/external/mesa3d/src/mesa/swrast_setup/ |
D | ss_tritmp.h | 77 COPY_4V(saved_col0[0], v[0]->attrib[VARYING_SLOT_COL0]); in TAG() 78 COPY_4V(saved_col0[1], v[1]->attrib[VARYING_SLOT_COL0]); in TAG() 79 COPY_4V(saved_col0[2], v[2]->attrib[VARYING_SLOT_COL0]); in TAG() 89 COPY_4V(v[0]->attrib[VARYING_SLOT_COL0], vbcolor[e0]); in TAG() 90 COPY_4V(v[1]->attrib[VARYING_SLOT_COL0], vbcolor[e1]); in TAG() 91 COPY_4V(v[2]->attrib[VARYING_SLOT_COL0], vbcolor[e2]); in TAG() 102 COPY_4V(v[0]->attrib[VARYING_SLOT_COL0], vbcolor[0]); in TAG() 103 COPY_4V(v[1]->attrib[VARYING_SLOT_COL0], vbcolor[0]); in TAG() 104 COPY_4V(v[2]->attrib[VARYING_SLOT_COL0], vbcolor[0]); in TAG() 112 COPY_4V(saved_spec[0], v[0]->attrib[VARYING_SLOT_COL1]); in TAG() [all …]
|
D | ss_triangle.c | 140 COPY_4V(s[0], v0->attrib[VARYING_SLOT_COL1]); in _swsetup_render_tri() 141 COPY_4V(s[1], v1->attrib[VARYING_SLOT_COL1]); in _swsetup_render_tri() 146 COPY_4V(v0->attrib[VARYING_SLOT_COL1], v2->attrib[VARYING_SLOT_COL1]); in _swsetup_render_tri() 147 COPY_4V(v1->attrib[VARYING_SLOT_COL1], v2->attrib[VARYING_SLOT_COL1]); in _swsetup_render_tri() 153 COPY_4V(v0->attrib[VARYING_SLOT_COL1], s[0]); in _swsetup_render_tri() 154 COPY_4V(v1->attrib[VARYING_SLOT_COL1], s[1]); in _swsetup_render_tri() 162 #define SS_SPEC(a,b) COPY_4V(a,b)
|
/external/mesa3d/src/mesa/program/ |
D | prog_statevars.c | 77 COPY_4V(value, mat->Attrib[MAT_ATTRIB_FRONT_AMBIENT + face]); in _mesa_fetch_state() 80 COPY_4V(value, mat->Attrib[MAT_ATTRIB_FRONT_DIFFUSE + face]); in _mesa_fetch_state() 83 COPY_4V(value, mat->Attrib[MAT_ATTRIB_FRONT_SPECULAR + face]); in _mesa_fetch_state() 86 COPY_4V(value, mat->Attrib[MAT_ATTRIB_FRONT_EMISSION + face]); in _mesa_fetch_state() 106 COPY_4V(value, ctx->Light.Light[ln].Ambient); in _mesa_fetch_state() 109 COPY_4V(value, ctx->Light.Light[ln].Diffuse); in _mesa_fetch_state() 112 COPY_4V(value, ctx->Light.Light[ln].Specular); in _mesa_fetch_state() 115 COPY_4V(value, ctx->Light.Light[ln].EyePosition); in _mesa_fetch_state() 151 COPY_4V(value, ctx->Light.Model.Ambient); in _mesa_fetch_state() 218 COPY_4V(value, ctx->Texture.Unit[unit].GenS.EyePlane); in _mesa_fetch_state() [all …]
|
D | prog_parameter.c | 267 COPY_4V(paramList->ParameterValues[oldNum + i], values); in _mesa_add_parameter()
|
/external/mesa3d/src/mesa/swrast/ |
D | s_atifragshader.c | 237 COPY_4V(machine->PrevPassRegisters[i], machine->Registers[i]); in finish_pass() 251 COPY_4V(machine->Registers[idx], in handle_pass_op() 256 COPY_4V(machine->Registers[idx], machine->PrevPassRegisters[pass_tex]); in handle_pass_op() 274 COPY_4V(tex_coords, in handle_sample_op() 279 COPY_4V(tex_coords, machine->PrevPassRegisters[coord_source]); in handle_sample_op() 287 COPY_4V(src[optype][i], x); \ 558 COPY_4V(inputs[ATI_FS_INPUT_PRIMARY], span->array->attribs[VARYING_SLOT_COL0][col]); in init_machine() 559 COPY_4V(inputs[ATI_FS_INPUT_SECONDARY], span->array->attribs[VARYING_SLOT_COL1][col]); in init_machine() 588 COPY_4V(span->array->attribs[VARYING_SLOT_COL0][i], colOut); in _swrast_exec_fragment_shader()
