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1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "Benchmark.h"
9 #include "SkCanvas.h"
10 #include "SkPaint.h"
11 #include "SkRandom.h"
12 #include "SkShader.h"
13 #include "SkString.h"
14 #include "SkTemplates.h"
15 
16 #define STR     "Hamburgefons"
17 
18 enum FontQuality {
19     kBW,
20     kAA,
21     kLCD
22 };
23 
fontQualityName(const SkPaint & paint)24 static const char* fontQualityName(const SkPaint& paint) {
25     if (!paint.isAntiAlias()) {
26         return "BW";
27     }
28     if (paint.isLCDRenderText()) {
29         return "LCD";
30     }
31     return "AA";
32 }
33 
34 class ShaderMaskBench : public Benchmark {
35     SkPaint     fPaint;
36     SkString    fText;
37     SkString    fName;
38     FontQuality fFQ;
39 public:
ShaderMaskBench(bool isOpaque,FontQuality fq)40     ShaderMaskBench(bool isOpaque, FontQuality fq)  {
41         fFQ = fq;
42         fText.set(STR);
43 
44         fPaint.setAntiAlias(kBW != fq);
45         fPaint.setLCDRenderText(kLCD == fq);
46         fPaint.setShader(SkShader::MakeColorShader(isOpaque ? 0xFFFFFFFF : 0x80808080));
47     }
48 
49 protected:
onGetName()50     virtual const char* onGetName() {
51         fName.printf("shadermask");
52         fName.appendf("_%s", fontQualityName(fPaint));
53         fName.appendf("_%02X", fPaint.getAlpha());
54         return fName.c_str();
55     }
56 
onDraw(int loops,SkCanvas * canvas)57     virtual void onDraw(int loops, SkCanvas* canvas) {
58         const SkIPoint dim = this->getSize();
59         SkRandom rand;
60 
61         SkPaint paint(fPaint);
62         this->setupPaint(&paint);
63         // explicitly need these
64         paint.setAlpha(fPaint.getAlpha());
65         paint.setAntiAlias(kBW != fFQ);
66         paint.setLCDRenderText(kLCD == fFQ);
67 
68         const SkScalar x0 = SkIntToScalar(-10);
69         const SkScalar y0 = SkIntToScalar(-10);
70 
71         paint.setTextSize(SkIntToScalar(12));
72         for (int i = 0; i < loops; i++) {
73             SkScalar x = x0 + rand.nextUScalar1() * dim.fX;
74             SkScalar y = y0 + rand.nextUScalar1() * dim.fY;
75             canvas->drawString(fText, x, y, paint);
76         }
77 
78         paint.setTextSize(SkIntToScalar(48));
79         for (int i = 0; i < loops / 4 ; i++) {
80             SkScalar x = x0 + rand.nextUScalar1() * dim.fX;
81             SkScalar y = y0 + rand.nextUScalar1() * dim.fY;
82             canvas->drawString(fText, x, y, paint);
83         }
84     }
85 
86 private:
87     typedef Benchmark INHERITED;
88 };
89 
90 ///////////////////////////////////////////////////////////////////////////////
91 
92 DEF_BENCH( return new ShaderMaskBench(true,  kBW); )
93 DEF_BENCH( return new ShaderMaskBench(false, kBW); )
94 DEF_BENCH( return new ShaderMaskBench(true,  kAA); )
95 DEF_BENCH( return new ShaderMaskBench(false, kAA); )
96 DEF_BENCH( return new ShaderMaskBench(true,  kLCD); )
97 DEF_BENCH( return new ShaderMaskBench(false, kLCD); )
98