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Searched refs:SkSTArray (Results 1 – 25 of 80) sorted by relevance

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/external/skia/tests/
DTArrayTest.cpp101 SkSTArray< 5, int> arr5; in test_swap()
102 SkSTArray<10, int> arr10; in test_swap()
103 SkSTArray<20, int> arr20; in test_swap()
115 SkSTArray< 5, MoveOnlyInt> moi5; in test_swap()
116 SkSTArray<10, MoveOnlyInt> moi10; in test_swap()
117 SkSTArray<20, MoveOnlyInt> moi20; in test_swap()
186 using SRC_T = SkSTArray<1, sk_sp<SkRefCnt>, false>; in test_move()
187 using DST_T = SkSTArray<1, sk_sp<SkRefCnt>, false>; in test_move()
192 using SRC_T = SkSTArray<1, sk_sp<SkRefCnt>, true>; in test_move()
193 using DST_T = SkSTArray<1, sk_sp<SkRefCnt>, true>; in test_move()
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/external/skia/src/gpu/vk/
DGrVkResourceProvider.h227 SkSTArray<4, GrVkRenderPass*> fRenderPasses;
239 SkSTArray<4, CompatibleRenderPassSet> fRenderPassArray;
242 SkSTArray<4, GrVkPrimaryCommandBuffer*, true> fActiveCommandBuffers;
244 SkSTArray<4, GrVkPrimaryCommandBuffer*, true> fAvailableCommandBuffers;
247 SkSTArray<16, GrVkSecondaryCommandBuffer*, true> fAvailableSecondaryCommandBuffers;
250 SkSTArray<16, const GrVkResource*, true> fAvailableUniformBufferResources;
259 SkSTArray<4, std::unique_ptr<GrVkDescriptorSetManager>> fDescriptorSetManagers;
/external/skia/include/private/
DSkTArray.h567 class SkSTArray : public SkTArray<T, MEM_MOVE> {
572 SkSTArray() : INHERITED(&fStorage) { in SkSTArray() function
575 SkSTArray(const SkSTArray& array) in SkSTArray() function
579 SkSTArray(SkSTArray&& array) in SkSTArray() function
583 explicit SkSTArray(const INHERITED& array) in SkSTArray() function
587 explicit SkSTArray(INHERITED&& array) in SkSTArray() function
591 explicit SkSTArray(int reserveCount) in SkSTArray() function
595 SkSTArray(const T* array, int count) in SkSTArray() function
599 SkSTArray& operator=(const SkSTArray& array) {
604 SkSTArray& operator=(SkSTArray&& array) {
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/external/skia/experimental/svg/model/
DSkSVGLinearGradient.cpp88 SkSTArray<2, SkScalar, true>* pos, in collectColorStops()
89 SkSTArray<2, SkColor, true>* colors) const { in collectColorStops()
123 SkSTArray<2, SkColor , true> colors; in onAsPaint()
124 SkSTArray<2, SkScalar, true> pos; in onAsPaint()
DSkSVGLinearGradient.h38 SkSTArray<2, SkScalar, true>*,
39 SkSTArray<2, SkColor, true>*) const;
DSkSVGContainer.h30 SkSTArray<1, sk_sp<SkSVGNode>, true> fChildren;
/external/skia/src/gpu/glsl/
DGrGLSLShaderBuilder.h247 SkSTArray<kCode, const char*, true> fCompilerStrings;
248 SkSTArray<kCode, int, true> fCompilerStringLengths;
249 SkSTArray<kCode, SkString> fShaderStrings;
257 SkSTArray<1, SkString> fLayoutParams[kLastInterfaceQualifier + 1];
DGrGLSLProgramBuilder.cpp100 SkSTArray<4, SamplerHandle> texSamplers(proc.numTextureSamplers()); in emitAndInstallPrimProc()
101 SkSTArray<2, TexelBufferHandle> texelBuffers(proc.numBuffers()); in emitAndInstallPrimProc()
102 SkSTArray<2, ImageStorageHandle> imageStorages(proc.numImageStorages()); in emitAndInstallPrimProc()
167 SkSTArray<4, SamplerHandle> textureSamplerArray(fp.numTextureSamplers()); in emitAndInstallFragProc()
