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Searched defs:isOpaque (Results 1 – 25 of 33) sorted by relevance

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/external/skia/src/opts/
DSkBlitMask_opts_arm.cpp14 SkBlitMask::BlitLCD16RowProc SkBlitMask::PlatformBlitRowProcs16(bool isOpaque) { in PlatformBlitRowProcs16()
DSkBlitMask_opts_none.cpp10 SkBlitMask::BlitLCD16RowProc SkBlitMask::PlatformBlitRowProcs16(bool isOpaque) { in PlatformBlitRowProcs16()
Dopts_check_x86.cpp98 SkBlitMask::BlitLCD16RowProc SkBlitMask::PlatformBlitRowProcs16(bool isOpaque) { in PlatformBlitRowProcs16()
/external/skia/src/gpu/
DGrProcessorAnalysis.h42 bool isOpaque() const { return SkToBool(kIsOpaque_Flag & fFlags); } in isOpaque() function
116 bool isOpaque() const { return fIsOpaque; } in isOpaque() function
/external/skia/src/shaders/
DSkColorShader.h84 bool isOpaque() const override { in isOpaque() function
DSkLightingShader.cpp300 bool SkLightingShaderImpl::isOpaque() const { in isOpaque() function in SkLightingShaderImpl
311 bool isOpaque = shader.isOpaque(); in LightingShaderContext() local
DSkImageShader.cpp60 bool SkImageShader::isOpaque() const { in isOpaque() function in SkImageShader
DSkColorShader.cpp18 bool SkColorShader::isOpaque() const { in isOpaque() function in SkColorShader
/external/skia/bench/
DShaderMaskBench.cpp40 ShaderMaskBench(bool isOpaque, FontQuality fq) { in ShaderMaskBench()
/external/skia/src/core/
DSkDraw_vertices.cpp74 SkTriColorShader(bool isOpaque) : fIsOpaque(isOpaque) {} in SkTriColorShader()
78 bool isOpaque() const override { return fIsOpaque; } in isOpaque() function in SkTriColorShader
DSkBlitter_RGB565.cpp96 bool isOpaque = SkToBool(shaderContext->getFlags() & SkShaderBase::kOpaqueAlpha_Flag); in SkRGB565_Shader_Blitter() local
DSkBlitMask_D32.cpp13 SkBlitMask::BlitLCD16RowProc SkBlitMask::BlitLCD16RowFactory(bool isOpaque) { in BlitLCD16RowFactory()
35 bool isOpaque = (0xFF == SkColorGetA(color)); in D32_LCD16_Proc() local
DSkDevice.h69 bool isOpaque() const { in isOpaque() function
/external/skia/src/shaders/gradients/
DSkTwoPointConicalGradient.cpp28 bool SkTwoPointConicalGradient::isOpaque() const { in isOpaque() function in SkTwoPointConicalGradient
/external/skia/include/core/
DSkShader.h81 virtual bool isOpaque() const { return false; } in isOpaque() function
DSkImage.h270 bool isOpaque() const { return SkAlphaTypeIsOpaque(this->alphaType()); } in isOpaque() function
DSkPixmap.h67 bool isOpaque() const { return fInfo.isOpaque(); } in isOpaque() function
DSkImageInfo.h238 bool isOpaque() const { in isOpaque() function
/external/skia/tests/
DBitmapTest.cpp192 bool isOpaque = SkBitmap::ComputeIsOpaque(bm); in DEF_TEST() local
/external/skia/src/codec/
DSkBmpStandardCodec.cpp21 bool isOpaque, bool inIco) in SkBmpStandardCodec()
DSkBmpCodec.cpp430 bool isOpaque = true; in ReadHeader() local
/external/swiftshader/third_party/LLVM/include/llvm/
DDerivedTypes.h250 bool isOpaque() const { return (getSubclassData() & SCDB_HasBody) == 0; } in isOpaque() function
/external/swiftshader/third_party/llvm-subzero/include/llvm/IR/
DDerivedTypes.h253 bool isOpaque() const { return (getSubclassData() & SCDB_HasBody) == 0; } in isOpaque() function
/external/llvm/include/llvm/IR/
DDerivedTypes.h248 bool isOpaque() const { return (getSubclassData() & SCDB_HasBody) == 0; } in isOpaque() function
/external/skia/include/gpu/
DGrColor.h254 bool isOpaque() const { in isOpaque() function

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