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Searched refs:Texture2DArray (Results 1 – 25 of 35) sorted by relevance

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/external/deqp/framework/opengl/
DgluTexture.hpp145 class Texture2DArray class
148Texture2DArray (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int…
149Texture2DArray (const RenderContext& context, deUint32 internalFormat, int width, int height, in…
150Texture2DArray (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, con…
151 ~Texture2DArray (void);
155 tcu::Texture2DArray& getRefTexture (void) { return m_refTexture; } in getRefTexture()
156 const tcu::Texture2DArray& getRefTexture (void) const { return m_refTexture; } in getRefTexture()
160 Texture2DArray (const Texture2DArray& other); // Not allowed!
161 Texture2DArray& operator= (const Texture2DArray& other); // Not allowed!
171 tcu::Texture2DArray m_refTexture;
DgluTexture.cpp495 Texture2DArray::Texture2DArray (const RenderContext& context, deUint32 format, deUint32 dataType, i… in Texture2DArray() function in glu::Texture2DArray
508 Texture2DArray::Texture2DArray (const RenderContext& context, deUint32 sizedFormat, int width, int … in Texture2DArray() function in glu::Texture2DArray
521 Texture2DArray::Texture2DArray (const RenderContext& context, const ContextInfo& contextInfo, int n… in Texture2DArray() function in glu::Texture2DArray
547 Texture2DArray::~Texture2DArray (void) in ~Texture2DArray()
553 void Texture2DArray::upload (void) in upload()
581 void Texture2DArray::loadCompressed (int numLevels, const tcu::CompressedTexture* levels, const tcu… in loadCompressed()
/external/deqp/modules/glshared/
DglsShaderRenderCase.hpp44 class Texture2DArray;
90 TextureBinding (const glu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler);
97 void setTexture (const glu::Texture2DArray* tex2DArray);
104 …const glu::Texture2DArray* get2DArray (void) const { DE_ASSERT(getType() == TYPE_2D_ARRAY); retu… in get2DArray()
114 const glu::Texture2DArray* tex2DArray;
136 const tcu::Texture2DArray* tex2DArray;
DglsFboUtil.cpp322 if (dynamic_cast<const Texture2DArray*>(&img) != DE_NULL) in glTarget()
384 else if (const Texture2DArray* t2a = dynamic_cast<const Texture2DArray*>(&cfg)) in glInit()
DglsFboUtil.hpp251 struct Texture2DArray : public TextureLayered struct
DglsShaderRenderCase.cpp83 TextureBinding::TextureBinding (const glu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler) in TextureBinding()
120 void TextureBinding::setTexture (const glu::Texture2DArray* tex2DArray) in setTexture()
/external/deqp/framework/common/
DtcuTexture.hpp963 class Texture2DArray : private TextureLevelPyramid class
966 Texture2DArray (const TextureFormat& format, int width, int height, int numLayers);
967 Texture2DArray (const Texture2DArray& other);
968 ~Texture2DArray (void);
990 Texture2DArray& operator= (const Texture2DArray& other);
1001 inline Vec4 Texture2DArray::sample (const Sampler& sampler, float s, float t, float r, float lod) c… in sample()
1006 inline Vec4 Texture2DArray::sampleOffset (const Sampler& sampler, float s, float t, float r, float … in sampleOffset()
1011 inline float Texture2DArray::sampleCompare (const Sampler& sampler, float ref, float s, float t, fl… in sampleCompare()
1016 inline float Texture2DArray::sampleCompareOffset (const Sampler& sampler, float ref, float s, float… in sampleCompareOffset()
1021 inline Vec4 Texture2DArray::gatherOffsets (const Sampler& sampler, float s, float t, float r, int c… in gatherOffsets()
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DtcuTexture.cpp3591 Texture2DArray::Texture2DArray (const TextureFormat& format, int width, int height, int numLayers) in Texture2DArray() function in tcu::Texture2DArray
3600 Texture2DArray::Texture2DArray (const Texture2DArray& other) in Texture2DArray() function in tcu::Texture2DArray
3609 Texture2DArray& Texture2DArray::operator= (const Texture2DArray& other) in operator =()
