Searched refs:GR_GL_TRIANGLES (Results 1 – 6 of 6) sorted by relevance
/external/skia/src/gpu/instanced/ |
D | GLInstancedRendering.cpp | 238 GL_CALL(MultiDrawElementsIndirect(GR_GL_TRIANGLES, GR_GL_UNSIGNED_BYTE, in onDraw() 249 GL_CALL(DrawElementsIndirect(GR_GL_TRIANGLES, GR_GL_UNSIGNED_BYTE, in onDraw() 253 GL_CALL(DrawElementsInstanced(GR_GL_TRIANGLES, cmdInfo.fGeometry.fCount, in onDraw()
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/external/skia/bench/ |
D | GLInstancedArraysBench.cpp | 351 GR_GL_CALL(gl, DrawArraysInstanced(GR_GL_TRIANGLES, 0, kVerticesPerTri, triangles)); in glDraw() 357 GR_GL_CALL(gl, DrawArrays(GR_GL_TRIANGLES, 0, kVerticesPerTri * triangles)); in glDraw()
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D | GLVec4ScalarBench.cpp | 268 GR_GL_CALL(gl, DrawArrays(GR_GL_TRIANGLES, 0, kVerticesPerTri * kNumTriPerDraw)); in glDraw()
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D | GLVertexAttributesBench.cpp | 235 GR_GL_CALL(gl, DrawArrays(GR_GL_TRIANGLES, 0, kVerticesPerTri * triangles)); in glDraw()
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/external/skia/src/gpu/gl/ |
D | GrGLDefines.h | 34 #define GR_GL_TRIANGLES 0x0004 macro
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D | GrGLGpu.cpp | 2556 return GR_GL_TRIANGLES; in gr_primitive_type_to_gl_mode() 2571 return GR_GL_TRIANGLES; in gr_primitive_type_to_gl_mode()
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