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Searched defs:frameBuffer (Results 1 – 10 of 10) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DSwapChain9.hpp69 sw::FrameBufferWin *frameBuffer; member in D3D9::Direct3DSwapChain9
DDirect3DSwapChain9.cpp100 …unsigned int *frameBuffer = (unsigned int*)lockBackBuffer(0); // FIXME: Don't assume A8R8G8B8 mo… in Present() local
/external/swiftshader/src/D3D8/
DDirect3DSwapChain8.hpp63 sw::FrameBufferWin *frameBuffer; member in D3D8::Direct3DSwapChain8
/external/swiftshader/src/OpenGL/libGL/
DSurface.h70 sw::FrameBuffer *frameBuffer; variable
/external/swiftshader/src/OpenGL/libEGL/
DSurface.hpp118 sw::FrameBuffer *frameBuffer; member in egl::WindowSurface
/external/python/cpython2/Modules/
Dclmodule.c104 char *frameBuffer; in cl_CompressImage() local
149 PyObject *frameBuffer; in cl_DecompressImage() local
224 char *frameBuffer; in clm_Compress() local
/external/skia/tools/gpu/gl/debug/
DDebugGLTestContext.cpp220 GrFrameBufferObj *frameBuffer = FIND(frameBufferID, GrFrameBufferObj, in bindFramebuffer() local
258 GrFrameBufferObj *frameBuffer = this->getFrameBuffer(); in deleteTextures() local
337 GrFrameBufferObj *frameBuffer = this->getFrameBuffer(); in deleteRenderbuffers() local
1096 void setFrameBuffer(GrFrameBufferObj *frameBuffer) { in setFrameBuffer()
/external/swiftshader/src/Main/
DFrameBuffer.cpp656 FrameBuffer *frameBuffer = *static_cast<FrameBuffer**>(parameters); in threadFunction() local
/external/libvncserver/rfb/
Drfbclient.h181 uint8_t* frameBuffer; member
Drfb.h327 char* frameBuffer; member