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Searched defs:numTriangles (Results 1 – 13 of 13) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fMultisampleTests.cpp511 const int numTriangles = 25; in renderPattern() local
990 const int numTriangles = 25; in iterate() local
1403 const int numTriangles = 25; in drawPattern() local
Des2fShaderInvarianceTests.cpp206 const int numTriangles = 72; in init() local
/external/deqp/modules/gles3/functional/
Des3fMultisampleTests.cpp679 const int numTriangles = 25; in renderPattern() local
1149 const int numTriangles = 25; in iterate() local
1553 const int numTriangles = 25; in drawPattern() local
Des3fShaderInvarianceTests.cpp206 const int numTriangles = 72; in init() local
/external/deqp/modules/gles31/functional/
Des31fMultisampleTests.cpp491 const int numTriangles = 25; in drawPattern() local
Des31fShaderMultisampleInterpolationTests.cpp786 const int numTriangles = 200; in setupRenderData() local
Des31fPrimitiveBoundingBoxTests.cpp4255 const int numTriangles = rnd.getInt(1, 4); in createVbo() local
Des31fTessellationTests.cpp1476 const int numTriangles = aOrB == 0 ? numTrianglesA : numTrianglesB; in compareTriangleSets() local
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderDerivateTests.cpp675 const deUint32 numTriangles = 2; in iterate() local
DvktShaderRender.cpp2250 deUint32 numTriangles, in render()
DvktShaderRenderTextureGatherTests.cpp1266 const deUint32 numTriangles = 2; in iterate() local
DvktShaderRenderTextureFunctionTests.cpp1148 const deUint32 numTriangles = 2; in render() local
/external/deqp/external/vulkancts/modules/vulkan/tessellation/
DvktTessellationInvarianceTests.cpp1154 const int numTriangles = aOrB == 0 ? numTrianglesA : numTrianglesB; in compareTriangleSets() local