|
D | s_chan.h | 92 #define COPY_CHAN4(DST, SRC) COPY_4V(DST, SRC) 104 #define COPY_CHAN4(DST, SRC) COPY_4V(DST, SRC)
|
D | s_fragprog.c | 57 COPY_4V(colorOut, texel); in swizzle_texel() 219 COPY_4V(span->array->attribs[VARYING_SLOT_COL0][i], in run_program() 230 COPY_4V(span->array->attribs[VARYING_SLOT_COL0 + buf][i], in run_program()
|
D | s_zoom.c | 170 COPY_4V(zoomed.attrStart[VARYING_SLOT_POS], span->attrStart[VARYING_SLOT_POS]); in zoom_span() 171 COPY_4V(zoomed.attrStepX[VARYING_SLOT_POS], span->attrStepX[VARYING_SLOT_POS]); in zoom_span() 172 COPY_4V(zoomed.attrStepY[VARYING_SLOT_POS], span->attrStepY[VARYING_SLOT_POS]); in zoom_span() 227 COPY_4V(zoomed.array->rgba16[i], rgba[j]); in zoom_span() 237 COPY_4V(zoomed.array->attribs[VARYING_SLOT_COL0][i], rgba[j]); in zoom_span()
|
D | s_points.c | 183 COPY_4V(span.attrStart[attr], vert->attrib[attr]); in sprite_point() 296 COPY_4V(span.attrStart[attr], vert->attrib[attr]); in smooth_point() 400 COPY_4V(span.attrStart[attr], vert->attrib[attr]); in large_point() 497 COPY_4V(span->array->attribs[attr][count], vert->attrib[attr]); in pixel_point()
|
D | s_span.c | 109 COPY_4V(span->attrStart[VARYING_SLOT_COL0], ctx->Current.RasterColor); in _swrast_span_default_attribs() 116 COPY_4V(span->attrStart[VARYING_SLOT_COL1], ctx->Current.RasterSecondaryColor); in _swrast_span_default_attribs() 146 COPY_4V(span->attrStart[attr], tc); in _swrast_span_default_attribs() 276 COPY_4V(rgba[i], color); in interpolate_int_colors()
|
D | s_linetemp.h | 272 COPY_4V(span.attrStart[attr], vert1->attrib[attr]); in NAME()
|
/external/mesa3d/src/mesa/main/ |
D | texgen.c | 314 COPY_4V(params, texgen->ObjectPlane); in _mesa_GetTexGendv() 317 COPY_4V(params, texgen->EyePlane); in _mesa_GetTexGendv() 355 COPY_4V(params, texgen->ObjectPlane); in _mesa_GetTexGenfv() 362 COPY_4V(params, texgen->EyePlane); in _mesa_GetTexGenfv()
|
D | light.c | 113 COPY_4V( light->Ambient, params ); in _mesa_light() 119 COPY_4V( light->Diffuse, params ); in _mesa_light() 125 COPY_4V( light->Specular, params ); in _mesa_light() 132 COPY_4V(light->EyePosition, params); in _mesa_light() 334 COPY_4V( params, ctx->Light.Light[l].Ambient ); in _mesa_GetLightfv() 337 COPY_4V( params, ctx->Light.Light[l].Diffuse ); in _mesa_GetLightfv() 340 COPY_4V( params, ctx->Light.Light[l].Specular ); in _mesa_GetLightfv() 343 COPY_4V( params, ctx->Light.Light[l].EyePosition ); in _mesa_GetLightfv() 451 COPY_4V( ctx->Light.Model.Ambient, params ); in _mesa_LightModelfv()
