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/external/mesa3d/src/compiler/glsl/
Dstandalone.cpp142 ctx->Const.GLSLVersion = options->glsl_version; in initialize_context()
144 ctx->Const.MaxComputeWorkGroupCount[0] = 65535; in initialize_context()
145 ctx->Const.MaxComputeWorkGroupCount[1] = 65535; in initialize_context()
146 ctx->Const.MaxComputeWorkGroupCount[2] = 65535; in initialize_context()
147 ctx->Const.MaxComputeWorkGroupSize[0] = 1024; in initialize_context()
148 ctx->Const.MaxComputeWorkGroupSize[1] = 1024; in initialize_context()
149 ctx->Const.MaxComputeWorkGroupSize[2] = 64; in initialize_context()
150 ctx->Const.MaxComputeWorkGroupInvocations = 1024; in initialize_context()
151 ctx->Const.MaxComputeSharedMemorySize = 32768; in initialize_context()
152 ctx->Const.MaxComputeVariableGroupSize[0] = 512; in initialize_context()
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Dstandalone_scaffolding.cpp209 ctx->Const.GLSLVersion = 120; in initialize_context_to_defaults()
212 ctx->Const.MaxLights = 8; in initialize_context_to_defaults()
213 ctx->Const.MaxClipPlanes = 6; in initialize_context_to_defaults()
214 ctx->Const.MaxTextureUnits = 2; in initialize_context_to_defaults()
215 ctx->Const.MaxTextureCoordUnits = 2; in initialize_context_to_defaults()
216 ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs = 16; in initialize_context_to_defaults()
218 ctx->Const.Program[MESA_SHADER_VERTEX].MaxUniformComponents = 512; in initialize_context_to_defaults()
219 ctx->Const.Program[MESA_SHADER_VERTEX].MaxOutputComponents = 32; in initialize_context_to_defaults()
220 ctx->Const.MaxVarying = 8; /* == gl_MaxVaryingFloats / 4 */ in initialize_context_to_defaults()
221 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context_to_defaults()
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Dglsl_parser_extras.cpp81 this->forced_language_version = ctx->Const.ForceGLSLVersion; in _mesa_glsl_parse_state()
82 this->zero_init = ctx->Const.GLSLZeroInit; in _mesa_glsl_parse_state()
96 this->Const.MaxLights = ctx->Const.MaxLights; in _mesa_glsl_parse_state()
97 this->Const.MaxClipPlanes = ctx->Const.MaxClipPlanes; in _mesa_glsl_parse_state()
98 this->Const.MaxTextureUnits = ctx->Const.MaxTextureUnits; in _mesa_glsl_parse_state()
99 this->Const.MaxTextureCoords = ctx->Const.MaxTextureCoordUnits; in _mesa_glsl_parse_state()
100 this->Const.MaxVertexAttribs = ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs; in _mesa_glsl_parse_state()
101 …this->Const.MaxVertexUniformComponents = ctx->Const.Program[MESA_SHADER_VERTEX].MaxUniformComponen… in _mesa_glsl_parse_state()
102 …this->Const.MaxVertexTextureImageUnits = ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUni… in _mesa_glsl_parse_state()
103 this->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxCombinedTextureImageUnits; in _mesa_glsl_parse_state()
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Dbuiltin_variables.cpp621 add_const("gl_MaxVertexAttribs", state->Const.MaxVertexAttribs); in generate_constants()
623 state->Const.MaxVertexTextureImageUnits); in generate_constants()
625 state->Const.MaxCombinedTextureImageUnits); in generate_constants()
626 add_const("gl_MaxTextureImageUnits", state->Const.MaxTextureImageUnits); in generate_constants()
627 add_const("gl_MaxDrawBuffers", state->Const.MaxDrawBuffers); in generate_constants()
634 state->Const.MaxVertexUniformComponents / 4); in generate_constants()
636 state->Const.MaxFragmentUniformComponents / 4); in generate_constants()
643 state->ctx->Const.Program[MESA_SHADER_VERTEX].MaxOutputComponents / 4); in generate_constants()
645 state->ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxInputComponents / 4); in generate_constants()
648 state->ctx->Const.MaxVarying); in generate_constants()
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/external/mesa3d/src/mesa/drivers/dri/i915/
Di915_context.c197 ctx->Const.MaxTextureUnits = I915_TEX_UNITS; in i915CreateContext()
