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Searched refs:DeleteFramebuffers (Results 1 – 9 of 9) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLRenderTarget.cpp147 GL_CALL(DeleteFramebuffers(1, &fTexFBOID)); in onRelease()
150 GL_CALL(DeleteFramebuffers(1, &fRTFBOID)); in onRelease()
DGrGLAssembleInterface.cpp288 GET_PROC(DeleteFramebuffers); in GrGLAssembleGLInterface()
304 GET_PROC_SUFFIX(DeleteFramebuffers, EXT); in GrGLAssembleGLInterface()
759 GET_PROC(DeleteFramebuffers); in GrGLAssembleGLESInterface()
DGrGLGpu.cpp294 GL_CALL(DeleteFramebuffers(1, &fTempSrcFBOID)); in ~GrGLGpu()
297 GL_CALL(DeleteFramebuffers(1, &fTempDstFBOID)); in ~GrGLGpu()
300 GL_CALL(DeleteFramebuffers(1, &fStencilClearFBOID)); in ~GrGLGpu()
329 GL_CALL(DeleteFramebuffers(1, &fTempSrcFBOID)); in disconnect()
332 GL_CALL(DeleteFramebuffers(1, &fTempDstFBOID)); in disconnect()
335 GL_CALL(DeleteFramebuffers(1, &fStencilClearFBOID)); in disconnect()
1335 GL_CALL(DeleteFramebuffers(1, &idDesc->fRTFBOID)); in createRenderTargetObjects()
1338 GL_CALL(DeleteFramebuffers(1, &idDesc->fTexFBOID)); in createRenderTargetObjects()
1602 GL_CALL(DeleteFramebuffers(1, &fb)); in getCompatibleStencilIndex()
/external/swiftshader/src/OpenGL/libGLESv2/
Dmain.cpp186 void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers);
532 return es2::DeleteFramebuffers(n, framebuffers); in glDeleteFramebuffers()
537 return es2::DeleteFramebuffers(n, framebuffers); in glDeleteFramebuffersOES()
1380 this->glDeleteFramebuffers = es2::DeleteFramebuffers; in LibGLESv2exports()
DlibGLESv2.cpp1250 void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) in DeleteFramebuffers() function
6748 DeleteFramebuffers(n, framebuffers); in DeleteFramebuffersOES()
/external/mesa3d/src/mapi/glapi/tests/
Dcheck_table.cpp1424 { "glDeleteFramebuffers", _O(DeleteFramebuffers) },
/external/libmojo/mojo/gpu/
Dmojo_gles2_impl_autogen.h163 void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) override;
Dmojo_gles2_impl_autogen.cc272 void MojoGLES2Impl::DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) { in DeleteFramebuffers() function in mojo::MojoGLES2Impl
/external/mesa3d/include/GL/
Dgl_mangle.h423 #define glDeleteFramebuffers MANGLE(DeleteFramebuffers)