowingAllocation) {
792     createBufferQueue();
793     sp<DummyConsumer> dc(new DummyConsumer);
794     ASSERT_EQ(OK, mConsumer->consumerConnect(dc, true));
795     IGraphicBufferProducer::QueueBufferOutput output;
796     ASSERT_EQ(OK, mProducer->connect(new DummyProducerListener,
797             NATIVE_WINDOW_API_CPU, true, &output));
798 
799     int slot = BufferQueue::INVALID_BUFFER_SLOT;
800     sp<Fence> sourceFence;
801     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
802             mProducer->dequeueBuffer(&slot, &sourceFence, 0, 0, 0, 0, nullptr));
803     sp<GraphicBuffer> buffer;
804     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
805     ASSERT_EQ(OK, mProducer->detachBuffer(slot));
806 
807     ASSERT_EQ(OK, mProducer->allowAllocation(false));
808 
809     slot = BufferQueue::INVALID_BUFFER_SLOT;
810     ASSERT_EQ(OK, mProducer->attachBuffer(&slot, buffer));
811 }
812 
TEST_F(BufferQueueTest,CanRetrieveLastQueuedBuffer)813 TEST_F(BufferQueueTest, CanRetrieveLastQueuedBuffer) {
814     createBufferQueue();
815     sp<DummyConsumer> dc(new DummyConsumer);
816     ASSERT_EQ(OK, mConsumer->consumerConnect(dc, false));
817     IGraphicBufferProducer::QueueBufferOutput output;
818     ASSERT_EQ(OK, mProducer->connect(new DummyProducerListener,
819             NATIVE_WINDOW_API_CPU, false, &output));
820 
821     // Dequeue and queue the first buffer, storing the handle
822     int slot = BufferQueue::INVALID_BUFFER_SLOT;
823     sp<Fence> fence;
824     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
825             mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
826     sp<GraphicBuffer> firstBuffer;
827     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &firstBuffer));
828 
829     IGraphicBufferProducer::QueueBufferInput input(0ull, true,
830         HAL_DATASPACE_UNKNOWN, Rect::INVALID_RECT,
831         NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
832     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
833 
834     // Dequeue a second buffer
835     slot = BufferQueue::INVALID_BUFFER_SLOT;
836     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
837             mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
838     sp<GraphicBuffer> secondBuffer;
839     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &secondBuffer));
840 
841     // Ensure it's a new buffer
842     ASSERT_NE(firstBuffer->getNativeBuffer()->handle,
843             secondBuffer->getNativeBuffer()->handle);
844 
845     // Queue the second buffer
846     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
847 
848     // Acquire and release both buffers
849     for (size_t i = 0; i < 2; ++i) {
850         BufferItem item;
851         ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
852         ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
853                     EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
854     }
855 
856     // Make sure we got the second buffer back
857     sp<GraphicBuffer> returnedBuffer;
858     sp<Fence> returnedFence;
859     float transform[16];
860     ASSERT_EQ(OK,
861             mProducer->getLastQueuedBuffer(&returnedBuffer, &returnedFence,
862             transform));
863     ASSERT_EQ(secondBuffer->getNativeBuffer()->handle,
864             returnedBuffer->getNativeBuffer()->handle);
865 }
866 
TEST_F(BufferQueueTest,TestOccupancyHistory)867 TEST_F(BufferQueueTest, TestOccupancyHistory) {
868     createBufferQueue();
869     sp<DummyConsumer> dc(new DummyConsumer);
870     ASSERT_EQ(OK, mConsumer->consumerConnect(dc, false));
871     IGraphicBufferProducer::QueueBufferOutput output;
872     ASSERT_EQ(OK, mProducer->connect(new DummyProducerListener,
873             NATIVE_WINDOW_API_CPU, false, &output));
874 
875     int slot = BufferQueue::INVALID_BUFFER_SLOT;
876     sp<Fence> fence = Fence::NO_FENCE;
877     sp<GraphicBuffer> buffer = nullptr;
878     IGraphicBufferProducer::QueueBufferInput input(0ull, true,
879         HAL_DATASPACE_UNKNOWN, Rect::INVALID_RECT,
880         NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
881     BufferItem item{};
882 
883     // Preallocate, dequeue, request, and cancel 3 buffers so we don't get
884     // BUFFER_NEEDS_REALLOCATION below
885     int slots[3] = {};
886     mProducer->setMaxDequeuedBufferCount(3);
887     for (size_t i = 0; i < 3; ++i) {
888         status_t result = mProducer->dequeueBuffer(&slots[i], &fence,
889                 0, 0, 0, 0, nullptr);
890         ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, result);
891         ASSERT_EQ(OK, mProducer->requestBuffer(slots[i], &buffer));
892     }
893     for (size_t i = 0; i < 3; ++i) {
894         ASSERT_EQ(OK, mProducer->cancelBuffer(slots[i], Fence::NO_FENCE));
895     }
896 
897     // Create 3 segments
898 
899     // The first segment is a two-buffer segment, so we only put one buffer into
900     // the queue at a time
901     for (size_t i = 0; i < 5; ++i) {
902         ASSERT_EQ(OK, mProducer->dequeueBuffer(
903                 &slot, &fence, 0, 0, 0, 0, nullptr));
904         ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
905         ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
906         ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
907                 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
908         std::this_thread::sleep_for(16ms);
909     }
910 
911     // Sleep between segments
912     std::this_thread::sleep_for(500ms);
913 
914     // The second segment is a double-buffer segment. It starts the same as the
915     // two-buffer segment, but then at the end, we put two buffers in the queue
916     // at the same time before draining it.
