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1 /**************************************************************************
2  *
3  * Copyright 2003 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
30 
31 
32 #include <stdbool.h>
33 #include <string.h>
34 #include "main/mtypes.h"
35 #include "main/mm.h"
36 
37 #ifdef __cplusplus
38 extern "C" {
39 	/* Evil hack for using libdrm in a c++ compiler. */
40 	#define virtual virt
41 #endif
42 
43 #include <drm.h>
44 #include <intel_bufmgr.h>
45 #include <i915_drm.h>
46 #ifdef __cplusplus
47 	#undef virtual
48 #endif
49 
50 #include "intel_screen.h"
51 #include "intel_tex_obj.h"
52 
53 #include "tnl/t_vertex.h"
54 
55 #define TAG(x) intel##x
56 #include "tnl_dd/t_dd_vertex.h"
57 #undef TAG
58 
59 #define DV_PF_555  (1<<8)
60 #define DV_PF_565  (2<<8)
61 #define DV_PF_8888 (3<<8)
62 #define DV_PF_4444 (8<<8)
63 #define DV_PF_1555 (9<<8)
64 
65 struct intel_region;
66 struct intel_context;
67 
68 typedef void (*intel_tri_func) (struct intel_context *, intelVertex *,
69                                 intelVertex *, intelVertex *);
70 typedef void (*intel_line_func) (struct intel_context *, intelVertex *,
71                                  intelVertex *);
72 typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
73 
74 /**
75  * Bits for intel->Fallback field
76  */
77 /*@{*/
78 #define INTEL_FALLBACK_DRAW_BUFFER	 0x1
79 #define INTEL_FALLBACK_READ_BUFFER	 0x2
80 #define INTEL_FALLBACK_DEPTH_BUFFER      0x4
81 #define INTEL_FALLBACK_STENCIL_BUFFER    0x8
82 #define INTEL_FALLBACK_USER		 0x10
83 #define INTEL_FALLBACK_RENDERMODE	 0x20
84 #define INTEL_FALLBACK_TEXTURE   	 0x40
85 #define INTEL_FALLBACK_DRIVER            0x1000  /**< first for drivers */
86 /*@}*/
87 
88 extern void intelFallback(struct intel_context *intel, GLbitfield bit,
89                           bool mode);
90 #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
91 
92 
93 #define INTEL_WRITE_PART  0x1
94 #define INTEL_WRITE_FULL  0x2
95 #define INTEL_READ        0x4
96 
97 #ifndef likely
98 #ifdef __GNUC__
99 #define likely(expr) (__builtin_expect(expr, 1))
100 #define unlikely(expr) (__builtin_expect(expr, 0))
101 #else
102 #define likely(expr) (expr)
103 #define unlikely(expr) (expr)
104 #endif
105 #endif
106 
107 struct intel_batchbuffer {
108    /** Current batchbuffer being queued up. */
109    drm_intel_bo *bo;
110    /** Last BO submitted to the hardware.  Used for glFinish(). */
111    drm_intel_bo *last_bo;
112 
113    uint16_t emit, total;
114    uint16_t used, reserved_space;
115    uint32_t *map;
116    uint32_t *cpu_map;
117 #define BATCH_SZ (8192*sizeof(uint32_t))
118 };
119 
120 /**
121  * intel_context is derived from Mesa's context class: struct gl_context.