|
D | clear.c | 377 COPY_4V(ctx->Color.ClearColor.i, value); in _mesa_ClearBufferiv() 448 COPY_4V(ctx->Color.ClearColor.ui, value); in _mesa_ClearBufferuiv() 546 COPY_4V(ctx->Color.ClearColor.f, value); in _mesa_ClearBufferfv()
|
D | arbprogram.c | 518 COPY_4V(params, fparam); in _mesa_GetProgramEnvParameterdvARB() 533 COPY_4V(params, param); in _mesa_GetProgramEnvParameterfvARB() 623 COPY_4V(params, param); in _mesa_GetProgramLocalParameterfvARB() 637 COPY_4V(params, param); in _mesa_GetProgramLocalParameterdvARB()
|
D | macros.h | 260 #define COPY_4V( DST, SRC ) \ macro 276 COPY_4V(dst, src); in COPY_4UBV()
|
D | texparam.c | 987 COPY_4V(texObj->Sampler.BorderColor.i, params); in _mesa_texture_parameterIiv() 1009 COPY_4V(texObj->Sampler.BorderColor.ui, params); in _mesa_texture_parameterIuiv() 2157 COPY_4V(params, obj->Swizzle); in get_tex_parameteriv() 2248 COPY_4V(params, obj->Sampler.BorderColor.i); in get_tex_parameterIiv() 2262 COPY_4V(params, obj->Sampler.BorderColor.i); in get_tex_parameterIuiv()
|
D | atifragshader.c | 776 COPY_4V(curProg->Constants[dstindex], value); in _mesa_SetFragmentShaderConstantATI() 781 COPY_4V(ctx->ATIFragmentShader.GlobalConstants[dstindex], value); in _mesa_SetFragmentShaderConstantATI()
|
/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_math.h | 653 #ifndef COPY_4V 654 #define COPY_4V( DST, SRC ) \ macro 665 #define COPY_4FV( DST, SRC ) COPY_4V(DST, SRC)
|
/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_bitmap.c | 213 COPY_4V(colorSave, ctx->Current.Attrib[VERT_ATTRIB_COLOR0]); in setup_render_state() 214 COPY_4V(ctx->Current.Attrib[VERT_ATTRIB_COLOR0], color); in setup_render_state() 216 COPY_4V(ctx->Current.Attrib[VERT_ATTRIB_COLOR0], colorSave); in setup_render_state()
|
D | st_cb_rasterpos.c | 123 COPY_4V(dest, src); in update_attrib()
|
/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_render_t.c | 205 COPY_4V(ctx->Light.Material.Attrib[attr], (float *)v); in TAG()
|
/external/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_quad_blend.c | 839 COPY_4V(quadColor[0], dest[0]); in colormask_quad() 843 COPY_4V(quadColor[1], dest[1]); in colormask_quad() 847 COPY_4V(quadColor[2], dest[2]); in colormask_quad() 851 COPY_4V(quadColor[3], dest[3]); in colormask_quad()
|
/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_pixel_bitmap.c | 220 COPY_4V(tmpColor, ctx->Current.RasterColor); in do_blit_bitmap()
|
/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | intel_pixel_bitmap.c | 217 COPY_4V(tmpColor, ctx->Current.RasterColor); in do_blit_bitmap()
|