/external/mesa3d/src/mesa/tnl_dd/ |
D | t_dd_dmatmp2.h | 441 GLint quads, i; in TAG() local 494 GLint quads, i; in TAG() local 834 GLint quads = (nr/2)-1; in TAG() local 894 GLint quads = nr/4; in TAG() local
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/external/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_quad_blend.c | 919 struct quad_header *quads[], in blend_fallback() 1027 struct quad_header *quads[], in blend_single_add_src_alpha_inv_src_alpha() 1104 struct quad_header *quads[], in blend_single_add_one_one() 1173 struct quad_header *quads[], in single_output_color() 1209 struct quad_header *quads[], in blend_noop() 1217 struct quad_header *quads[], in choose_blend_quad()
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D | sp_quad_depth_test_tmp.h | 50 struct quad_header *quads[], in NAME()
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D | sp_quad_stipple.c | 17 stipple_quad(struct quad_stage *qs, struct quad_header *quads[], unsigned nr) in stipple_quad()
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D | sp_quad_depth_test.c | 728 struct quad_header *quads[], in alpha_test_quads() 780 struct quad_header *quads[], in depth_test_quads_fallback() 890 struct quad_header *quads[], in depth_noop() 900 struct quad_header *quads[], in choose_depth_test()
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D | sp_quad_fs.c | 113 struct quad_header *quads[], in shade_quads()
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/external/skia/tests/ |
D | PathOpsTestCommon.cpp | 133 void CubicToQuads(const SkDCubic& cubic, double precision, SkTArray<SkDQuad, true>& quads) { in CubicToQuads() 166 SkTArray<SkDQuad, true> quads; in CubicPathToQuads() local
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D | PathOpsAngleIdeas.cpp | 478 const SkDQuad* quads[] = {&quad1, &quad2}; in testQuadAngles() local 563 const QuadPts quads[] = { in DEF_TEST() local 663 SkDQuad quads[SK_ARRAY_COUNT(qPts)]; in DEF_TEST() local
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/external/skia/src/gpu/ |
D | GrPathUtils.cpp | 394 SkTArray<SkPoint, true>* quads, in convert_noninflect_cubic_to_quads() 541 SkTArray<SkPoint, true>* quads) { in convertCubicToQuads() 558 SkTArray<SkPoint, true>* quads) { in convertCubicToQuadsConstrainToTangents()
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D | GrDistanceFieldGenFromVector.cpp | 395 SkSTArray<15, SkPoint, true> quads; in add_cubic_segments() local
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/external/mesa3d/src/gallium/auxiliary/vl/ |
D | vl_mpeg12_decoder.h | 59 struct pipe_vertex_buffer quads; member
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/external/mesa3d/src/gallium/auxiliary/indices/ |
D | u_unfilled_gen.py | 185 def quads(intype, outtype): function
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D | u_indices_gen.py | 306 def quads(intype, outtype, inpv, outpv, pr): function
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/external/skia/src/gpu/ops/ |
D | GrMSAAPathRenderer.cpp | 87 static inline void add_quad(MSAALineVertices& lines, MSAAQuadVertices& quads, const SkPoint pts[], in add_quad() argument 494 MSAAQuadVertices& quads, in createGeom()
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D | GrAAHairLinePathRenderer.cpp | 242 GrAAHairLinePathRenderer::PtArray* quads, in gather_lines_and_quads() 890 PREALLOC_PTARRAY(128) quads; in onPrepareDraws() local
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D | GrAAConvexTessellator.cpp | 971 const SkPoint* quads = quadder.computeQuads(pts, w, kConicTolerance); in conicTo() local
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D | GrAAConvexPathRenderer.cpp | 253 SkSTArray<15, SkPoint, true> quads; in add_cubic_segments() local
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/external/skia/src/shaders/ |
D | SkShader.cpp | 172 int quads = kTempColorQuadCount; in shadeSpanAlpha() local
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/external/skia/src/pdf/ |
D | SkPDFUtils.cpp | 177 const SkPoint* quads = converter.computeQuads(args, iter.conicWeight(), tolerance); in EmitPath() local
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/external/skia/src/utils/ |
D | SkShadowTessellator.cpp | 226 const SkPoint* quads = quadder.computeQuads(pts, w, kConicTolerance); in handleConic() local
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/external/skia/src/xps/ |
D | SkXPSDevice.cpp | 1355 const SkPoint* quads = in addXpsPathGeometry() local
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/external/deqp/modules/gles3/functional/ |
D | es3fClippingTests.cpp | 1842 } quads[] = in init() local
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/external/deqp/modules/gles2/functional/ |
D | es2fClippingTests.cpp | 1838 } quads[] = in init() local
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