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1 /*
2  * Copyright (C) 2009 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_MESSAGE_QUEUE_H
18 #define ANDROID_MESSAGE_QUEUE_H
19 
20 #include <stdint.h>
21 #include <errno.h>
22 #include <sys/types.h>
23 
24 #include <utils/threads.h>
25 #include <utils/Timers.h>
26 #include <utils/Looper.h>
27 
28 #include <private/gui/BitTube.h>
29 #include <gui/DisplayEventReceiver.h>
30 
31 #include "Barrier.h"
32 
33 namespace android {
34 
35 class IDisplayEventConnection;
36 class EventThread;
37 class SurfaceFlinger;
38 
39 // ---------------------------------------------------------------------------
40 
41 class MessageBase : public MessageHandler
42 {
43 public:
44     MessageBase();
45 
46     // return true if message has a handler
47     virtual bool handler() = 0;
48 
49     // waits for the handler to be processed
wait()50     void wait() const { barrier.wait(); }
51 
52 protected:
53     virtual ~MessageBase();
54 
55 private:
56     virtual void handleMessage(const Message& message);
57 
58     mutable Barrier barrier;
59 };
60 
61 // ---------------------------------------------------------------------------
62 
63 class MessageQueue {
64     class Handler : public MessageHandler {
65         enum {
66             eventMaskInvalidate     = 0x1,
67             eventMaskRefresh        = 0x2,
68             eventMaskTransaction    = 0x4
69         };
70         MessageQueue& mQueue;
71         int32_t mEventMask;
72     public:
Handler(MessageQueue & queue)73         explicit Handler(MessageQueue& queue) : mQueue(queue), mEventMask(0) { }
74         virtual void handleMessage(const Message& message);
75         void dispatchRefresh();
76         void dispatchInvalidate();
77     };
78 
79     friend class Handler;
80 
81     sp<SurfaceFlinger> mFlinger;
82     sp<Looper> mLooper;
83     sp<EventThread> mEventThread;
84     sp<IDisplayEventConnection> mEvents;
85     gui::BitTube mEventTube;
86     sp<Handler> mHandler;
87 
88 
89     static int cb_eventReceiver(int fd, int events, void* data);
90     int eventReceiver(int fd, int events);
91 
92 public:
93     enum {
94         INVALIDATE  = 0,
95         REFRESH     = 1,
96     };
97 
98     MessageQueue();
99     ~MessageQueue();
100     void init(const sp<SurfaceFlinger>& flinger);
101     void setEventThread(const sp<EventThread>& events);
102 
103     void waitMessage();
104     status_t postMessage(const sp<MessageBase>& message, nsecs_t reltime=0);
105 
106     // sends INVALIDATE message at next VSYNC
107     void invalidate();
108     // sends REFRESH message at next VSYNC
109     void refresh();
110 };
111 
112 // ---------------------------------------------------------------------------
113 
114 }; // namespace android
115 
116 #endif /* ANDROID_MESSAGE_QUEUE_H */
117