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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "base/threading/thread.h"
6 
7 #include "base/bind.h"
8 #include "base/lazy_instance.h"
9 #include "base/location.h"
10 #include "base/run_loop.h"
11 #include "base/synchronization/waitable_event.h"
12 #include "base/threading/thread_id_name_manager.h"
13 #include "base/threading/thread_local.h"
14 #include "base/threading/thread_restrictions.h"
15 #include "build/build_config.h"
16 
17 #if defined(OS_WIN)
18 #include "base/win/scoped_com_initializer.h"
19 #endif
20 
21 namespace base {
22 
23 namespace {
24 
25 // We use this thread-local variable to record whether or not a thread exited
26 // because its Stop method was called.  This allows us to catch cases where
27 // MessageLoop::QuitWhenIdle() is called directly, which is unexpected when
28 // using a Thread to setup and run a MessageLoop.
29 base::LazyInstance<base::ThreadLocalBoolean> lazy_tls_bool =
30     LAZY_INSTANCE_INITIALIZER;
31 
32 }  // namespace
33 
34 // This is used to trigger the message loop to exit.
ThreadQuitHelper()35 void ThreadQuitHelper() {
36   MessageLoop::current()->QuitWhenIdle();
37   Thread::SetThreadWasQuitProperly(true);
38 }
39 
Options()40 Thread::Options::Options()
41     : message_loop_type(MessageLoop::TYPE_DEFAULT),
42       timer_slack(TIMER_SLACK_NONE),
43       stack_size(0),
44       priority(ThreadPriority::NORMAL) {
45 }
46 
Options(MessageLoop::Type type,size_t size)47 Thread::Options::Options(MessageLoop::Type type,
48                          size_t size)
49     : message_loop_type(type),
50       timer_slack(TIMER_SLACK_NONE),
51       stack_size(size),
52       priority(ThreadPriority::NORMAL) {
53 }
54 
55 Thread::Options::Options(const Options& other) = default;
56 
~Options()57 Thread::Options::~Options() {
58 }
59 
Thread(const std::string & name)60 Thread::Thread(const std::string& name)
61     :
62 #if defined(OS_WIN)
63       com_status_(NONE),
64 #endif
65       stopping_(false),
66       running_(false),
67       thread_(0),
68       id_(kInvalidThreadId),
69       id_event_(WaitableEvent::ResetPolicy::MANUAL,
70                 WaitableEvent::InitialState::NOT_SIGNALED),
71       message_loop_(nullptr),
72       message_loop_timer_slack_(TIMER_SLACK_NONE),
73       name_(name),
74       start_event_(WaitableEvent::ResetPolicy::MANUAL,
75                    WaitableEvent::InitialState::NOT_SIGNALED) {
76 }
77 
~Thread()78 Thread::~Thread() {
79   Stop();
80 }
81 
Start()82 bool Thread::Start() {
83   Options options;
84 #if defined(OS_WIN)
85   if (com_status_ == STA)
86     options.message_loop_type = MessageLoop::TYPE_UI;
87 #endif
88   return StartWithOptions(options);
89 }
90 
StartWithOptions(const Options & options)91 bool Thread::StartWithOptions(const Options& options) {
92   DCHECK(!message_loop_);
93 #if defined(OS_WIN)
94   DCHECK((com_status_ != STA) ||
95       (options.message_loop_type == MessageLoop::TYPE_UI));
96 #endif
97 
98   // Reset |id_| here to support restarting the thread.
99   id_event_.Reset();
100   id_ = kInvalidThreadId;
101 
102   SetThreadWasQuitProperly(false);
103 
104   MessageLoop::Type type = options.message_loop_type;
105   if (!options.message_pump_factory.is_null())
106     type = MessageLoop::TYPE_CUSTOM;
107 
108   message_loop_timer_slack_ = options.timer_slack;
109   std::unique_ptr<MessageLoop> message_loop =
110       MessageLoop::CreateUnbound(type, options.message_pump_factory);
111   message_loop_ = message_loop.get();
112   start_event_.Reset();
113 
114   // Hold the thread_lock_ while starting a new thread, so that we can make sure
115   // that thread_ is populated before the newly created thread accesses it.
116   {
117     AutoLock lock(thread_lock_);
118     if (!PlatformThread::CreateWithPriority(options.stack_size, this, &thread_,
119                                             options.priority)) {
120       DLOG(ERROR) << "failed to create thread";
121       message_loop_ = nullptr;
122       return false;
123     }
124   }
125 
126   // The ownership of message_loop is managemed by the newly created thread
127   // within the ThreadMain.
