/external/eigen/doc/snippets/ |
D | HouseholderSequence_HouseholderSequence.cpp | 1 Matrix3d v = Matrix3d::Random(); 15 Matrix3d H0 = Matrix3d::Identity() - h(0) * v0 * v0.adjoint(); 18 Matrix3d H1 = Matrix3d::Identity() - h(1) * v1 * v1.adjoint(); 21 Matrix3d H2 = Matrix3d::Identity() - h(2) * v2 * v2.adjoint(); 27 HouseholderSequence<Matrix3d, Vector3d> hhSeq(v, h); 28 Matrix3d hhSeqAsMatrix(hhSeq);
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D | Triangular_solve.cpp | 1 Matrix3d m = Matrix3d::Zero(); 4 Matrix3d n = Matrix3d::Ones();
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D | MatrixBase_computeInverseWithCheck.cpp | 1 Matrix3d m = Matrix3d::Random(); 3 Matrix3d inverse;
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D | MatrixBase_computeInverseAndDetWithCheck.cpp | 1 Matrix3d m = Matrix3d::Random(); 3 Matrix3d inverse;
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D | MatrixBase_row.cpp | 1 Matrix3d m = Matrix3d::Identity();
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D | MatrixBase_col.cpp | 1 Matrix3d m = Matrix3d::Identity();
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D | MatrixBase_prod.cpp | 1 Matrix3d m = Matrix3d::Random();
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D | MatrixBase_inverse.cpp | 1 Matrix3d m = Matrix3d::Random();
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D | PartialRedux_squaredNorm.cpp | 1 Matrix3d m = Matrix3d::Random();
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D | PartialRedux_minCoeff.cpp | 1 Matrix3d m = Matrix3d::Random();
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D | PartialRedux_maxCoeff.cpp | 1 Matrix3d m = Matrix3d::Random();
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D | PartialRedux_prod.cpp | 1 Matrix3d m = Matrix3d::Random();
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D | PartialRedux_norm.cpp | 1 Matrix3d m = Matrix3d::Random();
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/external/eigen/doc/examples/ |
D | QuickStart_example2_fixed.cpp | 9 Matrix3d m = Matrix3d::Random(); in main() 10 m = (m + Matrix3d::Constant(1.2)) * 50; in main()
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/external/eigen/test/ |
D | commainitializer.cpp | 70 Matrix3d m3; in test_commainitializer() 80 Matrix3d ref = Map<Matrix<double,3,3,RowMajor> >(data); in test_commainitializer() 82 m3 = Matrix3d::Random(); in test_commainitializer() 90 m3 = Matrix3d::Random(); in test_commainitializer() 97 m3 = Matrix3d::Random(); in test_commainitializer()
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/external/eigen/failtest/ |
D | block_nonconst_ctor_on_const_xpr_1.cpp | 11 void foo(CV_QUALIFIER Matrix3d &m){ in foo() 12 Block<Matrix3d> b(m,0,0,3,3); in foo()
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D | block_nonconst_ctor_on_const_xpr_2.cpp | 11 void foo(CV_QUALIFIER Matrix3d &m){ in foo() 13 Block<Matrix3d,3,1> b(m,0); in foo()
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D | transpose_nonconst_ctor_on_const_xpr.cpp | 11 void foo(CV_QUALIFIER Matrix3d &m){ in foo() 12 Transpose<Matrix3d> t(m); in foo()
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D | diagonal_nonconst_ctor_on_const_xpr.cpp | 11 void foo(CV_QUALIFIER Matrix3d &m){ in foo() 12 Diagonal<Matrix3d> d(m); in foo()
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D | block_nonconst_ctor_on_const_xpr_0.cpp | 11 void foo(CV_QUALIFIER Matrix3d &m){ in foo() 12 Block<Matrix3d,3,3> b(m,0,0); in foo()
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D | selfadjointview_nonconst_ctor_on_const_xpr.cpp | 11 void foo(CV_QUALIFIER Matrix3d &m){ in foo() 12 SelfAdjointView<Matrix3d,Upper> t(m); in foo()
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D | const_qualified_block_method_retval_1.cpp | 11 void foo(CV_QUALIFIER Matrix3d &m){ in foo() 12 Block<Matrix3d> b(m.block(0,0,3,3)); in foo()
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D | const_qualified_block_method_retval_0.cpp | 11 void foo(CV_QUALIFIER Matrix3d &m){ in foo() 12 Block<Matrix3d,3,3> b(m.block<3,3>(0,0)); in foo()
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D | const_qualified_transpose_method_retval.cpp | 11 void foo(CV_QUALIFIER Matrix3d &m){ in foo() 12 Transpose<Matrix3d> b(m.transpose()); in foo()
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D | triangularview_nonconst_ctor_on_const_xpr.cpp | 11 void foo(CV_QUALIFIER Matrix3d &m){ in foo() 12 TriangularView<Matrix3d,Upper> t(m); in foo()
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