122  */
123 struct intel_context
124 {
125    struct gl_context ctx;  /**< base class, must be first field */
126 
127    struct
128    {
129       void (*destroy) (struct intel_context * intel);
130       void (*emit_state) (struct intel_context * intel);
131       void (*finish_batch) (struct intel_context * intel);
132       void (*new_batch) (struct intel_context * intel);
133       void (*emit_invarient_state) (struct intel_context * intel);
134       void (*update_texture_state) (struct intel_context * intel);
135 
136       void (*render_start) (struct intel_context * intel);
137       void (*render_prevalidate) (struct intel_context * intel);
138       void (*set_draw_region) (struct intel_context * intel,
139                                struct intel_region * draw_regions[],
140                                struct intel_region * depth_region,
141 			       GLuint num_regions);
142       void (*update_draw_buffer)(struct intel_context *intel);
143 
144       void (*reduced_primitive_state) (struct intel_context * intel,
145                                        GLenum rprim);
146 
147       bool (*check_vertex_size) (struct intel_context * intel,
148 				      GLuint expected);
149       void (*invalidate_state) (struct intel_context *intel,
150 				GLuint new_state);
151 
152       void (*assert_not_dirty) (struct intel_context *intel);
153 
154       void (*debug_batch)(struct intel_context *intel);
155       void (*annotate_aub)(struct intel_context *intel);
156       bool (*render_target_supported)(struct intel_context *intel,
157 				      struct gl_renderbuffer *rb);
158    } vtbl;
159 
160    GLbitfield Fallback;  /**< mask of INTEL_FALLBACK_x bits */
161    GLuint NewGLState;
162 
163    dri_bufmgr *bufmgr;
164    unsigned int maxBatchSize;
165 
166    /**
167     * Generation number of the hardware: 2 is 8xx, 3 is 9xx pre-965, 4 is 965.
168     */
169    int gen;
170    bool is_945;
171    bool has_swizzling;
172 
173    struct intel_batchbuffer batch;
174 
175    drm_intel_bo *first_post_swapbuffers_batch;
176    bool need_throttle;
177    bool no_batch_wrap;
178    bool tnl_pipeline_running; /**< Set while i915's _tnl_run_pipeline. */
179 
180    /**
181     * Set if we're either a debug context or the INTEL_DEBUG=perf environment
182     * variable is set, this is the flag indicating to do expensive work that
183     * might lead to a perf_debug() call.
184     */
185    bool perf_debug;
186 
187    struct
188    {
189       GLuint id;
190       uint32_t start_ptr; /**< for i8xx */
191       uint32_t primitive;	/**< Current hardware primitive type */
192       void (*flush) (struct intel_context *);
193       drm_intel_bo *vb_bo;
194       uint8_t *vb;
195       unsigned int start_offset; /**< Byte offset of primitive sequence */
196       unsigned int current_offset; /**< Byte offset of next vertex */
197       unsigned int count;	/**< Number of vertices in current primitive */
198    } prim;
199 
200    struct {
201       drm_intel_bo *bo;
202       GLuint offset;
203       uint32_t buffer_len;
204       uint32_t buffer_offset;
205       char buffer[4096];
206    } upload;
207 
208    uint32_t max_gtt_map_object_size;
209 
210    /* Offsets of fields within the current vertex:
211     */
212    GLuint coloroffset;
213    GLuint specoffset;
214    GLuint wpos_offset;
215 
216    struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
217    GLuint vertex_attr_count;
218 
219    GLfloat polygon_offset_scale;        /* dependent on depth_scale, bpp */
220 
221    bool hw_stipple;
222    bool no_rast;
223    bool always_flush_batch;
224    bool always_flush_cache;
225    bool disable_throttling;
226 
227    /* State for intelvb.c and inteltris.c.
228     */
229    GLuint RenderIndex;
230    GLmatrix ViewportMatrix;
231    GLenum render_primitive;
232    GLenum reduced_primitive; /*< Only gen < 6 */
233    GLuint vertex_size;
234    GLubyte *verts;              /* points to tnl->clipspace.vertex_buf */
235 
236    /* Fallback rasterization functions
237     */
238    intel_point_func draw_point;
239    intel_line_func draw_line;
240    intel_tri_func draw_tri;
241 
242    /**
243     * Set if rendering has occurred to the drawable's front buffer.
244     *
245     * This is used in the DRI2 case to detect that glFlush should also copy
246     * the contents of the fake front buffer to the real front buffer.
