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Searched refs:D3DERR_NOTAVAILABLE (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/nine/
Dadapter9.c144 if (!*ppScreen) { return D3DERR_NOTAVAILABLE; } in NineAdapter9_GetScreen()
202 D3DERR_NOTAVAILABLE); in NineAdapter9_CheckDeviceType()
221 return D3DERR_NOTAVAILABLE; in NineAdapter9_CheckDeviceType()
281 return D3DERR_NOTAVAILABLE; in NineAdapter9_CheckDeviceFormat()
302 return D3DERR_NOTAVAILABLE; in NineAdapter9_CheckDeviceFormat()
316 D3D_OK : D3DERR_NOTAVAILABLE; in NineAdapter9_CheckDeviceFormat()
328 return D3DERR_NOTAVAILABLE; /* TODO: displacement mapping */ in NineAdapter9_CheckDeviceFormat()
359 return D3DERR_NOTAVAILABLE; in NineAdapter9_CheckDeviceFormat()
365 return D3DERR_NOTAVAILABLE; in NineAdapter9_CheckDeviceFormat()
421 return D3DERR_NOTAVAILABLE; in NineAdapter9_CheckDeviceMultiSampleType()
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Dquery9.c87 return D3DERR_NOTAVAILABLE; in nine_is_query_supported()
Ddevice9.c1143 user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_NOTAVAILABLE); in NineDevice9_CreateVertexBuffer()
1182 user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_NOTAVAILABLE); in NineDevice9_CreateIndexBuffer()
1286 return D3DERR_NOTAVAILABLE; in NineDevice9_CreateDepthStencilSurface()
/external/swiftshader/src/D3D8/
DDebug.hpp98 return D3DERR_NOTAVAILABLE; in NOTAVAILABLE()
101 #define NOTAVAILABLE() D3DERR_NOTAVAILABLE
/external/swiftshader/src/D3D9/
DDebug.hpp134 return D3DERR_NOTAVAILABLE; in NOTAVAILABLE()
137 #define NOTAVAILABLE() D3DERR_NOTAVAILABLE
/external/mesa3d/include/D3D9/
Dd3d9types.h224 #define D3DERR_NOTAVAILABLE MAKE_D3DHRESULT(2154) macro
/external/swiftshader/include/Direct3D/
Dd3d8.h1267 #define D3DERR_NOTAVAILABLE MAKE_D3DHRESULT(2154) macro