198 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = I915_TEX_UNITS; in i915CreateContext()
199 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = I915_TEX_UNITS; in i915CreateContext()
200 ctx->Const.MaxTextureCoordUnits = I915_TEX_UNITS; in i915CreateContext()
201 ctx->Const.MaxVarying = I915_TEX_UNITS; in i915CreateContext()
202 ctx->Const.Program[MESA_SHADER_VERTEX].MaxOutputComponents = in i915CreateContext()
203 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxInputComponents = ctx->Const.MaxVarying * 4; in i915CreateContext()
204 ctx->Const.MaxCombinedTextureImageUnits = in i915CreateContext()
205 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits + in i915CreateContext()
206 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; in i915CreateContext()
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Di830_context.c99 intel->ctx.Const.MaxTextureUnits = I830_TEX_UNITS; in i830CreateContext()
100 intel->ctx.Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = I830_TEX_UNITS; in i830CreateContext()
101 intel->ctx.Const.MaxTextureCoordUnits = I830_TEX_UNITS; in i830CreateContext()
106 ctx->Const.MaxTextureLevels = 12; in i830CreateContext()
107 ctx->Const.Max3DTextureLevels = 9; in i830CreateContext()
108 ctx->Const.MaxCubeTextureLevels = 11; in i830CreateContext()
109 ctx->Const.MaxTextureRectSize = (1 << 11); in i830CreateContext()
110 ctx->Const.MaxTextureUnits = I830_TEX_UNITS; in i830CreateContext()
112 ctx->Const.MaxTextureMaxAnisotropy = 2.0; in i830CreateContext()
114 ctx->Const.MaxDrawBuffers = 1; in i830CreateContext()
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/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_context.c507 ctx->Const.MaxComputeWorkGroupSize[0] >= 1024) || in brw_initialize_context_constants()
509 ctx->Const.MaxComputeWorkGroupSize[0] >= 128) || in brw_initialize_context_constants()
522 ctx->Const.MaxDualSourceDrawBuffers = 1; in brw_initialize_context_constants()
523 ctx->Const.MaxDrawBuffers = BRW_MAX_DRAW_BUFFERS; in brw_initialize_context_constants()
524 ctx->Const.MaxCombinedShaderOutputResources = in brw_initialize_context_constants()
527 ctx->Const.QueryCounterBits.Timestamp = 36; in brw_initialize_context_constants()
529 ctx->Const.MaxTextureCoordUnits = 8; /* Mesa limit */ in brw_initialize_context_constants()
530 ctx->Const.MaxImageUnits = MAX_IMAGE_UNITS; in brw_initialize_context_constants()
532 ctx->Const.MaxRenderbufferSize = 16384; in brw_initialize_context_constants()
533 ctx->Const.MaxTextureLevels = MIN2(15 /* 16384 */, MAX_TEXTURE_LEVELS); in brw_initialize_context_constants()
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/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h25 { GL_ALIASED_LINE_WIDTH_RANGE, CONTEXT_FLOAT2(Const.MinLineWidth), NO_EXTRA },
26 { GL_MAX_ELEMENTS_VERTICES, CONTEXT_INT(Const.MaxArrayLockSize), NO_EXTRA },
27 { GL_MAX_ELEMENTS_INDICES, CONTEXT_INT(Const.MaxArrayLockSize), NO_EXTRA },
28 …{ GL_MAX_TEXTURE_SIZE, LOC_CUSTOM, TYPE_INT, offsetof(struct gl_context, Const.MaxTextureLevels), …
29 { GL_MAX_VIEWPORT_DIMS, CONTEXT_INT2(Const.MaxViewportWidth), NO_EXTRA },
31 { GL_ALIASED_POINT_SIZE_RANGE, CONTEXT_FLOAT2(Const.MinPointSize), NO_EXTRA },
48 { GL_SUBPIXEL_BITS, CONTEXT_INT(Const.SubPixelBits), NO_EXTRA },
54 …{ GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB, LOC_CUSTOM, TYPE_INT, offsetof(struct gl_context, Const.MaxCub…
83 { GL_MAX_RENDERBUFFER_SIZE_EXT, CONTEXT_INT(Const.MaxRenderbufferSize), NO_EXTRA },
84 { GL_MAX_CLIP_PLANES, CONTEXT_INT(Const.MaxClipPlanes), NO_EXTRA },
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/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_context.c264 ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->radeon.optionCache, in r200CreateContext()
266 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = ctx->Const.MaxTextureUnits; in r200CreateContext()
