Searched refs:GL_SAMPLE_POSITION (Results 1 – 11 of 11) sorted by relevance
82 case GL_SAMPLE_POSITION: { in _mesa_GetMultisamplefv()
143 gl.glGetMultisamplefv(GL_SAMPLE_POSITION, ndx, samplePos.getPtr()); in iterate()
378 gl.getMultisamplefv(GL_SAMPLE_POSITION, (deUint32)sampleNdx, position); in genMultisampleTexture()
1452 case GL_SAMPLE_POSITION: return "GL_SAMPLE_POSITION";
1152 #define GL_SAMPLE_POSITION 0x8E50 macro
1336 #define GL_SAMPLE_POSITION 0x8E50 macro
1562 #define GL_SAMPLE_POSITION 0x8E50 macro
1449 #define GL_SAMPLE_POSITION 0x8E50 macro
1581 #define GL_SAMPLE_POSITION 0x8E50 macro
1468 #define GL_SAMPLE_POSITION 0x8E50 macro