128   ignore_result(message_loop.release());
129 
130   DCHECK(message_loop_);
131   return true;
132 }
133 
StartAndWaitForTesting()134 bool Thread::StartAndWaitForTesting() {
135   bool result = Start();
136   if (!result)
137     return false;
138   WaitUntilThreadStarted();
139   return true;
140 }
141 
WaitUntilThreadStarted() const142 bool Thread::WaitUntilThreadStarted() const {
143   if (!message_loop_)
144     return false;
145   base::ThreadRestrictions::ScopedAllowWait allow_wait;
146   start_event_.Wait();
147   return true;
148 }
149 
Stop()150 void Thread::Stop() {
151   AutoLock lock(thread_lock_);
152   if (thread_.is_null())
153     return;
154 
155   StopSoon();
156 
157   // Wait for the thread to exit.
158   //
159   // TODO(darin): Unfortunately, we need to keep message_loop_ around until
160   // the thread exits.  Some consumers are abusing the API.  Make them stop.
161   //
162   PlatformThread::Join(thread_);
163   thread_ = base::PlatformThreadHandle();
164 
165   // The thread should nullify message_loop_ on exit.
166   DCHECK(!message_loop_);
167 
168   stopping_ = false;
169 }
170 
StopSoon()171 void Thread::StopSoon() {
172   // We should only be called on the same thread that started us.
173 
174   DCHECK_NE(GetThreadId(), PlatformThread::CurrentId());
175 
176   if (stopping_ || !message_loop_)
177     return;
178 
179   stopping_ = true;
180   task_runner()->PostTask(FROM_HERE, base::Bind(&ThreadQuitHelper));
181 }
182 
GetThreadId() const183 PlatformThreadId Thread::GetThreadId() const {
184   // If the thread is created but not started yet, wait for |id_| being ready.
185   base::ThreadRestrictions::ScopedAllowWait allow_wait;
186   id_event_.Wait();
187   return id_;
188 }
189 
IsRunning() const190 bool Thread::IsRunning() const {
191   // If the thread's already started (i.e. message_loop_ is non-null) and
192   // not yet requested to stop (i.e. stopping_ is false) we can just return
193   // true. (Note that stopping_ is touched only on the same thread that
194   // starts / started the new thread so we need no locking here.)
195   if (message_loop_ && !stopping_)
196     return true;
197   // Otherwise check the running_ flag, which is set to true by the new thread
198   // only while it is inside Run().
199   AutoLock lock(running_lock_);
200   return running_;
201 }
202 
Run(MessageLoop *)203 void Thread::Run(MessageLoop*) {
204   RunLoop().Run();
205 }
206 
SetThreadWasQuitProperly(bool flag)207 void Thread::SetThreadWasQuitProperly(bool flag) {
208   lazy_tls_bool.Pointer()->Set(flag);
209 }
210 
GetThreadWasQuitProperly()211 bool Thread::GetThreadWasQuitProperly() {
212   bool quit_properly = true;
213 #ifndef NDEBUG
214   quit_properly = lazy_tls_bool.Pointer()->Get();
215 #endif
216   return quit_properly;
217 }
218 
ThreadMain()219 void Thread::ThreadMain() {
220   // First, make GetThreadId() available to avoid deadlocks. It could be called
221   // any place in the following thread initialization code.
222   id_ = PlatformThread::CurrentId();
223   DCHECK_NE(kInvalidThreadId, id_);
224   id_event_.Signal();
225 
226   // Complete the initialization of our Thread object.
227   PlatformThread::SetName(name_.c_str());
228 
229   // Lazily initialize the message_loop so that it can run on this thread.
230   DCHECK(message_loop_);
231   std::unique_ptr<MessageLoop> message_loop(message_loop_);
232   message_loop_->BindToCurrentThread();
233   message_loop_->SetTimerSlack(message_loop_timer_slack_);
234 
235 #if defined(OS_WIN)
236   std::unique_ptr<win::ScopedCOMInitializer> com_initializer;
237   if (com_status_ != NONE) {
238     com_initializer.reset((com_status_ == STA) ?
239         new win::ScopedCOMInitializer() :
240         new win::ScopedCOMInitializer(win::ScopedCOMInitializer::kMTA));
241   }
242 #endif
243 
244   // Let the thread do extra initialization.
245   Init();
246 
247   {
248     AutoLock lock(running_lock_);
249     running_ = true;
250   }
251 
252   start_event_.Signal();
253 
254   Run(message_loop_);
255 
256   {
257     AutoLock lock(running_lock_);
258     running_ = false;
259   }
260 
261   // Let the thread do extra cleanup.
262   CleanUp();
263 
264 #if defined(OS_WIN)
265   com_initializer.reset();
266 #endif
267 
268   if (message_loop->type() != MessageLoop::TYPE_CUSTOM) {
269     // Assert that MessageLoop::QuitWhenIdle was called by ThreadQuitHelper.
270     // Don't check for custom message pumps, because their shutdown might not
271     // allow this.
272     DCHECK(GetThreadWasQuitProperly());
273   }
274 
275   // We can't receive messages anymore.
276   // (The message loop is destructed at the end of this block)
277   message_loop_ = nullptr;
278 }
279 
280 }  // namespace base
281