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Searched refs:ExitScopeIfDone (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/CodeGen/
DMachineCSE.cpp94 void ExitScopeIfDone(MachineDomTreeNode *Node,
483 MachineCSE::ExitScopeIfDone(MachineDomTreeNode *Node, in ExitScopeIfDone() function in MachineCSE
533 ExitScopeIfDone(Node, OpenChildren, ParentMap); in PerformCSE()
/external/llvm/lib/CodeGen/
DMachineCSE.cpp103 void ExitScopeIfDone(MachineDomTreeNode *Node,
656 MachineCSE::ExitScopeIfDone(MachineDomTreeNode *Node, in ExitScopeIfDone() function in MachineCSE
699 ExitScopeIfDone(Node, OpenChildren); in PerformCSE()
DMachineLICM.cpp199 void ExitScopeIfDone(
598 void MachineLICM::ExitScopeIfDone(MachineDomTreeNode *Node, in ExitScopeIfDone() function in MachineLICM
696 ExitScopeIfDone(Node, OpenChildren, ParentMap); in HoistOutOfLoop()