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Searched refs:FrameBuffer (Results 1 – 25 of 25) sorted by relevance

/external/swiftshader/src/Main/
DFrameBuffer.cpp36 FrameBuffer::Cursor FrameBuffer::cursor = {};
37 bool FrameBuffer::topLeftOrigin = false;
39 FrameBuffer::FrameBuffer(int width, int height, bool fullscreen, bool topLeftOrigin) in FrameBuffer() function in sw::FrameBuffer
71 FrameBuffer *parameters = this; in FrameBuffer()
76 FrameBuffer::~FrameBuffer() in ~FrameBuffer()
89 int FrameBuffer::getWidth() const in getWidth()
94 int FrameBuffer::getHeight() const in getHeight()
99 int FrameBuffer::getStride() const in getStride()
104 void FrameBuffer::setCursorImage(sw::Surface *cursorImage) in setCursorImage()
121 void FrameBuffer::setCursorOrigin(int x0, int y0) in setCursorOrigin()
[all …]
DFrameBuffer.hpp37 class [[clang::lto_visibility_public]] FrameBuffer class
40 FrameBuffer(int width, int height, bool fullscreen, bool topLeftOrigin);
42 virtual ~FrameBuffer() = 0;
DFrameBufferOzone.cpp19 …ufferOzone(intptr_t display, intptr_t window, int width, int height) : FrameBuffer(width, height, … in FrameBufferOzone()
51 NO_SANITIZE_FUNCTION sw::FrameBuffer *createFrameBuffer(void* display, intptr_t window, int width, … in createFrameBuffer()
DFrameBufferWin.cpp19 …wHandle, int width, int height, bool fullscreen, bool topLeftOrigin) : FrameBuffer(width, height, … in FrameBufferWin()
75 sw::FrameBuffer *createFrameBuffer(void *display, HWND window, int width, int height) in createFrameBuffer()
DFrameBufferAndroid.cpp51 : FrameBuffer(width, height, false, false), in FrameBufferAndroid()
142 sw::FrameBuffer *createFrameBuffer(void *display, ANativeWindow* window, int width, int height) in createFrameBuffer()
DFrameBufferX11.cpp43 …ameBufferX11(Display *display, Window window, int width, int height) : FrameBuffer(width, height, … in FrameBufferX11()
146 NO_SANITIZE_FUNCTION sw::FrameBuffer *createFrameBuffer(void *display, Window window, int width, in… in createFrameBuffer()
DFrameBufferOSX.mm25 : FrameBuffer(width, height, false, false), width(width), height(height),
85 sw::FrameBuffer *createFrameBuffer(void *display, EGLNativeWindowType nativeWindow, int width, int …
DFrameBufferOzone.hpp22 class FrameBufferOzone : public FrameBuffer
DFrameBufferAndroid.hpp26 class FrameBufferAndroid : public FrameBuffer
DFrameBufferOSX.hpp26 class FrameBufferOSX : public FrameBuffer
DFrameBufferX11.hpp27 class FrameBufferX11 : public FrameBuffer
DFrameBufferWin.hpp29 class FrameBufferWin : public FrameBuffer
DBUILD.gn46 "FrameBuffer.cpp",
/external/autotest/client/site_tests/graphics_WebGLAquarium/
Dsampler.py211 self.frame_buffers[key] = FrameBuffer(pipe, fb)
215 class FrameBuffer(): class
/external/swiftshader/src/OpenGL/libGL/
Dmain.h72 extern sw::FrameBuffer *createFrameBuffer(void *display, NativeWindowType window, int width, int he…
DSurface.h70 sw::FrameBuffer *frameBuffer;
/external/swiftshader/src/OpenGL/libEGL/
DSurface.hpp118 sw::FrameBuffer *frameBuffer;
/external/swiftshader/src/
DAndroid.mk51 Main/FrameBuffer.cpp \
/external/swiftshader/src/OpenGL/libGLES_CM/
DlibGLES_CM.hpp26 class FrameBuffer;
226 …sw::FrameBuffer *(*createFrameBuffer)(void *nativeDisplay, EGLNativeWindowType window, int width, …
Dmain.cpp337 sw::FrameBuffer *createFrameBuffer(void *nativeDisplay, EGLNativeWindowType window, int width, int …
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv2.hpp26 class FrameBuffer;
249 …sw::FrameBuffer *(*createFrameBuffer)(void *nativeDisplay, EGLNativeWindowType window, int width, …
Dmain.cpp1345 sw::FrameBuffer *createFrameBuffer(void *nativeDisplay, EGLNativeWindowType window, int width, int …
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp1850 blitRoutine = sw::FrameBuffer::copyRoutine(blitState); in GetRenderTargetData()
2641 sw::FrameBuffer::setCursorPosition(point.x, point.y); in SetCursorPosition()
2672 sw::FrameBuffer::setCursorImage(cursor); in SetCursorProperties()
2676 sw::FrameBuffer::setCursorImage(0); in SetCursorProperties()
2679 sw::FrameBuffer::setCursorOrigin(x0, y0); in SetCursorProperties()
5336 sw::FrameBuffer::setCursorImage(cursor); in ShowCursor()
5340 sw::FrameBuffer::setCursorImage(0); in ShowCursor()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp2133 sw::FrameBuffer::setCursorPosition(point.x, point.y); in SetCursorPosition()
2160 sw::FrameBuffer::setCursorOrigin(x0, y0); in SetCursorProperties()
4844 sw::FrameBuffer::setCursorImage(cursor); in bindCursor()
4855 sw::FrameBuffer::setCursorImage(0); in bindCursor()
/external/swiftshader/
DCMakeLists.txt721 ${SOURCE_DIR}/Main/FrameBuffer.cpp
722 ${SOURCE_DIR}/Main/FrameBuffer.hpp