/external/deqp/modules/gles31/functional/ |
D | es31fTextureLevelStateQueryTests.cpp | 177 …CallLogWrapper& gl, glw::GLenum target, int level, glw::GLenum pname, int refValue, QueryType type) in verifyTextureLevelParameterEqualWithPrinter() 193 …CallLogWrapper& gl, glw::GLenum target, int level, glw::GLenum pname, int refValue, QueryType type) in verifyTextureLevelParameterEqual() 198 …CallLogWrapper& gl, glw::GLenum target, int level, glw::GLenum pname, int refValue, QueryType type) in verifyTextureLevelParameterInternalFormatEqual() 203 …CallLogWrapper& gl, glw::GLenum target, int level, glw::GLenum pname, int refValue, QueryType type) in verifyTextureLevelParameterGreaterOrEqual() 1021 const int refValue = (spec.levels.empty()) ? (0) : (spec.sampleCount); in checkTextureState() local 1039 const int refValue = (spec.levels.empty()) ? (1) : ((spec.fixedSamplePos) ? (1) : (0)); in checkTextureState() local 1062 const int refValue = initialValue; in checkTextureState() local 1071 const int refValue = spec.levels[levelNdx].width; in checkTextureState() local 1098 const int refValue = initialValue; in checkTextureState() local 1107 const int refValue = spec.levels[levelNdx].height; in checkTextureState() local [all …]
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D | es31fComputeShaderBuiltinVarTests.cpp | 258 …const UVec3 refValue = computeReference(subCase.numWorkGroups, subCase.localSize, refGroupID, r… in iterate() local
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D | es31fOpaqueTypeIndexingTests.cpp | 915 const deUint32 refValue = inValues[readIndices[readNdx]]; in iterate() local
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D | es31fShaderAtomicOpTests.cpp | 1056 const int refValue = localNdx; in iterate() local
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/external/deqp/modules/glshared/ |
D | glsStateQueryUtil.cpp | 1335 const glw::GLint refValue = roundGLfloatToNearestIntegerHalfDown<glw::GLint>(minValue); in verifyFloatMin() local 1359 const glw::GLint64 refValue = roundGLfloatToNearestIntegerHalfDown<glw::GLint64>(minValue); in verifyFloatMin() local 1389 const glw::GLint refValue = roundGLfloatToNearestIntegerHalfUp<glw::GLint>(maxValue); in verifyFloatMax() local 1413 const glw::GLint64 refValue = roundGLfloatToNearestIntegerHalfUp<glw::GLint64>(maxValue); in verifyFloatMax() local 1829 …ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, bool refValue, QueryType typ… in verifyStateBoolean() 1839 …ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, int refValue, QueryType type) in verifyStateInteger()
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/external/deqp/modules/gles2/functional/ |
D | es2fDefaultVertexAttributeTests.cpp | 421 bool AttributeCase::verifyUnicoloredBuffer (const tcu::Surface& scene, const tcu::Vec4& refValue) in verifyUnicoloredBuffer()
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D | es2fShaderBuiltinVarTests.cpp | 103 const int refValue = getRefValue(); in init() local
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/external/deqp/modules/gles3/functional/ |
D | es3fDefaultVertexAttributeTests.cpp | 498 bool AttributeCase::verifyUnicoloredBuffer (const tcu::Surface& scene, const tcu::Vec4& refValue) in verifyUnicoloredBuffer()
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/external/deqp/external/vulkancts/modules/vulkan/compute/ |
D | vktComputeShaderBuiltinVarTests.cpp | 500 …const UVec3 refValue = m_builtin_var_case->computeReference(subCase.numWorkGroups(), subCase.loc… in iterate() local
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktOpaqueTypeIndexingTests.cpp | 1445 const deUint32 refValue = m_inValues[m_readIndices[readNdx]]; in iterate() local
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