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Searched refs:GL_DEPTH_TEXTURE_MODE (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/glx/tests/
Denum_sizes.cpp236 EXPECT_EQ(1, __glTexParameterfv_size(GL_DEPTH_TEXTURE_MODE)); in TEST()
285 case GL_DEPTH_TEXTURE_MODE: in TEST()
/external/mesa3d/src/mesa/main/
Dattrib.c894 _mesa_TexParameteri(target, GL_DEPTH_TEXTURE_MODE, obj->DepthMode); in pop_texture_group()
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_texture.c2857 case GL_DEPTH_TEXTURE_MODE: in st_TexParameter()
/external/mesa3d/docs/
DVERSIONS1133 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
/external/mesa3d/src/gallium/docs/source/
Dtgsi.rst3595 or (z, z, z, z) depending on the value of GL_DEPTH_TEXTURE_MODE.
/external/swiftshader/include/GL/
Dglext.h356 #define GL_DEPTH_TEXTURE_MODE 0x884B macro
/external/mesa3d/include/GL/
Dglext.h356 #define GL_DEPTH_TEXTURE_MODE 0x884B macro