247     */
248    bool front_buffer_dirty;
249 
250    bool use_early_z;
251 
252    __DRIcontext *driContext;
253    struct intel_screen *intelScreen;
254 
255    /**
256     * Configuration cache
257     */
258    driOptionCache optionCache;
259 };
260 
261 extern char *__progname;
262 
263 
264 #define SUBPIXEL_X 0.125
265 #define SUBPIXEL_Y 0.125
266 
267 #define INTEL_FIREVERTICES(intel)		\
268 do {						\
269    if ((intel)->prim.flush)			\
270       (intel)->prim.flush(intel);		\
271 } while (0)
272 
273 /* ================================================================
274  * Debugging:
275  */
276 extern int INTEL_DEBUG;
277 
278 #define DEBUG_TEXTURE	0x1
279 #define DEBUG_STATE	0x2
280 #define DEBUG_BLIT	0x8
281 #define DEBUG_MIPTREE   0x10
282 #define DEBUG_PERF	0x20
283 #define DEBUG_BATCH     0x80
284 #define DEBUG_PIXEL     0x100
285 #define DEBUG_BUFMGR    0x200
286 #define DEBUG_REGION    0x400
287 #define DEBUG_FBO       0x800
288 #define DEBUG_SYNC	0x2000
289 #define DEBUG_DRI       0x10000
290 #define DEBUG_STATS     0x100000
291 #define DEBUG_WM        0x400000
292 #define DEBUG_AUB       0x4000000
293 
294 #ifdef HAVE_ANDROID_PLATFORM
295 #define LOG_TAG "INTEL-MESA"
296 #include <cutils/log.h>
297 #ifndef ALOGW
298 #define ALOGW LOGW
299 #endif
300 #define dbg_printf(...)	ALOGW(__VA_ARGS__)
301 #else
302 #define dbg_printf(...)	printf(__VA_ARGS__)
303 #endif /* HAVE_ANDROID_PLATFORM */
304 
305 #define DBG(...) do {						\
306 	if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG))		\
307 		dbg_printf(__VA_ARGS__);			\
308 } while(0)
309 
310 #define perf_debug(...) do {					\
311    static GLuint msg_id = 0;                                    \
312    if (unlikely(INTEL_DEBUG & DEBUG_PERF))                      \
313       dbg_printf(__VA_ARGS__);                                  \
314    if (intel->perf_debug)                                       \
315       _mesa_gl_debug(&intel->ctx, &msg_id,                      \
316                      MESA_DEBUG_SOURCE_API,                     \
317                      MESA_DEBUG_TYPE_PERFORMANCE,               \
318                      MESA_DEBUG_SEVERITY_MEDIUM,                \
319                      __VA_ARGS__);                              \
320 } while(0)
321 
322 #define WARN_ONCE(cond, fmt...) do {                            \
323    if (unlikely(cond)) {                                        \
324       static bool _warned = false;                              \
325       static GLuint msg_id = 0;                                 \
326       if (!_warned) {                                           \
327          fprintf(stderr, "WARNING: ");                          \
328          fprintf(stderr, fmt);                                  \
329          _warned = true;                                        \
330                                                                 \
331          _mesa_gl_debug(ctx, &msg_id,                           \
332                         MESA_DEBUG_SOURCE_API,                  \
333                         MESA_DEBUG_TYPE_OTHER,                  \
334                         MESA_DEBUG_SEVERITY_HIGH, fmt);         \
335       }                                                         \
336    }                                                            \
337 } while (0)
338 
339 /* ================================================================
340  * intel_context.c:
341  */
342 
343 extern const char *const i915_vendor_string;
344 
345 extern const char *i915_get_renderer_string(unsigned deviceID);
346 
347 extern bool intelInitContext(struct intel_context *intel,
348                              int api,
349                              unsigned major_version,
350                              unsigned minor_version,
