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1 /**************************************************************************
2  *
3  * Copyright 2011 Marek Olšák <maraeo@gmail.com>
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28  /*
29   * Authors:
30   *   Marek Olšák <maraeo@gmail.com>
31   */
32 
33 #include "main/glheader.h"
34 #include "main/macros.h"
35 #include "pipe/p_context.h"
36 #include "pipe/p_screen.h"
37 #include "st_context.h"
38 #include "st_cb_syncobj.h"
39 
40 struct st_sync_object {
41    struct gl_sync_object b;
42 
43    struct pipe_fence_handle *fence;
44    mtx_t mutex; /**< protects "fence" */
45 };
46 
47 
st_new_sync_object(struct gl_context * ctx,GLenum type)48 static struct gl_sync_object * st_new_sync_object(struct gl_context *ctx,
49                                                   GLenum type)
50 {
51    if (type == GL_SYNC_FENCE) {
52       struct st_sync_object *so = CALLOC_STRUCT(st_sync_object);
53 
54       mtx_init(&so->mutex, mtx_plain);
55       return &so->b;
56    } else {
57       return NULL;
58    }
59 }
60 
st_delete_sync_object(struct gl_context * ctx,struct gl_sync_object * obj)61 static void st_delete_sync_object(struct gl_context *ctx,
62                                   struct gl_sync_object *obj)
63 {
64    struct pipe_screen *screen = st_context(ctx)->pipe->screen;
65    struct st_sync_object *so = (struct st_sync_object*)obj;
66 
67    screen->fence_reference(screen, &so->fence, NULL);
68    mtx_destroy(&so->mutex);
69    free(so->b.Label);
70    free(so);
71 }
72 
st_fence_sync(struct gl_context * ctx,struct gl_sync_object * obj,GLenum condition,GLbitfield flags)73 static void st_fence_sync(struct gl_context *ctx, struct gl_sync_object *obj,
74                           GLenum condition, GLbitfield flags)
75 {
76    struct pipe_context *pipe = st_context(ctx)->pipe;
77    struct st_sync_object *so = (struct st_sync_object*)obj;
78 
79    assert(condition == GL_SYNC_GPU_COMMANDS_COMPLETE && flags == 0);
80    assert(so->fence == NULL);
81 
82    pipe->flush(pipe, &so->fence, PIPE_FLUSH_DEFERRED);
83 }
84 
st_client_wait_sync(struct gl_context * ctx,struct gl_sync_object * obj,GLbitfield flags,GLuint64 timeout)85 static void st_client_wait_sync(struct gl_context *ctx,
86                                 struct gl_sync_object *obj,
87                                 GLbitfield flags, GLuint64 timeout)
88 {
89    struct pipe_context *pipe = st_context(ctx)->pipe;
90    struct pipe_screen *screen = pipe->screen;
91    struct st_sync_object *so = (struct st_sync_object*)obj;
92    struct pipe_fence_handle *fence = NULL;
93 
94    /* If the fence doesn't exist, assume it's signalled. */
95    mtx_lock(&so->mutex);
96    if (!so->fence) {
97       mtx_unlock(&so->mutex);
98       so->b.StatusFlag = GL_TRUE;
99       return;
100    }
101 
102    /* We need a local copy of the fence pointer, so that we can call
103     * fence_finish unlocked.
104     */
105    screen->fence_reference(screen, &fence, so->fence);
106    mtx_unlock(&so->mutex);
107 
108    /* Section 4.1.2 of OpenGL 4.5 (Compatibility Profile) says:
109     *    [...] if ClientWaitSync is called and all of the following are true:
110     *    - the SYNC_FLUSH_COMMANDS_BIT bit is set in flags,
111     *    - sync is unsignaled when ClientWaitSync is called,
112     *    - and the calls to ClientWaitSync and FenceSync were issued from
113     *      the same context,
114     *    then the GL will behave as if the equivalent of Flush were inserted
115     *    immediately after the creation of sync.
116     *
117     * Assume GL_SYNC_FLUSH_COMMANDS_BIT is always set, because applications
118     * forget to set it.
119     */
120    if (screen->fence_finish(screen, pipe, fence, timeout)) {
121       mtx_lock(&so->mutex);
122       screen->fence_reference(screen, &so->fence, NULL);
123       mtx_unlock(&so->mutex);
124       so->b.StatusFlag = GL_TRUE;
125    }
126    screen->fence_reference(screen, &fence, NULL);
127 }
128 
st_check_sync(struct gl_context * ctx,struct gl_sync_object * obj)129 static void st_check_sync(struct gl_context *ctx, struct gl_sync_object *obj)
130 {
131    st_client_wait_sync(ctx, obj, 0, 0);
132 }
133 
st_server_wait_sync(struct gl_context * ctx,struct gl_sync_object * obj,GLbitfield flags,GLuint64 timeout)134 static void st_server_wait_sync(struct gl_context *ctx,
135                                 struct gl_sync_object *obj,
136                                 GLbitfield flags, GLuint64 timeout)
137 {
138    /* NO-OP.
139     * Neither Gallium nor DRM interfaces support blocking on the GPU. */
140 }
141 
st_init_syncobj_functions(struct dd_function_table * functions)142 void st_init_syncobj_functions(struct dd_function_table *functions)
143 {
144    functions->NewSyncObject = st_new_sync_object;
145    functions->FenceSync = st_fence_sync;
146    functions->DeleteSyncObject = st_delete_sync_object;
147    functions->CheckSync = st_check_sync;
148    functions->ClientWaitSync = st_client_wait_sync;
149    functions->ServerWaitSync = st_server_wait_sync;
150 }
151