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1LIBGLESV2 {
2  global:
3    glActiveTexture;
4    glAttachShader;
5    glBeginPerfMonitorAMD;
6    glBindAttribLocation;
7    glBindBuffer;
8    glBindFramebuffer;
9    glBindRenderbuffer;
10    glBindTexture;
11    glBindVertexArrayOES; # introduced-mips=9 introduced-x86=9
12    glBlendColor;
13    glBlendEquation;
14    glBlendEquationSeparate;
15    glBlendFunc;
16    glBlendFuncSeparate;
17    glBufferData;
18    glBufferSubData;
19    glCheckFramebufferStatus;
20    glClear;
21    glClearColor;
22    glClearDepthf;
23    glClearStencil;
24    glColorMask;
25    glCompileShader;
26    glCompressedTexImage2D;
27    glCompressedTexImage3DOES;
28    glCompressedTexSubImage2D;
29    glCompressedTexSubImage3DOES;
30    glCopyTexImage2D;
31    glCopyTexSubImage2D;
32    glCopyTexSubImage3DOES;
33    glCoverageMaskNV; # introduced-mips=9 introduced-x86=9
34    glCoverageOperationNV; # introduced-mips=9 introduced-x86=9
35    glCreateProgram;
36    glCreateShader;
37    glCullFace;
38    glDeleteBuffers;
39    glDeleteFencesNV;
40    glDeleteFramebuffers;
41    glDeletePerfMonitorsAMD;
42    glDeleteProgram;
43    glDeleteRenderbuffers;
44    glDeleteShader;
45    glDeleteTextures;
46    glDeleteVertexArraysOES; # introduced-mips=9 introduced-x86=9
47    glDepthFunc;
48    glDepthMask;
49    glDepthRangef;
50    glDetachShader;
51    glDisable;
52    glDisableDriverControlQCOM;
53    glDisableVertexAttribArray;
54    glDiscardFramebufferEXT; # introduced-mips=9 introduced-x86=9
55    glDrawArrays;
56    glDrawElements;
57    glEGLImageTargetRenderbufferStorageOES;
58    glEGLImageTargetTexture2DOES;
59    glEnable;
60    glEnableDriverControlQCOM;
61    glEnableVertexAttribArray;
62    glEndPerfMonitorAMD;
63    glEndTilingQCOM; # introduced-mips=9 introduced-x86=9
64    glExtGetBufferPointervQCOM; # introduced-mips=9 introduced-x86=9
65    glExtGetBuffersQCOM; # introduced-mips=9 introduced-x86=9
66    glExtGetFramebuffersQCOM; # introduced-mips=9 introduced-x86=9
67    glExtGetProgramBinarySourceQCOM; # introduced-mips=9 introduced-x86=9
68    glExtGetProgramsQCOM; # introduced-mips=9 introduced-x86=9
69    glExtGetRenderbuffersQCOM; # introduced-mips=9 introduced-x86=9
70    glExtGetShadersQCOM; # introduced-mips=9 introduced-x86=9
71    glExtGetTexLevelParameterivQCOM; # introduced-mips=9 introduced-x86=9
72    glExtGetTexSubImageQCOM; # introduced-mips=9 introduced-x86=9
73    glExtGetTexturesQCOM; # introduced-mips=9 introduced-x86=9
74    glExtIsProgramBinaryQCOM; # introduced-mips=9 introduced-x86=9
75    glExtTexObjectStateOverrideiQCOM; # introduced-mips=9 introduced-x86=9
76    glFinish;
77    glFinishFenceNV;
78    glFlush;
79    glFramebufferRenderbuffer;
80    glFramebufferTexture2D;
81    glFramebufferTexture2DMultisampleIMG; # introduced-mips=9 introduced-x86=9
82    glFramebufferTexture3DOES;
83    glFrontFace;
84    glGenBuffers;
85    glGenFencesNV;
86    glGenFramebuffers;
87    glGenPerfMonitorsAMD;
88    glGenRenderbuffers;
89    glGenTextures;
90    glGenVertexArraysOES; # introduced-mips=9 introduced-x86=9
