/external/python/cpython2/Mac/IDLE/ |
D | Makefile.in | 30 all: IDLE.app 32 install: IDLE.app 35 /bin/cp -PR IDLE.app "$(DESTDIR)$(PYTHONAPPSDIR)" 56 rm -rf IDLE.app 58 IDLE.app: \ 59 $(srcdir)/../Icons/IDLE.icns $(srcdir)/idlemain.py \ 62 rm -fr IDLE.app 65 --name=IDLE \ 69 --iconfile=$(srcdir)/../Icons/IDLE.icns \
|
/external/python/cpython2/Lib/idlelib/ |
D | NEWS.txt | 1 What's New in IDLE 2.7.13? 5 - Issue #27854: Make Help => IDLE Help work again on Windows. 14 - Issue #27922: Stop IDLE tests from 'flashing' gui widgets on the screen. 18 - Add version to title of IDLE help window. 20 - Issue #25564: In section on IDLE -- console differences, mention that 27 - Issue #27452: add line counter and crc to IDLE configHandler test dump. 29 - Issue #27365: Allow non-ascii chars in IDLE NEWS.txt, for contributor names. 31 - Issue #27245: IDLE: Cleanly delete custom themes and key bindings. 32 Previously, when IDLE was started from a console or by import, a cascade 36 What's New in IDLE 2.7.12? [all …]
|
D | README.txt | 1 README.txt: an index to idlelib files and the IDLE menu. 3 IDLE is Python's Integrated Development and Learning 5 is available in IDLE by selecting Help => IDLE Help. This README documents 6 idlelib for IDLE developers and curious users. 11 IDLE MENU show the menu tree, annotated with the module 19 Implemetation files not in IDLE MENU are marked (nim). 25 __main__.py # -m, starts IDLE 35 Bindings.py # Define most of IDLE menu. 58 PyShell.py # Start IDLE, manage shell, complete editor window 64 ScrolledList.py # Define ScrolledList widget for IDLE (nim). [all …]
|
D | HISTORY.txt | 1 IDLE History 4 This file contains the release messages for previous IDLE releases. 5 As you read on you go back to the dark ages of IDLE's history. 20 - This release is based on a merging of the earlier IDLE fork work with current 21 cvs IDLE (post IDLE version 0.8), with some minor additional coding by Kurt 26 not working, but I believe this was the case with the previous IDLE fork 46 - This was the first release of IDLE fork, which at this stage was a 47 combination of IDLE 0.5 and the VPython idle fork, with additional changes 57 - This is a modification of the CVS version of IDLE 0.5, updated as of 63 that you are using this modified version of IDLE). [all …]
|
D | extend.txt | 1 Writing an IDLE extension 4 An IDLE extension can define new key bindings and menu entries for IDLE 5 edit windows. There is a simple mechanism to load extensions when IDLE 7 to make other changes to IDLE, but this must be done by editing the IDLE 13 An IDLE extension is defined by a class. Methods of the class define 16 automatically applied by IDLE when the extension is linked to an edit 19 An IDLE extension class is instantiated with a single argument, 79 currently necessary to manually modify that file to change IDLE's extension
|
D | config-highlight.def | 1 # IDLE reads several config files to determine user preferences. This 4 [IDLE Classic] 25 #cursor (only foreground can be set, restart IDLE) 35 [IDLE New] 56 #cursor (only foreground can be set, restart IDLE) 66 [IDLE Dark]
|
D | CREDITS.txt | 2 original creator of IDLE. Other contributors prior to Version 0.8 include 5 IDLE's recent development was carried out in the SF IDLEfork project. The 6 objective was to develop a version of IDLE which had an execution environment 12 the RPC code and Remote Debugger currently integrated in IDLE. Bruce Sherwood 33 Please contact the IDLE maintainer (kbk@shore.net) to have yourself included
|
D | idle.bat | 2 rem Start IDLE using the appropriate Python interpreter 4 start "IDLE" "%CURRDIR%..\..\pythonw.exe" "%CURRDIR%idle.pyw" %1 %2 %3 %4 %5 %6 %7 %8 %9
|
D | config-main.def | 1 # IDLE reads several config files to determine user preferences. This 4 # When IDLE starts, it will look in 67 name= IDLE Classic 73 name= IDLE Classic Windows
|
D | idle.pyw | 4 # IDLE is not installed, but maybe PyShell is on sys.path: 9 # We're not in the IDLE directory, help the subprocess find run.py
|
D | help.txt | 5 [See the end of this file for ** TIPS ** on using IDLE !!] 91 Configure IDLE -- Open a configuration dialog. Fonts, indentation, 114 About IDLE -- Version, copyright, license, credits 115 IDLE Readme -- Background discussion and change details 117 IDLE Help -- Display this file 157 or removed from the Help menu at any time using Configure IDLE. 224 situation. Note that IDLE itself places quite a few modules in 250 scheme, use the Configure IDLE / Highlighting dialog. 278 If IDLE is started with the -n command line switch it will run in a 282 in this mode user code is not isolated from IDLE itself. Also, the [all …]
|
D | TODO.txt | 1 Original IDLE todo, much of it now outdated: 14 - suppress tracing through IDLE internals (e.g. print) DONE 38 inside IDLE (needed for Tk mainloop, also handy for $PYTHONSTARTUP) 80 integrated into IDLE. I use a module called inspector.py, 92 integrate better into IDLE. 161 - Capture menu events in extensions without changing the IDLE source. 207 - GUI form designer to kick VB's butt. (Robert Geiger) THAT'S NOT IDLE
|
D | config-extensions.def | 3 # IDLE reads several config files to determine user preferences. This 4 # file is the default configuration file for IDLE extensions settings. 33 # information on creating IDLE extensions.
