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Searched refs:GL_SYNC_GPU_COMMANDS_COMPLETE (Results 1 – 23 of 23) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fNegativeFragmentApiTests.cpp322 glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0x0010); in init()
328 GLsync sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in init()
349 GLsync sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in init()
Des3fSyncTests.cpp202 m_syncObject = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in iterate()
Des3fNegativeStateApiTests.cpp1038 sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in init()
1271 sync = glFenceSync (GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in init()
/external/swiftshader/src/OpenGL/libGLESv2/
DFence.cpp158 values[0] = GL_SYNC_GPU_COMMANDS_COMPLETE; in getSynciv()
DlibGLESv3.cpp2962 case GL_SYNC_GPU_COMMANDS_COMPLETE: in glFenceSync()
/external/deqp/modules/gles31/functional/
Des31fNegativeFragmentApiTests.cpp419 ctx.glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0x0010); in fence_sync()
426 GLsync sync = ctx.glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in wait_sync()
448 GLsync sync = ctx.glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in client_wait_sync()
Des31fDebugTests.cpp1840 glw::GLsync sync = gl.fenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in iterate()
1890 sync = gl.fenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in iterate()
1972 sync = gl.fenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in iterate()
2066 sync = gl.fenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in iterate()
2175 sync = gl.fenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in iterate()
2420 sync = gl.fenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in iterate()
2530 sync = gl.fenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in iterate()
Des31fNegativeStateApiTests.cpp1370 sync = ctx.glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in get_synciv()
1379 sync = ctx.glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in get_synciv()
/external/skia/tools/gpu/gl/
DGLTestContext.cpp28 static constexpr GrGLenum GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117; member in __anon0c8f80ed0111::GLFenceSync
75 __GLsync* glsync = fGLFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in insertFence()
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_syncobj.c79 assert(condition == GL_SYNC_GPU_COMMANDS_COMPLETE && flags == 0); in st_fence_sync()
/external/deqp/modules/gles3/stress/
Des3sSyncTests.cpp192 m_syncObjects[i] = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in iterate()
/external/mesa3d/src/mesa/main/
Dsyncobj.c268 if (condition != GL_SYNC_GPU_COMMANDS_COMPLETE) { in _mesa_FenceSync()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h759 #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 macro
/external/deqp/modules/egl/
DteglRobustnessTests.cpp638 m_sync = m_gl.fenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in createSyncObject()
/external/mesa3d/include/GLES3/
Dgl3.h948 #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 macro
Dgl31.h948 #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 macro
Dgl32.h948 #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 macro
/external/swiftshader/include/GLES3/
Dgl3.h950 #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1385 #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 macro
/external/swiftshader/include/GL/
Dglcorearb.h1553 #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 macro
Dglext.h1440 #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 macro
/external/mesa3d/include/GL/
Dglcorearb.h1572 #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 macro
Dglext.h1459 #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 macro