917     for (size_t i = 0; i < 5; ++i) {
918         ASSERT_EQ(OK, mProducer->dequeueBuffer(
919                 &slot, &fence, 0, 0, 0, 0, nullptr));
920         ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
921         ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
922         ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
923                 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
924         std::this_thread::sleep_for(16ms);
925     }
926     ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
927     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
928     ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
929     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
930     ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
931     ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
932             EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
933     std::this_thread::sleep_for(16ms);
934     ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
935     ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
936             EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
937 
938     // Sleep between segments
939     std::this_thread::sleep_for(500ms);
940 
941     // The third segment is a triple-buffer segment, so the queue is switching
942     // between one buffer and two buffers deep.
943     ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
944     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
945     for (size_t i = 0; i < 5; ++i) {
946         ASSERT_EQ(OK, mProducer->dequeueBuffer(
947                 &slot, &fence, 0, 0, 0, 0, nullptr));
948         ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
949         ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
950         ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
951                     EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
952         std::this_thread::sleep_for(16ms);
953     }
954     ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
955     ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
956             EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
957 
958     // Now we read the segments
959     std::vector<OccupancyTracker::Segment> history;
960     ASSERT_EQ(OK, mConsumer->getOccupancyHistory(false, &history));
961 
962     // Since we didn't force a flush, we should only get the first two segments
963     // (since the third segment hasn't been closed out by the appearance of a
964     // new segment yet)
965     ASSERT_EQ(2u, history.size());
966 
967     // The first segment (which will be history[1], since the newest segment
968     // should be at the front of the vector) should be a two-buffer segment,
969     // which implies that the occupancy average should be between 0 and 1, and
970     // usedThirdBuffer should be false
971     const auto& firstSegment = history[1];
972     ASSERT_EQ(5u, firstSegment.numFrames);
973     ASSERT_LT(0, firstSegment.occupancyAverage);
974     ASSERT_GT(1, firstSegment.occupancyAverage);
975     ASSERT_EQ(false, firstSegment.usedThirdBuffer);
976 
977     // The second segment should be a double-buffered segment, which implies that
978     // the occupancy average should be between 0 and 1, but usedThirdBuffer
979     // should be true
980     const auto& secondSegment = history[0];
981     ASSERT_EQ(7u, secondSegment.numFrames);
982     ASSERT_LT(0, secondSegment.occupancyAverage);
983     ASSERT_GT(1, secondSegment.occupancyAverage);
984     ASSERT_EQ(true, secondSegment.usedThirdBuffer);
985 
986     // If we read the segments again without flushing, we shouldn't get any new
987     // segments
988     ASSERT_EQ(OK, mConsumer->getOccupancyHistory(false, &history));
989     ASSERT_EQ(0u, history.size());
990 
991     // Read the segments again, this time forcing a flush so we get the third
992     // segment
993     ASSERT_EQ(OK, mConsumer->getOccupancyHistory(true, &history));
994     ASSERT_EQ(1u, history.size());
995 
996     // This segment should be a triple-buffered segment, which implies that the
997     // occupancy average should be between 1 and 2, and usedThirdBuffer should
998     // be true
999     const auto& thirdSegment = history[0];
1000     ASSERT_EQ(6u, thirdSegment.numFrames);
1001     ASSERT_LT(1, thirdSegment.occupancyAverage);
1002     ASSERT_GT(2, thirdSegment.occupancyAverage);
1003     ASSERT_EQ(true, thirdSegment.usedThirdBuffer);
1004 }
1005 
TEST_F(BufferQueueTest,TestDiscardFreeBuffers)1006 TEST_F(BufferQueueTest, TestDiscardFreeBuffers) {
1007     createBufferQueue();
1008     sp<DummyConsumer> dc(new DummyConsumer);
1009     ASSERT_EQ(OK, mConsumer->consumerConnect(dc, false));
1010     IGraphicBufferProducer::QueueBufferOutput output;