267 ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits; in r200CreateContext()
269 ctx->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxTextureUnits; in r200CreateContext()
271 ctx->Const.StripTextureBorder = GL_TRUE; in r200CreateContext()
275 ctx->Const.MaxTextureLevels = 12; in r200CreateContext()
276 ctx->Const.Max3DTextureLevels = 9; in r200CreateContext()
277 ctx->Const.MaxCubeTextureLevels = 12; in r200CreateContext()
278 ctx->Const.MaxTextureRectSize = 2048; in r200CreateContext()
279 ctx->Const.MaxRenderbufferSize = 2048; in r200CreateContext()
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Dradeon_common_context.c199 radeon->glCtx.Const.QueryCounterBits.SamplesPassed = 32; in radeonInitContext()
201 radeon->glCtx.Const.QueryCounterBits.TimeElapsed = 0; in radeonInitContext()
202 radeon->glCtx.Const.QueryCounterBits.Timestamp = 0; in radeonInitContext()
203 radeon->glCtx.Const.QueryCounterBits.PrimitivesGenerated = 0; in radeonInitContext()
204 radeon->glCtx.Const.QueryCounterBits.PrimitivesWritten = 0; in radeonInitContext()
205 radeon->glCtx.Const.QueryCounterBits.VerticesSubmitted = 0; in radeonInitContext()
206 radeon->glCtx.Const.QueryCounterBits.PrimitivesSubmitted = 0; in radeonInitContext()
207 radeon->glCtx.Const.QueryCounterBits.VsInvocations = 0; in radeonInitContext()
208 radeon->glCtx.Const.QueryCounterBits.TessPatches = 0; in radeonInitContext()
209 radeon->glCtx.Const.QueryCounterBits.TessInvocations = 0; in radeonInitContext()
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/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_context.c227 ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->radeon.optionCache, in r100CreateContext()
229 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = ctx->Const.MaxTextureUnits; in r100CreateContext()
230 ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits; in r100CreateContext()
231 ctx->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxTextureUnits; in r100CreateContext()
233 ctx->Const.StripTextureBorder = GL_TRUE; in r100CreateContext()
237 ctx->Const.MaxTextureLevels = 12; in r100CreateContext()
238 ctx->Const.Max3DTextureLevels = 9; in r100CreateContext()
239 ctx->Const.MaxCubeTextureLevels = 12; in r100CreateContext()
240 ctx->Const.MaxTextureRectSize = 2048; in r100CreateContext()
242 ctx->Const.MaxTextureMaxAnisotropy = 16.0; in r100CreateContext()
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Dradeon_common_context.c199 radeon->glCtx.Const.QueryCounterBits.SamplesPassed = 32; in radeonInitContext()
201 radeon->glCtx.Const.QueryCounterBits.TimeElapsed = 0; in radeonInitContext()
202 radeon->glCtx.Const.QueryCounterBits.Timestamp = 0; in radeonInitContext()
203 radeon->glCtx.Const.QueryCounterBits.PrimitivesGenerated = 0; in radeonInitContext()
204 radeon->glCtx.Const.QueryCounterBits.PrimitivesWritten = 0; in radeonInitContext()
205 radeon->glCtx.Const.QueryCounterBits.VerticesSubmitted = 0; in radeonInitContext()
206 radeon->glCtx.Const.QueryCounterBits.PrimitivesSubmitted = 0; in radeonInitContext()
207 radeon->glCtx.Const.QueryCounterBits.VsInvocations = 0; in radeonInitContext()
208 radeon->glCtx.Const.QueryCounterBits.TessPatches = 0; in radeonInitContext()
209 radeon->glCtx.Const.QueryCounterBits.TessInvocations = 0; in radeonInitContext()
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/external/clang/test/CXX/dcl.decl/dcl.meaning/dcl.fct/dcl.fct.def.default/
Dp2.cpp6 struct Const { struct
7Const(const Const&&) = default; // expected-error {{the parameter for an explicitly-defaulted move…
8Const& operator=(const Const&&) = default; // expected-error {{the parameter for an explicitly-def…
35 struct Const { struct
36 Const(const Const&) = default;
37 Const& operator=(const Const&) = default;
/external/libunwind/doc/
Dlibunwind-ia64.tex25 macro \Const{UNW\_TARGET\_IA64} as 1 and the macro \Const{UNW\_TARGET}
51 call will fail with a return-value of \texttt{-}\Const{UNW\_EBADREG}.
