Searched refs:ExitScopeIfDone (Results 1 – 3 of 3) sorted by relevance
/external/swiftshader/third_party/LLVM/lib/CodeGen/ |
D | MachineCSE.cpp | 94 void ExitScopeIfDone(MachineDomTreeNode *Node, 483 MachineCSE::ExitScopeIfDone(MachineDomTreeNode *Node, in ExitScopeIfDone() function in MachineCSE 533 ExitScopeIfDone(Node, OpenChildren, ParentMap); in PerformCSE()
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/external/llvm/lib/CodeGen/ |
D | MachineCSE.cpp | 103 void ExitScopeIfDone(MachineDomTreeNode *Node, 656 MachineCSE::ExitScopeIfDone(MachineDomTreeNode *Node, in ExitScopeIfDone() function in MachineCSE 699 ExitScopeIfDone(Node, OpenChildren); in PerformCSE()
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D | MachineLICM.cpp | 199 void ExitScopeIfDone( 598 void MachineLICM::ExitScopeIfDone(MachineDomTreeNode *Node, in ExitScopeIfDone() function in MachineLICM 696 ExitScopeIfDone(Node, OpenChildren, ParentMap); in HoistOutOfLoop()
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