351                              uint32_t flags,
352                              const struct gl_config * mesaVis,
353                              __DRIcontext * driContextPriv,
354                              void *sharedContextPrivate,
355                              struct dd_function_table *functions,
356                              unsigned *dri_ctx_error);
357 
358 extern void intelFinish(struct gl_context * ctx);
359 extern void intel_flush_rendering_to_batch(struct gl_context *ctx);
360 extern void _intel_flush(struct gl_context * ctx, const char *file, int line);
361 
362 #define intel_flush(ctx) _intel_flush(ctx, __FILE__, __LINE__)
363 
364 extern void intelInitDriverFunctions(struct dd_function_table *functions);
365 
366 void intel_init_syncobj_functions(struct dd_function_table *functions);
367 
368 
369 /* ================================================================
370  * intel_state.c:
371  */
372 
373 #define COMPAREFUNC_ALWAYS		0
374 #define COMPAREFUNC_NEVER		0x1
375 #define COMPAREFUNC_LESS		0x2
376 #define COMPAREFUNC_EQUAL		0x3
377 #define COMPAREFUNC_LEQUAL		0x4
378 #define COMPAREFUNC_GREATER		0x5
379 #define COMPAREFUNC_NOTEQUAL		0x6
380 #define COMPAREFUNC_GEQUAL		0x7
381 
382 #define STENCILOP_KEEP			0
383 #define STENCILOP_ZERO			0x1
384 #define STENCILOP_REPLACE		0x2
385 #define STENCILOP_INCRSAT		0x3
386 #define STENCILOP_DECRSAT		0x4
387 #define STENCILOP_INCR			0x5
388 #define STENCILOP_DECR			0x6
389 #define STENCILOP_INVERT		0x7
390 
391 #define LOGICOP_CLEAR			0
392 #define LOGICOP_NOR			0x1
393 #define LOGICOP_AND_INV 		0x2
394 #define LOGICOP_COPY_INV		0x3
395 #define LOGICOP_AND_RVRSE		0x4
396 #define LOGICOP_INV			0x5
397 #define LOGICOP_XOR			0x6
398 #define LOGICOP_NAND			0x7
399 #define LOGICOP_AND			0x8
400 #define LOGICOP_EQUIV			0x9
401 #define LOGICOP_NOOP			0xa
402 #define LOGICOP_OR_INV			0xb
403 #define LOGICOP_COPY			0xc
404 #define LOGICOP_OR_RVRSE		0xd
405 #define LOGICOP_OR			0xe
406 #define LOGICOP_SET			0xf
407 
408 #define BLENDFACT_ZERO			0x01
409 #define BLENDFACT_ONE			0x02
410 #define BLENDFACT_SRC_COLR		0x03
411 #define BLENDFACT_INV_SRC_COLR 		0x04
412 #define BLENDFACT_SRC_ALPHA		0x05
413 #define BLENDFACT_INV_SRC_ALPHA 	0x06
414 #define BLENDFACT_DST_ALPHA		0x07
415 #define BLENDFACT_INV_DST_ALPHA 	0x08
416 #define BLENDFACT_DST_COLR		0x09
417 #define BLENDFACT_INV_DST_COLR		0x0a
418 #define BLENDFACT_SRC_ALPHA_SATURATE	0x0b
419 #define BLENDFACT_CONST_COLOR		0x0c
420 #define BLENDFACT_INV_CONST_COLOR	0x0d
421 #define BLENDFACT_CONST_ALPHA		0x0e
422 #define BLENDFACT_INV_CONST_ALPHA	0x0f
423 #define BLENDFACT_MASK          	0x0f
424 
425 enum {
426    DRI_CONF_BO_REUSE_DISABLED,
427    DRI_CONF_BO_REUSE_ALL
428 };
429 
430 extern int intel_translate_shadow_compare_func(GLenum func);
431 extern int intel_translate_compare_func(GLenum func);
432 extern int intel_translate_stencil_op(GLenum op);
433 extern int intel_translate_blend_factor(GLenum factor);
434 extern int intel_translate_logic_op(GLenum opcode);
435 
436 void intel_update_renderbuffers(__DRIcontext *context,
437 				__DRIdrawable *drawable);
438 void intel_prepare_render(struct intel_context *intel);
439 
440 void i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region,
441 				  uint32_t buffer_id);
442 void intel_init_texture_formats(struct gl_context *ctx);
443 
444 /*======================================================================
445  * Inline conversion functions.
446  * These are better-typed than the macros used previously:
447  */
448 static inline struct intel_context *
intel_context(struct gl_context * ctx)449 intel_context(struct gl_context * ctx)
450 {
451    return (struct intel_context *) ctx;
452 }
453 
454 #ifdef __cplusplus
455 }
456 #endif
457 
458 #endif
459