85 \item[\Const{UNW\_IA64\_IP}:] Contains the instruction pointer (IP, or
89 instruction pointed to by \Const{UNW\_IA64\_IP}. Bits 0 and 1 of
94 \item[\Const{UNW\_IA64\_SP}:] Contains the (memory) stack-pointer
96 \item[\Const{UNW\_IA64\_BSP}:] Contains the register backing-store
99 instruction at \Const{UNW\_IA64\_IP} was about to begin execution.
107 \item[\Const{UNW\_IA64\_GR}:] The base-index for general (integer)
110 the index \Const{UNW\_IA64\_GR}\texttt{+4} should be used.
113 (\texttt{-}\Const{UNW\_EREADONLYREG}). Even though \texttt{r1} is
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Dlibunwind.trans19 $manMacro1a{'Const'} = $manMacro1a{File};
20 $manMacro1b{'Const'} = $manMacro1b{File};
21 $htmlMacro1a{'Const'} = $htmlMacro1a{File};
22 $htmlMacro1b{'Const'} = $htmlMacro1b{File};
23 $texiMacro1a{'Const'} = $texiMacro1a{File};
24 $texiMacro1b{'Const'} = $texiMacro1b{File};
Dunw_step.tex37 \item[\Const{UNW\_EUNSPEC}] An unspecified error occurred.
38 \item[\Const{UNW\_ENOINFO}] \Prog{Libunwind} was unable to locate the
40 \item[\Const{UNW\_EBADVERSION}] The unwind-info needed to complete the
43 \item[\Const{UNW\_EINVALIDIP}] The instruction-pointer
46 \item[\Const{UNW\_EBADFRAME}] The next stack frame is invalid.
47 \item[\Const{UNW\_ESTOPUNWIND}] Returned if a call to
48 \Func{find\_proc\_info}() returned -\Const{UNW\_ESTOPUNWIND}.
/external/libdrm/intel/tests/
Dgen6-3d.batch-ref.txt98 … 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Ov…
99 … 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Ov…
100 … 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Ov…
101 … 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Ov…
102 … 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Ov…
103 … 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Ov…
104 … 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Ov…
105 … 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Ov…
107 0x123001a8: 0x00000000: Const Interp Enable
221 … 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Ov…
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/external/mesa3d/src/mesa/main/
Dqueryobj.c371 if (index >= ctx->Const.MaxVertexStreams) { in query_error_check_index()
659 *params = ctx->Const.QueryCounterBits.SamplesPassed; in _mesa_GetQueryIndexediv()
669 *params = ctx->Const.QueryCounterBits.TimeElapsed; in _mesa_GetQueryIndexediv()
672 *params = ctx->Const.QueryCounterBits.Timestamp; in _mesa_GetQueryIndexediv()
675 *params = ctx->Const.QueryCounterBits.PrimitivesGenerated; in _mesa_GetQueryIndexediv()
678 *params = ctx->Const.QueryCounterBits.PrimitivesWritten; in _mesa_GetQueryIndexediv()
681 *params = ctx->Const.QueryCounterBits.VerticesSubmitted; in _mesa_GetQueryIndexediv()
684 *params = ctx->Const.QueryCounterBits.PrimitivesSubmitted; in _mesa_GetQueryIndexediv()
687 *params = ctx->Const.QueryCounterBits.VsInvocations; in _mesa_GetQueryIndexediv()
690 *params = ctx->Const.QueryCounterBits.TessPatches; in _mesa_GetQueryIndexediv()
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Dviewport.c44 width = MIN2(width, (GLfloat) ctx->Const.MaxViewportWidth); in set_viewport_no_notify()
45 height = MIN2(height, (GLfloat) ctx->Const.MaxViewportHeight); in set_viewport_no_notify()
59 ctx->Const.ViewportBounds.Min, ctx->Const.ViewportBounds.Max); in set_viewport_no_notify()
61 ctx->Const.ViewportBounds.Min, ctx->Const.ViewportBounds.Max); in set_viewport_no_notify()
120 for (i = 0; i < ctx->Const.MaxViewports; i++) in _mesa_Viewport()
166 if ((first + count) > ctx->Const.MaxViewports) { in _mesa_ViewportArrayv()
170 first, count, ctx->Const.MaxViewports); in _mesa_ViewportArrayv()
204 if (index >= ctx->Const.MaxViewports) { in ViewportIndexedf()
207 function, index, ctx->Const.MaxViewports); in ViewportIndexedf()
288 for (i = 0; i < ctx->Const.MaxViewports; i++) in _mesa_DepthRange()
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Dcontext.c752 assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS); in check_context_limits()