1011     ASSERT_EQ(OK, mProducer->connect(new DummyProducerListener,
1012             NATIVE_WINDOW_API_CPU, false, &output));
1013 
1014     int slot = BufferQueue::INVALID_BUFFER_SLOT;
1015     sp<Fence> fence = Fence::NO_FENCE;
1016     sp<GraphicBuffer> buffer = nullptr;
1017     IGraphicBufferProducer::QueueBufferInput input(0ull, true,
1018         HAL_DATASPACE_UNKNOWN, Rect::INVALID_RECT,
1019         NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
1020     BufferItem item{};
1021 
1022     // Preallocate, dequeue, request, and cancel 4 buffers so we don't get
1023     // BUFFER_NEEDS_REALLOCATION below
1024     int slots[4] = {};
1025     mProducer->setMaxDequeuedBufferCount(4);
1026     for (size_t i = 0; i < 4; ++i) {
1027         status_t result = mProducer->dequeueBuffer(&slots[i], &fence,
1028                 0, 0, 0, 0, nullptr);
1029         ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, result);
1030         ASSERT_EQ(OK, mProducer->requestBuffer(slots[i], &buffer));
1031     }
1032     for (size_t i = 0; i < 4; ++i) {
1033         ASSERT_EQ(OK, mProducer->cancelBuffer(slots[i], Fence::NO_FENCE));
1034     }
1035 
1036     // Get buffers in all states: dequeued, filled, acquired, free
1037 
1038     // Fill 3 buffers
1039     ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
1040     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
1041     ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
1042     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
1043     ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
1044     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
1045     // Dequeue 1 buffer
1046     ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
1047 
1048     // Acquire and free 1 buffer
1049     ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
1050     ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
1051                     EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
1052     // Acquire 1 buffer, leaving 1 filled buffer in queue
1053     ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
1054 
1055     // Now discard the free buffers
1056     ASSERT_EQ(OK, mConsumer->discardFreeBuffers());
1057 
1058     // Check no free buffers in dump
1059     String8 dumpString;
1060     mConsumer->dumpState(String8{}, &dumpString);
1061 
1062     // Parse the dump to ensure that all buffer slots that are FREE also
1063     // have a null GraphicBuffer
1064     // Fragile - assumes the following format for the dump for a buffer entry:
1065     // ":%p\][^:]*state=FREE" where %p is the buffer pointer in hex.
1066     ssize_t idx = dumpString.find("state=FREE");
1067     while (idx != -1) {
1068         ssize_t bufferPtrIdx = idx - 1;
1069         while (bufferPtrIdx > 0) {
1070             if (dumpString[bufferPtrIdx] == ':') {
1071                 bufferPtrIdx++;
1072                 break;
1073             }
1074             bufferPtrIdx--;
1075         }
1076         ASSERT_GT(bufferPtrIdx, 0) << "Can't parse queue dump to validate";
1077         ssize_t nullPtrIdx = dumpString.find("0x0]", bufferPtrIdx);
1078         ASSERT_EQ(bufferPtrIdx, nullPtrIdx) << "Free buffer not discarded";
1079         idx = dumpString.find("FREE", idx + 1);
1080     }
1081 }
1082 
TEST_F(BufferQueueTest,TestBufferReplacedInQueueBuffer)1083 TEST_F(BufferQueueTest, TestBufferReplacedInQueueBuffer) {
1084     createBufferQueue();
1085     sp<DummyConsumer> dc(new DummyConsumer);
1086     ASSERT_EQ(OK, mConsumer->consumerConnect(dc, true));
1087     IGraphicBufferProducer::QueueBufferOutput output;
1088     ASSERT_EQ(OK, mProducer->connect(new DummyProducerListener,
1089             NATIVE_WINDOW_API_CPU, true, &output));
1090     ASSERT_EQ(OK, mConsumer->setMaxAcquiredBufferCount(1));
1091 
1092     int slot = BufferQueue::INVALID_BUFFER_SLOT;
1093     sp<Fence> fence = Fence::NO_FENCE;
1094     sp<GraphicBuffer> buffer = nullptr;
1095     IGraphicBufferProducer::QueueBufferInput input(0ull, true,
1096         HAL_DATASPACE_UNKNOWN, Rect::INVALID_RECT,
1097         NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
1098     BufferItem item{};
1099 
1100     // Preallocate, dequeue, request, and cancel 2 buffers so we don't get
1101     // BUFFER_NEEDS_REALLOCATION below
1102     int slots[2] = {};
1103     ASSERT_EQ(OK, mProducer->setMaxDequeuedBufferCount(2));
1104     for (size_t i = 0; i < 2; ++i) {
1105         status_t result = mProducer->dequeueBuffer(&slots[i], &fence,
1106                 0, 0, 0, 0, nullptr);
1107         ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, result);
1108         ASSERT_EQ(OK, mProducer->requestBuffer(slots[i], &buffer));
1109     }
1110     for (size_t i = 0; i < 2; ++i) {