91    glGenerateMipmap;
92    glGetActiveAttrib;
93    glGetActiveUniform;
94    glGetAttachedShaders;
95    glGetAttribLocation;
96    glGetBooleanv;
97    glGetBufferParameteriv;
98    glGetBufferPointervOES;
99    glGetDriverControlStringQCOM;
100    glGetDriverControlsQCOM;
101    glGetError;
102    glGetFenceivNV;
103    glGetFloatv;
104    glGetFramebufferAttachmentParameteriv;
105    glGetIntegerv;
106    glGetPerfMonitorCounterDataAMD;
107    glGetPerfMonitorCounterInfoAMD;
108    glGetPerfMonitorCounterStringAMD;
109    glGetPerfMonitorCountersAMD;
110    glGetPerfMonitorGroupStringAMD;
111    glGetPerfMonitorGroupsAMD;
112    glGetProgramBinaryOES;
113    glGetProgramInfoLog;
114    glGetProgramiv;
115    glGetRenderbufferParameteriv;
116    glGetShaderInfoLog;
117    glGetShaderPrecisionFormat;
118    glGetShaderSource;
119    glGetShaderiv;
120    glGetString;
121    glGetTexParameterfv;
122    glGetTexParameteriv;
123    glGetUniformLocation;
124    glGetUniformfv;
125    glGetUniformiv;
126    glGetVertexAttribPointerv;
127    glGetVertexAttribfv;
128    glGetVertexAttribiv;
129    glHint;
130    glIsBuffer;
131    glIsEnabled;
132    glIsFenceNV;
133    glIsFramebuffer;
134    glIsProgram;
135    glIsRenderbuffer;
136    glIsShader;
137    glIsTexture;
138    glIsVertexArrayOES; # introduced-mips=9 introduced-x86=9
139    glLineWidth;
140    glLinkProgram;
141    glMapBufferOES;
142    glMultiDrawArraysEXT; # introduced-mips=9 introduced-x86=9
143    glMultiDrawElementsEXT; # introduced-mips=9 introduced-x86=9
144    glPixelStorei;
145    glPolygonOffset;
146    glProgramBinaryOES;
147    glReadPixels;
148    glReleaseShaderCompiler;
149    glRenderbufferStorage;
150    glRenderbufferStorageMultisampleIMG; # introduced-mips=9 introduced-x86=9
151    glSampleCoverage;
152    glScissor;
153    glSelectPerfMonitorCountersAMD;
154    glSetFenceNV;
155    glShaderBinary;
156    glShaderSource;
157    glStartTilingQCOM; # introduced-mips=9 introduced-x86=9
158    glStencilFunc;
159    glStencilFuncSeparate;
160    glStencilMask;
161    glStencilMaskSeparate;
162    glStencilOp;
163    glStencilOpSeparate;
164    glTestFenceNV;
165    glTexImage2D;
166    glTexImage3DOES;
167    glTexParameterf;
168    glTexParameterfv;
169    glTexParameteri;
170    glTexParameteriv;
171    glTexSubImage2D;
172    glTexSubImage3DOES;
173    glUniform1f;
174    glUniform1fv;
175    glUniform1i;
176    glUniform1iv;
177    glUniform2f;
178    glUniform2fv;
179    glUniform2i;
180    glUniform2iv;
181    glUniform3f;
182    glUniform3fv;
183    glUniform3i;
184    glUniform3iv;
185    glUniform4f;
186    glUniform4fv;
187    glUniform4i;
188    glUniform4iv;
189    glUniformMatrix2fv;
190    glUniformMatrix3fv;
191    glUniformMatrix4fv;
192    glUnmapBufferOES;
193    glUseProgram;
194    glValidateProgram;
195    glVertexAttrib1f;
196    glVertexAttrib1fv;
197    glVertexAttrib2f;
198    glVertexAttrib2fv;
199    glVertexAttrib3f;
200    glVertexAttrib3fv;
201    glVertexAttrib4f;
202    glVertexAttrib4fv;
203    glVertexAttribPointer;
204    glViewport;
205  local:
206    *;
207};
208