753 assert(ctx->Const.Program[MESA_SHADER_VERTEX].MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS); in check_context_limits()
756 assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits > 0); in check_context_limits()
757 assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits <= MAX_TEXTURE_IMAGE_UNITS); in check_context_limits()
758 assert(ctx->Const.MaxTextureCoordUnits > 0); in check_context_limits()
759 assert(ctx->Const.MaxTextureCoordUnits <= MAX_TEXTURE_COORD_UNITS); in check_context_limits()
760 assert(ctx->Const.MaxTextureUnits > 0); in check_context_limits()
761 assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_IMAGE_UNITS); in check_context_limits()
762 assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_COORD_UNITS); in check_context_limits()
763 …assert(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImage… in check_context_limits()
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Dscissor.c87 for (i = 0; i < ctx->Const.MaxViewports; i++) in _mesa_Scissor()
136 if ((first + count) > ctx->Const.MaxViewports) { in _mesa_ScissorArrayv()
139 first, count, ctx->Const.MaxViewports); in _mesa_ScissorArrayv()
181 if (index >= ctx->Const.MaxViewports) { in ScissorIndexed()
184 function, index, ctx->Const.MaxViewports); in ScissorIndexed()
236 if (count > ctx->Const.MaxWindowRectangles) { in _mesa_WindowRectanglesEXT()
239 ctx->Const.MaxWindowRectangles); in _mesa_WindowRectanglesEXT()
/external/valgrind/VEX/priv/
Dir_opt.c376 if (ex->Iex.Const.con->tag == Ico_F64i) { in flatten_Expr()
379 IRExpr_Const(ex->Iex.Const.con))); in flatten_Expr()
1094 IRConst *c1 = e1->Iex.Const.con; in sameIRExprs_aux2()
1095 IRConst *c2 = e2->Iex.Const.con; in sameIRExprs_aux2()
1170 IRConst *c1 = e1->Iex.Const.con; in debug_only_hack_sameIRExprs_might_assert()
1171 IRConst *c2 = e2->Iex.Const.con; in debug_only_hack_sameIRExprs_might_assert()
1185 && e->Iex.Const.con->tag == Ico_U32 in isZeroU32()
1186 && e->Iex.Const.con->Ico.U32 == 0); in isZeroU32()
1195 && e->Iex.Const.con->tag == Ico_U64
1196 && e->Iex.Const.con->Ico.U64 == 0);
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/external/llvm/lib/Target/SystemZ/
DSystemZTDC.cpp124 auto *Const = dyn_cast<ConstantFP>(I.getOperand(1)); in convertFCmp() local
127 if (!Const) in convertFCmp()
136 if (Const->isZero()) { in convertFCmp()
139 } else if (Const->isInfinity()) { in convertFCmp()
141 WhichConst = Const->isNegative() ? 2 : 1; in convertFCmp()
142 } else if (Const->isExactlyValue(Smallest)) { in convertFCmp()
148 } else if (Const->isExactlyValue(NegSmallest)) { in convertFCmp()
234 auto *Const = dyn_cast<ConstantInt>(I.getOperand(1)); in convertICmp() local
237 if (!Const) in convertICmp()
247 if (Pred == CmpInst::ICMP_SLT && Const->isZero()) { in convertICmp()
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/external/clang/test/SemaTemplate/
Dalias-church-numerals.cpp29 template<typename T, T N> struct Const { static const T value = N; }; struct
31 template<typename T, T N> struct IncrementHelper<Const<T, N>> { using Result = Const<T, N+1>; };
34 using Arr = int[TwoHundredAndFiftySix<Increment, Const<int, 0>>::value];
/external/mesa3d/src/mesa/state_tracker/
Dst_atom_texture.c206 if (ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits > 0) { in update_vertex_textures()
210 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits, in update_vertex_textures()
225 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits, in update_fragment_textures()
240 ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits, in update_geometry_textures()
256 ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxTextureImageUnits, in update_tessctrl_textures()
272 ctx->Const.Program[MESA_SHADER_TESS_EVAL].MaxTextureImageUnits, in update_tesseval_textures()
288 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits, in update_compute_textures()

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