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Searched refs:BindingPointer (Results 1 – 15 of 15) sorted by relevance

/external/swiftshader/src/OpenGL/common/
DObject.hpp70 class BindingPointer class
73 BindingPointer() : object(nullptr) { } in BindingPointer() function in gl::BindingPointer
75 BindingPointer(const BindingPointer<ObjectType> &other) : object(nullptr) in BindingPointer() function in gl::BindingPointer
80 ~BindingPointer() in ~BindingPointer()
95 ObjectType *operator=(const BindingPointer<ObjectType> &other) in operator =()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.h310 gl::BindingPointer<Buffer> mBoundBuffer; // Captured when glVertexAttribPointer is called.
402 gl::BindingPointer<Buffer> arrayBuffer;
403 gl::BindingPointer<Buffer> copyReadBuffer;
404 gl::BindingPointer<Buffer> copyWriteBuffer;
405 gl::BindingPointer<Buffer> pixelPackBuffer;
406 gl::BindingPointer<Buffer> pixelUnpackBuffer;
407 gl::BindingPointer<Buffer> genericUniformBuffer;
412 gl::BindingPointer<Renderbuffer> renderbuffer;
416 gl::BindingPointer<Sampler> sampler[MAX_COMBINED_TEXTURE_IMAGE_UNITS];
419 gl::BindingPointer<Texture> samplerTexture[TEXTURE_TYPE_COUNT][MAX_COMBINED_TEXTURE_IMAGE_UNITS];
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DFramebuffer.h92 gl::BindingPointer<Renderbuffer> mColorbufferPointer[MAX_COLOR_ATTACHMENTS];
97 gl::BindingPointer<Renderbuffer> mDepthbufferPointer;
100 gl::BindingPointer<Renderbuffer> mStencilbufferPointer;
DBuffer.h80 const gl::BindingPointer<Buffer>& get() const { return buffer; } in get()
83 gl::BindingPointer<Buffer> buffer;
DRenderbuffer.h95 gl::BindingPointer<Texture2D> mTexture2D;
126 gl::BindingPointer<Texture3D> mTexture3D;
155 gl::BindingPointer<TextureCubeMap> mTextureCubeMap;
DVertexArray.h48 gl::BindingPointer<Buffer> mElementArrayBuffer;
DTransformFeedback.h59 gl::BindingPointer<Buffer> mGenericBuffer;
DContext.cpp3783 gl::BindingPointer<Sampler> &samplerBinding = mState.sampler[textureUnit]; in detachSampler()
/external/swiftshader/src/OpenGL/libGL/
DFramebuffer.h73 BindingPointer<Renderbuffer> mColorbufferPointer;
76 BindingPointer<Renderbuffer> mDepthbufferPointer;
79 BindingPointer<Renderbuffer> mStencilbufferPointer;
DContext.h410 BindingPointer<Buffer> mBoundBuffer; // Captured when glVertexAttribPointer is called.
489 BindingPointer<Buffer> arrayBuffer;
490 BindingPointer<Buffer> elementArrayBuffer;
493 BindingPointer<Renderbuffer> renderbuffer;
497 BindingPointer<Texture> samplerTexture[TEXTURE_TYPE_COUNT][MAX_COMBINED_TEXTURE_IMAGE_UNITS];
498 BindingPointer<Query> activeQuery[QUERY_TYPE_COUNT];
755 BindingPointer<Texture2D> mTexture2DZero;
756 BindingPointer<Texture2D> mProxyTexture2DZero;
757 BindingPointer<TextureCubeMap> mTextureCubeMapZero;
DRenderbuffer.h84 BindingPointer<Texture2D> mTexture2D;
106 BindingPointer<TextureCubeMap> mTextureCubeMap;
/external/swiftshader/src/OpenGL/libGLES_CM/
DFramebuffer.h74 gl::BindingPointer<Renderbuffer> mColorbufferPointer;
77 gl::BindingPointer<Renderbuffer> mDepthbufferPointer;
80 gl::BindingPointer<Renderbuffer> mStencilbufferPointer;
DContext.h190 gl::BindingPointer<Buffer> mBoundBuffer; // Captured when glVertexAttribPointer is called.
281 gl::BindingPointer<Buffer> arrayBuffer;
282 gl::BindingPointer<Buffer> elementArrayBuffer;
284 gl::BindingPointer<Renderbuffer> renderbuffer;
287 gl::BindingPointer<Texture> samplerTexture[TEXTURE_TYPE_COUNT][MAX_TEXTURE_UNITS];
605 gl::BindingPointer<Texture2D> mTexture2DZero;
606 gl::BindingPointer<TextureExternal> mTextureExternalZero;
DRenderbuffer.h84 gl::BindingPointer<Texture2D> mTexture2D;
DContext.cpp2823 gl::BindingPointer<Buffer> oldArrayBuffer = mState.arrayBuffer; in drawTexture()