/external/deqp/modules/gles2/ |
D | tes2CapabilityTests.cpp | 91 …r of vertex and fragment combined texture units supported", GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS }, in init()
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/external/deqp/modules/gles2/functional/ |
D | es2fImplementationLimitTests.cpp | 209 LIMIT_CASE(max_combined_texture_image_units, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GLint, 8); in init()
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D | es2fShaderBuiltinVarTests.cpp | 687 …ned_texture_image_units", "gl_MaxCombinedTextureImageUnits", GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS }, in init()
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D | es2fIntegerStateQueryTests.cpp | 1794 glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &textureUnits); in test() 2079 …X_COMBINED_TEXTURE_IMAGE_UNITS has a minimum value of 8", GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, 8 … in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderBuiltinConstantTests.cpp | 316 { "gl_MaxCombinedTextureImageUnits", getInteger<GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS> }, in init()
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D | es31fLayoutBindingTests.cpp | 1035 …estType, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_MAX_TEXTURE_IM… in SamplerBindingRenderCase() 1238 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, in SamplerBindingNegativeCase() 1243 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, in SamplerBindingNegativeCase()
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D | es31fIntegerStateQueryTests.cpp | 757 verifyStateIntegerMin(result, gl, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, minMax, m_verifierType); in iterate()
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D | es31fProgramUniformTests.cpp | 957 const int combinedTexUnitsSupported = getGLInt(funcs, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS); in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fImplementationLimitTests.cpp | 499 …LIMIT_CASE(max_combined_texture_image_units, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GLint, … in init()
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D | es3fShaderBuiltinVarTests.cpp | 1101 …mage_units", "gl_MaxCombinedTextureImageUnits", getInteger<GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS> … in init()
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D | es3fIntegerStateQueryTests.cpp | 2321 glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &textureUnits); in test() 2814 …COMBINED_TEXTURE_IMAGE_UNITS has minimum value of 32", GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, … in init()
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D | es3fNegativeShaderApiTests.cpp | 491 glGetIntegerv (GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &maxTexImageUnits); in init()
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContext.cpp | 298 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: in glGetIntegerv()
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/external/deqp/framework/opengl/ |
D | gluStateReset.cpp | 151 gl.getIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &numTexUnits); in resetStateES() 735 gl.getIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &numTexUnits); in resetStateGLCore()
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D | gluStrUtil.inl | 108 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: return "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"; 1209 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: return "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS";
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/external/deqp/modules/glshared/ |
D | glsRandomShaderCase.cpp | 283 m_renderCtx.getFunctions().getIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &numSupported); in checkProgramLimits()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 264 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D macro
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/external/swiftshader/src/OpenGL/libGL/ |
D | Context.cpp | 1287 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: *params = MAX_COMBINED_TEXTURE_IMAGE_UNITS; break; in getIntegerv() 1506 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: in getQueryParameterInfo()
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 222 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D macro
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/external/swiftshader/include/GLES2/ |
D | gl2.h | 222 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 288 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D macro
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 1881 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: *params = MAX_COMBINED_TEXTURE_IMAGE_UNITS; return true; in getIntegerv() 2419 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: in getQueryParameterInfo()
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 222 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 222 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 835 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D macro
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