|
/external/replicaisland/src/com/replica/replicaisland/ |
D | NPCAnimationComponent.java | 25 public static final int IDLE = 0; field in NPCAnimationComponent 59 mCurrentAnimation = IDLE; in reset() 73 case IDLE: in update() 235 mCurrentAnimation = IDLE; in walk() 273 mCurrentAnimation = IDLE; in run() 286 mCurrentAnimation = IDLE; in shoot() 331 mCurrentAnimation = IDLE; in jumpAir() 343 mCurrentAnimation = IDLE; in jumpAir() 351 mCurrentAnimation = IDLE; in takeHit() 361 mCurrentAnimation = IDLE; in surprised()
|
D | GenericAnimationComponent.java | 42 case IDLE: in update() 43 mSprite.playAnimation(Animation.IDLE); in update() 77 public static final int IDLE = 0; field in GenericAnimationComponent.Animation
|
D | AttackAtDistanceComponent.java | 64 parentObject.setCurrentAction(GameObject.ActionType.IDLE); in update() 72 parentObject.setCurrentAction(GameObject.ActionType.IDLE); in update()
|
D | SleeperComponent.java | 62 parentObject.setCurrentAction(GameObject.ActionType.IDLE); in update() 94 parentObject.setCurrentAction(GameObject.ActionType.IDLE); in update()
|
D | EnemyAnimationComponent.java | 29 IDLE, enumConstant 71 mSprite.playAnimation(EnemyAnimations.IDLE.ordinal()); in update()
|
D | TheSourceComponent.java | 70 parentObject.setCurrentAction(ActionType.IDLE); in update() 71 currentAction = ActionType.IDLE; in update()
|
/external/python/cpython2/Doc/library/ |
D | idle.rst | 3 IDLE title 7 single: IDLE 13 IDLE is Python's Integrated Development and Learning Environment. 15 IDLE has the following features: 38 IDLE has two main window types, the Shell window and the Editor window. It is 44 IDLE's menus dynamically change based on which window is currently selected. 95 Close all windows and quit IDLE (ask to save unsaved windows). 202 module has not been saved IDLE will either prompt the user to save or 257 Configure IDLE 262 menu. To use a new built-in color theme (IDLE Dark) with older IDLEs, [all …]
|
/external/autotest/client/cros/cellular/ |
D | base_station_pxt.py | 319 'IDLE': cellular.UeGsmDataStatus.IDLE, 330 'SUSP': cellular.UeGsmDataStatus.IDLE, 336 'IDLE': cellular.UeGsmDataStatus.IDLE, 362 'IDLE': cellular.UeEvdoDataStatus.IDLE, 376 'IDLE': cellular.UeLteDataStatus.IDLE,
|
D | cellular.py | 120 UeGsmDataStatus.IDLE: UeGenericDataStatus.NONE, 138 UeEvdoDataStatus.IDLE: UeGenericDataStatus.CONNECTED, 145 UeLteDataStatus.IDLE: UeGenericDataStatus.NONE,
|
D | base_station_8960.py | 334 'IDLE': cellular.UeGsmDataStatus.IDLE, 345 'SUSP': cellular.UeGsmDataStatus.IDLE, 351 'IDLE': cellular.UeGsmDataStatus.IDLE, 377 'IDLE': cellular.UeEvdoDataStatus.IDLE,
|
/external/python/cpython2/Mac/BuildScript/resources/ |
D | Welcome.rtf | 16 \b IDLE 32 \b IDLE
|
/external/xmlrpcpp/src/ |
D | XmlRpcClient.cpp | 101 if (_connectionState != IDLE || ! parseResponse(result)) in execute() 145 if ((_connectionState != NO_CONNECTION && _connectionState != IDLE) || _eof) in setupConnection() 377 _connectionState = IDLE; in readResponse()
|