/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | intel_debug.h | 34 extern uint64_t INTEL_DEBUG; 89 if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG)) \ 95 if (unlikely(INTEL_DEBUG & DEBUG_PERF)) \
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D | intel_debug.c | 37 uint64_t INTEL_DEBUG = 0; variable 106 (void) p_atomic_cmpxchg(&INTEL_DEBUG, 0, intel_debug); in brw_process_intel_debug_variable()
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D | intel_batchbuffer.c | 218 if (INTEL_DEBUG & DEBUG_SHADER_TIME) in brw_new_batch() 352 if (unlikely(INTEL_DEBUG & DEBUG_AUB)) in do_flush_locked() 367 if (unlikely(INTEL_DEBUG & DEBUG_BATCH)) in do_flush_locked() 395 if (unlikely(INTEL_DEBUG & DEBUG_BATCH)) { in _intel_batchbuffer_flush() 424 if (unlikely(INTEL_DEBUG & DEBUG_SYNC)) { in _intel_batchbuffer_flush()
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D | brw_shader.cpp | 665 debug_enabled = INTEL_DEBUG & intel_debug_flag_for_shader_stage(stage); in backend_shader() 1110 if (!unlikely(INTEL_DEBUG & DEBUG_OPTIMIZER)) in dump_instructions() 1117 if (!unlikely(INTEL_DEBUG & DEBUG_OPTIMIZER)) in dump_instructions() 1171 if (INTEL_DEBUG & DEBUG_SHADER_TIME) { in brw_assign_common_binding_table_offsets() 1381 if (unlikely(INTEL_DEBUG & DEBUG_TES)) { in brw_compile_tes() 1404 if (unlikely(INTEL_DEBUG & DEBUG_TES)) { in brw_compile_tes() 1424 if (unlikely(INTEL_DEBUG & DEBUG_TES)) in brw_compile_tes()
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D | brw_vec4_gs_visitor.cpp | 219 !(INTEL_DEBUG & DEBUG_SHADER_TIME) && in emit_thread_end() 232 if (INTEL_DEBUG & DEBUG_SHADER_TIME) in emit_thread_end() 812 if (unlikely(INTEL_DEBUG & DEBUG_GS)) { in brw_compile_gs() 829 if (unlikely(INTEL_DEBUG & DEBUG_GS)) { in brw_compile_gs() 847 likely(!(INTEL_DEBUG & DEBUG_NO_DUAL_OBJECT_GS))) { in brw_compile_gs()
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D | brw_vec4_tcs.cpp | 157 if (unlikely(INTEL_DEBUG & DEBUG_SHADER_TIME)) in emit_thread_end() 461 if (unlikely(INTEL_DEBUG & DEBUG_TCS)) { in brw_compile_tcs() 484 if (unlikely(INTEL_DEBUG & DEBUG_TCS)) { in brw_compile_tcs() 504 if (unlikely(INTEL_DEBUG & DEBUG_TCS)) in brw_compile_tcs()
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D | brw_urb.c | 192 if (unlikely(INTEL_DEBUG & (DEBUG_URB|DEBUG_PERF))) in recalculate_urb_fence() 197 if (unlikely(INTEL_DEBUG & DEBUG_URB)) in recalculate_urb_fence()
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D | brw_gs_state.c | 83 if (unlikely(INTEL_DEBUG & DEBUG_STATS)) in brw_upload_gs_unit()
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D | brw_context.c | 1052 if (INTEL_DEBUG & DEBUG_PERF) in brwCreateContext() 1134 if (INTEL_DEBUG & DEBUG_SHADER_TIME) in brwCreateContext() 1156 if (INTEL_DEBUG & DEBUG_AUB) { in intelDestroyContext() 1163 if (INTEL_DEBUG & DEBUG_SHADER_TIME) { in intelDestroyContext() 1410 if (unlikely(INTEL_DEBUG & DEBUG_DRI)) in intel_update_dri2_buffers() 1463 if (unlikely(INTEL_DEBUG & DEBUG_DRI)) in intel_update_renderbuffers() 1635 if (unlikely(INTEL_DEBUG & DEBUG_DRI)) { in intel_process_dri2_buffer()
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D | brw_vs.c | 208 if (unlikely(INTEL_DEBUG & DEBUG_VS)) { in brw_codegen_vs_prog() 214 if (INTEL_DEBUG & DEBUG_SHADER_TIME) { in brw_codegen_vs_prog()
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D | brw_state_batch.c | 147 if (unlikely(INTEL_DEBUG & (DEBUG_BATCH | DEBUG_AUB))) in __brw_state_batch()
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D | intel_tex_copy.c | 74 if (unlikely(INTEL_DEBUG & DEBUG_PERF)) in intel_copy_texsubimage()
