Searched refs:GrGLTextureInfo (Results 1 – 13 of 13) sorted by relevance
27 const GrGLTextureInfo& glInfo);47 const GrGLTextureInfo* getGLTextureInfo() const;75 GrGLTextureInfo fGLInfo;
24 const GrGLTextureInfo* grbackendtex1, GrEGLImage image1) { in cleanup()66 const GrGLTextureInfo* backendTexture1 = nullptr; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()68 GrGLTextureInfo externalTexture; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()88 backendTexture1 = reinterpret_cast<const GrGLTextureInfo*>( in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
117 GrGLTextureInfo rectangleInfo; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
29 const GrGLTextureInfo& glInfo) in GrBackendTexture()53 fGLInfo = *reinterpret_cast<const GrGLTextureInfo*>(desc.fTextureHandle); in GrBackendTexture()82 const GrGLTextureInfo* GrBackendTexture::getGLTextureInfo() const { in getGLTextureInfo()
38 const GrGLTextureInfo* glInfo = (const GrGLTextureInfo*)(handle); in make_backend_texture_from_handle()
167 GrGLTextureInfo textureInfo; in makeProxy()
111 struct GrGLTextureInfo { struct116 GR_STATIC_ASSERT(sizeof(GrBackendObject) >= sizeof(const GrGLTextureInfo*)); argument
32 GrGLTextureInfo fInfo;101 GrGLTextureInfo fInfo;
217 bool createTextureImpl(const GrSurfaceDesc& desc, GrGLTextureInfo* info,385 bool createRenderTargetObjects(const GrSurfaceDesc&, const GrGLTextureInfo& texInfo,
531 const GrGLTextureInfo* info = backendTex.getGLTextureInfo(); in onWrapBackendTexture()629 const GrGLTextureInfo* info = tex.getGLTextureInfo(); in onWrapBackendTextureAsRenderTarget()634 GrGLTextureInfo texInfo; in onWrapBackendTextureAsRenderTarget()1240 const GrGLTextureInfo& texInfo, in createRenderTargetObjects()1356 const GrGLTextureInfo& info, in set_initial_texture_params()1608 bool GrGLGpu::createTextureImpl(const GrSurfaceDesc& desc, GrGLTextureInfo* info, in createTextureImpl()4220 std::unique_ptr<GrGLTextureInfo> info = skstd::make_unique<GrGLTextureInfo>(); in createTestingOnlyBackendTexture()4249 GrGLuint texID = reinterpret_cast<const GrGLTextureInfo*>(id)->fID; in isTestingOnlyBackendTexture()4258 std::unique_ptr<const GrGLTextureInfo> info(reinterpret_cast<const GrGLTextureInfo*>(id)); in deleteTestingOnlyBackendTexture()
71 GrGLTextureInfo* glInfo = (GrGLTextureInfo*)(handle); in CreateBackendTexture()
108 GrGLTextureInfo info; in createRectangleTextureImg()
328 const GrGLTextureInfo* glInfo = (const GrGLTextureInfo*)(handle); in make_backend_texture_from_handle()