1111         ASSERT_EQ(OK, mProducer->cancelBuffer(slots[i], Fence::NO_FENCE));
1112     }
1113 
1114     // Fill 2 buffers without consumer consuming them. Verify that all
1115     // queued buffer returns proper bufferReplaced flag
1116     ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
1117     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
1118     ASSERT_EQ(false, output.bufferReplaced);
1119     ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
1120     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
1121     ASSERT_EQ(true, output.bufferReplaced);
1122 }
1123 
TEST_F(BufferQueueTest,TestStaleBufferHandleSentAfterDisconnect)1124 TEST_F(BufferQueueTest, TestStaleBufferHandleSentAfterDisconnect) {
1125     createBufferQueue();
1126     sp<DummyConsumer> dc(new DummyConsumer);
1127     ASSERT_EQ(OK, mConsumer->consumerConnect(dc, true));
1128     IGraphicBufferProducer::QueueBufferOutput output;
1129     sp<IProducerListener> dummyListener(new DummyProducerListener);
1130     ASSERT_EQ(OK, mProducer->connect(dummyListener, NATIVE_WINDOW_API_CPU,
1131             true, &output));
1132 
1133     int slot = BufferQueue::INVALID_BUFFER_SLOT;
1134     sp<Fence> fence = Fence::NO_FENCE;
1135     sp<GraphicBuffer> buffer = nullptr;
1136     IGraphicBufferProducer::QueueBufferInput input(0ull, true,
1137             HAL_DATASPACE_UNKNOWN, Rect::INVALID_RECT,
1138             NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
1139 
1140     // Dequeue, request, and queue one buffer
1141     status_t result = mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0,
1142             nullptr);
1143     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, result);
1144     ASSERT_EQ(OK, mProducer->requestBuffer(slot, &buffer));
1145     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
1146 
1147     // Acquire and release the buffer. Upon acquiring, the buffer handle should
1148     // be non-null since this is the first time we've acquired this slot.
1149     BufferItem item;
1150     ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
1151     ASSERT_EQ(slot, item.mSlot);
1152     ASSERT_NE(nullptr, item.mGraphicBuffer.get());
1153     ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
1154             EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
1155 
1156     // Dequeue and queue the buffer again
1157     ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
1158     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
1159 
1160     // Acquire and release the buffer again. Upon acquiring, the buffer handle
1161     // should be null since this is not the first time we've acquired this slot.
1162     ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
1163     ASSERT_EQ(slot, item.mSlot);
1164     ASSERT_EQ(nullptr, item.mGraphicBuffer.get());
1165     ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
1166             EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
1167 
1168     // Dequeue and queue the buffer again
1169     ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
1170     ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
1171 
1172     // Disconnect the producer end. This should clear all of the slots and mark
1173     // the buffer in the queue as stale.
1174     ASSERT_EQ(OK, mProducer->disconnect(NATIVE_WINDOW_API_CPU));
1175 
1176     // Acquire the buffer again. Upon acquiring, the buffer handle should not be
1177     // null since the queued buffer should have been marked as stale, which
1178     // should trigger the BufferQueue to resend the buffer handle.
1179     ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
1180     ASSERT_EQ(slot, item.mSlot);
1181     ASSERT_NE(nullptr, item.mGraphicBuffer.get());
1182 }
1183 
TEST_F(BufferQueueTest,TestProducerConnectDisconnect)1184 TEST_F(BufferQueueTest, TestProducerConnectDisconnect) {
1185     createBufferQueue();
1186     sp<DummyConsumer> dc(new DummyConsumer);
1187     ASSERT_EQ(OK, mConsumer->consumerConnect(dc, true));
1188     IGraphicBufferProducer::QueueBufferOutput output;
1189     sp<IProducerListener> dummyListener(new DummyProducerListener);
1190     ASSERT_EQ(NO_INIT, mProducer->disconnect(NATIVE_WINDOW_API_CPU));
1191     ASSERT_EQ(OK, mProducer->connect(
1192             dummyListener, NATIVE_WINDOW_API_CPU, true, &output));
1193     ASSERT_EQ(BAD_VALUE, mProducer->connect(
1194             dummyListener, NATIVE_WINDOW_API_MEDIA, true, &output));
1195 
1196     ASSERT_EQ(BAD_VALUE, mProducer->disconnect(NATIVE_WINDOW_API_MEDIA));
1197     ASSERT_EQ(OK, mProducer->disconnect(NATIVE_WINDOW_API_CPU));
1198     ASSERT_EQ(NO_INIT, mProducer->disconnect(NATIVE_WINDOW_API_CPU));
1199 }
1200 
1201 } // namespace android
1202