Searched refs:use_malloc (Results 1 – 3 of 3) sorted by relevance
275 ArenaPool::ArenaPool(bool use_malloc, bool low_4gb, const char* name) in ArenaPool() argument276 : use_malloc_(use_malloc), in ArenaPool()282 CHECK(!use_malloc) << "low4gb must use map implementation"; in ArenaPool()284 if (!use_malloc) { in ArenaPool()
249 explicit ArenaPool(bool use_malloc = true,
1221 const bool use_malloc = IsAotCompiler(); in Init() local1222 arena_pool_.reset(new ArenaPool(use_malloc, /* low_4gb */ false)); in Init()