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D | brw_compiler.c | 113 devinfo->gen >= 8 && !(INTEL_DEBUG & DEBUG_VEC4VS); in brw_compiler_create()
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D | brw_wm.c | 170 if (unlikely(INTEL_DEBUG & DEBUG_WM)) in brw_codegen_wm_prog() 181 if (INTEL_DEBUG & DEBUG_SHADER_TIME) { in brw_codegen_wm_prog() 222 if (unlikely((INTEL_DEBUG & DEBUG_WM) && fp->program.is_arb_asm)) in brw_codegen_wm_prog()
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D | brw_vec4_vs_visitor.cpp | 91 if (INTEL_DEBUG & DEBUG_SHADER_TIME) in emit_urb_write_opcode()
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D | intel_screen.c | 191 if (INTEL_DEBUG & DEBUG_AUB) { in intel_dri2_flush_with_flags() 1634 if (unlikely(INTEL_DEBUG & DEBUG_PERF)) { in shader_perf_log_mesa() 1692 if (INTEL_DEBUG & DEBUG_BUFMGR) in intelInitScreen2() 1695 if ((INTEL_DEBUG & DEBUG_SHADER_TIME) && screen->devinfo.gen < 7) { in intelInitScreen2() 1698 INTEL_DEBUG &= ~DEBUG_SHADER_TIME; in intelInitScreen2() 1701 if (INTEL_DEBUG & DEBUG_AUB) in intelInitScreen2()
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D | brw_vs_state.c | 150 if (unlikely(INTEL_DEBUG & DEBUG_STATS)) in brw_upload_vs_unit()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_batchbuffer.c | 123 if (unlikely(INTEL_DEBUG & DEBUG_AUB) && intel->vtbl.annotate_aub) in do_flush_locked() 130 if (unlikely(INTEL_DEBUG & DEBUG_BATCH)) in do_flush_locked() 156 if (unlikely(INTEL_DEBUG & DEBUG_BATCH)) in _intel_batchbuffer_flush() 179 if (unlikely(INTEL_DEBUG & DEBUG_SYNC)) { in _intel_batchbuffer_flush()
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D | i915_vtbl.c | 357 if (INTEL_DEBUG & DEBUG_STATE) in i915_emit_state() 361 if (INTEL_DEBUG & DEBUG_STATE) in i915_emit_state() 367 if (INTEL_DEBUG & DEBUG_STATE) in i915_emit_state() 373 if (INTEL_DEBUG & DEBUG_STATE) in i915_emit_state() 380 if (INTEL_DEBUG & DEBUG_STATE) in i915_emit_state() 389 if (INTEL_DEBUG & DEBUG_STATE) in i915_emit_state() 434 if (INTEL_DEBUG & DEBUG_STATE) in i915_emit_state() 485 if (INTEL_DEBUG & DEBUG_STATE) in i915_emit_state() 492 if (INTEL_DEBUG & DEBUG_STATE) in i915_emit_state() 498 if (INTEL_DEBUG & DEBUG_STATE) in i915_emit_state()
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D | intel_context.c | 62 int INTEL_DEBUG = (0); variable 207 if (unlikely(INTEL_DEBUG & DEBUG_DRI)) in intel_update_renderbuffers() 518 INTEL_DEBUG = parse_debug_string(getenv("INTEL_DEBUG"), debug_control); in intelInitContext() 519 if (INTEL_DEBUG & DEBUG_BUFMGR) in intelInitContext() 521 if (INTEL_DEBUG & DEBUG_PERF) in intelInitContext() 524 if (INTEL_DEBUG & DEBUG_AUB) in intelInitContext() 571 if (INTEL_DEBUG & DEBUG_AUB) { in intelDestroyContext() 782 if (unlikely(INTEL_DEBUG & DEBUG_DRI)) { in intel_process_dri2_buffer()
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D | intel_context.h | 276 extern int INTEL_DEBUG; 306 if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG)) \ 312 if (unlikely(INTEL_DEBUG & DEBUG_PERF)) \
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D | intel_tex_copy.c | 60 if (unlikely(INTEL_DEBUG & DEBUG_PERF)) in intel_copy_texsubimage()
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D | intel_clear.c | 67 if (unlikely(INTEL_DEBUG & DEBUG_BLIT)) { in debug_mask()
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D | intel_screen.h | 127 #define INTEL_DEBUG old_INTEL_DEBUG macro
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/external/mesa3d/src/intel/tools/ |
D | disasm.c | 32 uint64_t INTEL_DEBUG; variable
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