168 SkSTArray<2, TexelBufferHandle> texelBufferArray(fp.numBuffers()); in emitAndInstallFragProc()
169 SkSTArray<2, ImageStorageHandle> imageStorageArray(fp.numImageStorages()); in emitAndInstallFragProc()
DGrGLSLProgramBuilder.h28 typedef SkSTArray<8, GrGLSLFragmentProcessor*, true> GrGLSLFragProcs;
188 SkSTArray<4, GrShaderVar> fTransformedCoordVars;
/external/skia/src/gpu/
DGrProgramDesc.h166 SkSTArray<kPreAllocSize, uint8_t, true>& key() { return fKey; } in key()
167 const SkSTArray<kPreAllocSize, uint8_t, true>& key() const { return fKey; } in key()
170 SkSTArray<kPreAllocSize, uint8_t, true> fKey;
DGrFragmentProcessor.h176 SkSTArray<4, const GrFragmentProcessor*, true> fFPStack;
330 SkSTArray<4, const GrCoordTransform*, true> fCoordTransforms;
336 SkSTArray<1, GrFragmentProcessor*, true> fChildProcessors;
DGrPaint.h174 SkSTArray<4, sk_sp<GrFragmentProcessor>> fColorFragmentProcessors;
175 SkSTArray<2, sk_sp<GrFragmentProcessor>> fCoverageFragmentProcessors;
DGrProcessor.h203 SkSTArray<4, const TextureSampler*, true> fTextureSamplers;
204 SkSTArray<1, const BufferAccess*, true> fBufferAccesses;
205 SkSTArray<1, const ImageStorageAccess*, true> fImageStorageAccesses;
DGrPathRendererChain.h54 SkSTArray<kPreAllocCount, sk_sp<GrPathRenderer>> fChain;
DGrTextureOpList.h69 SkSTArray<2, std::unique_ptr<GrOp>, true> fRecordedOps;
/external/skia/src/gpu/ops/
DGrMeshDrawOp.h87 SkSTArray<4, GrMesh> fMeshes;
88 SkSTArray<4, QueuedDraw, true> fQueuedDraws;
DGrDrawAtlasOp.h57 SkSTArray<1, Geometry, true> fGeoData;
/external/skia/gm/
Dimagescalealigned.cpp66 SkSTArray<3, sk_sp<SkImage>, true> fImages;
67 SkSTArray<3, SkScalar> fScales;
146 SkSTArray<2, ImageSet> fSets;
/external/skia/src/gpu/gl/
DGrGLPath.cpp106 SkSTArray<16, GrGLubyte, true> pathCommands(verbCnt); in init_path_object_for_general_path()
107 SkSTArray<16, GrGLfloat, true> pathCoords(minCoordCnt); in init_path_object_for_general_path()
227 SkSTArray<16, GrGLubyte, true> pathCommands(verbCnt); in InitPathObjectPathData()
228 SkSTArray<16, GrGLfloat, true> pathCoords(coordCnt); in InitPathObjectPathData()
DGrGLVertexArray.h85 SkSTArray<16, AttribArrayState, true> fAttribArrayStates;
/external/skia/src/shaders/gradients/
DSkTwoPointConicalGradient.cpp123 SkSTArray<8, SkColor> origColorsStorage(fColorCount); in onMakeColorSpace()
124 SkSTArray<8, SkScalar> origPosStorage(fColorCount); in onMakeColorSpace()
125 SkSTArray<8, SkColor> xformedColorsStorage(fColorCount); in onMakeColorSpace()
DSk4fGradientBase.h47 using BufferType = SkSTArray<8, Sk4fGradientInterval, true>;
/external/skia/samplecode/
DSampleCCPRGeometry.cpp73 SkSTArray<16, SkPoint> fGpuPoints;
74 SkSTArray<3, PrimitiveInstance> fGpuInstances;
166 SkSTArray<2, float> chops; in updateGpuData()
/external/skia/src/core/
DSkBitmapScaler.cpp130 SkSTArray<64, float, true> filterValuesArray; in computeFilters()
131 SkSTArray<64, SkConvolutionFilter1D::ConvolutionFixed, true> fixedFilterValuesArray; in computeFilters()
/external/skia/src/pathops/
DSkPathWriter.cpp226 SkSTArray<8, double, true> distances(entries); in assemble()
227 SkSTArray<8, int, true> sortedDist(entries); in assemble()
228 SkSTArray<8, int, true> distLookup(entries); in assemble()

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