Searched refs:StateSet (Results 1 – 6 of 6) sorted by relevance
6 import android.util.StateSet;38 stateListDrawable.addState(StateSet.WILD_CARD, drawable); in testAddDrawableWithWildCardState()41 Drawable drawableForState = shadow.getDrawableForState(StateSet.WILD_CARD); in testAddDrawableWithWildCardState()
5 import android.util.StateSet;50 if (stateSet == StateSet.WILD_CARD) { in createStateList()
172 typedef unordered_set<State*, StateHash> StateSet; typedef in re2::DFA174 typedef unordered_set<State*, StateHash, StateEqual> StateSet; typedef in re2::DFA363 StateSet state_cache_; // All States computed so far.743 StateSet::iterator it = state_cache_.find(&state); in CachedState()786 for (StateSet::iterator it = state_cache_.begin(); in ClearCache()1947 StateSet queued; in BuildAllStates()
249 typedef std::set<State> StateSet; typedef in __anon854ca2f30411::DFA250 StateSet states;568 DFA::StateSet::iterator SI = states.begin(); in writeTableAndAPI()
38 Mgr.StateSet.RemoveNode(s); in ProgramStateRelease()387 if (ProgramState *I = StateSet.FindNodeOrInsertPos(ID, InsertPos)) in getPersistentState()399 StateSet.InsertNode(newState, InsertPos); in getPersistentState()
463 llvm::FoldingSet<ProgramState> StateSet; variable