3624 Texture2DArray::~Texture2DArray (void) in ~Texture2DArray()
3628 void Texture2DArray::allocLevel (int levelNdx) in allocLevel()
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineImageUtil.hpp202 tcu::Texture2DArray m_texture;
212 virtual const tcu::Texture2DArray& getTexture (void) const;
213 virtual tcu::Texture2DArray& getTexture (void);
DvktPipelineImageSamplingInstance.cpp1063 template<> struct TexViewTraits<tcu::Texture2DArrayView> { typedef tcu::Texture2DArray TextureType;…
1106 tcu::Texture2DArray* createSkeletonClone<tcu::Texture2DArrayView> (tcu::TextureFormat format, const… in createSkeletonClone()
1108 return new tcu::Texture2DArray(format, level0.getWidth(), level0.getHeight(), level0.getDepth()); in createSkeletonClone()
/external/deqp/framework/opengl/simplereference/
DsglrShaderProgram.hpp41 class Texture2DArray;
213 const rc::Texture2DArray* tex2DArray;
DsglrReferenceContext.hpp218 class Texture2DArray : public Texture class
221 Texture2DArray (deUint32 name = 0);
222 virtual ~Texture2DArray (void);
804 void setTex2DArrayBinding (int unit, rc::Texture2DArray* tex2DArray);
829 rc::Texture2DArray* tex2DArrayBinding;
836 rc::Texture2DArray default2DArrayTex;
891 rc::Texture2DArray m_emptyTex2DArray;
DsglrReferenceContext.cpp547 void ReferenceContext::setTex2DArrayBinding (int unitNdx, Texture2DArray* texture) in setTex2DArrayBinding()
650 case GL_TEXTURE_2D_ARRAY: texObj = new Texture2DArray (texture); break; in bindTexture()
665 …case GL_TEXTURE_2D_ARRAY: setTex2DArrayBinding (unitNdx, static_cast<Texture2DArray*> (texObj));… in bindTexture()
1163Texture2DArray* texture = unit.tex2DArrayBinding ? unit.tex2DArrayBinding : &unit.default2DArrayTe… in texImage3D()
1384Texture2DArray& texture = unit.tex2DArrayBinding ? *unit.tex2DArrayBinding : unit.default2DArrayTe… in texSubImage3D()
1726Texture2DArray& texture = unit.tex2DArrayBinding ? *unit.tex2DArrayBinding : unit.default2DArrayTe… in texStorage3D()
2206 const Texture2DArray* tex2DArr = static_cast<const Texture2DArray*>(texture); in checkFramebufferStatus()
2352 level = dynamic_cast<Texture2DArray*>(texture)->getLevel(attachment.level); in getFboAttachment()
4474 rc::Texture2DArray* tex = DE_NULL; in drawWithReference()
5058 Texture2DArray::Texture2DArray (deUint32 name) in Texture2DArray() function in sglr::rc::Texture2DArray
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.hpp122 TextureBinding (const tcu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler);
135 …const tcu::Texture2DArray& get2DArray (void) const { DE_ASSERT(getType() == TYPE_2D_ARRAY && m… in get2DArray()
158 const tcu::Texture2DArray* tex2DArray;
185 const tcu::Texture2DArray* tex2DArray;
DvktShaderRenderTextureGatherTests.cpp416 static void swizzleTexture (tcu::Texture2DArray& dst, const tcu::Texture2DArray& src, const MaybeTe… in swizzleTexture()
418 dst = tcu::Texture2DArray(src.getFormat(), src.getWidth(), src.getHeight(), src.getNumLayers()); in swizzleTexture()
1885 tcu::Texture2DArray m_swizzledTexture;
1915 …MovePtr<tcu::Texture2DArray> texture = MovePtr<tcu::Texture2DArray>(new tcu::Texture2DArray(m_bas… in createTexture()
/external/deqp/modules/gles3/functional/
Des3fTextureShadowTests.cpp83 static void clampFloatingPointTexture (tcu::Texture2DArray& target) in clampFloatingPointTexture()
723 const glu::Texture2DArray* texture;
734 …FilterCase (const glu::Texture2DArray* tex_, float ref_, const tcu::Vec3& minCoord_, const tcu::Ve… in FilterCase()
743 glu::Texture2DArray* m_gradientTex;
744 glu::Texture2DArray* m_gridTex;
786 …m_gradientTex = new glu::Texture2DArray(m_context.getRenderContext(), m_format, m_width, m_height,… in init()
787 …m_gridTex = new glu::Texture2DArray(m_context.getRenderContext(), m_format, m_width, m_height, m_… in init()
855 const glu::Texture2DArray* tex = cases[caseNdx].texNdx > 0 ? m_gridTex : m_gradientTex; in init()
Des3fVertexTextureTests.cpp159 template <> struct TexTypeTcuClass<TEXTURETYPE_2D_ARRAY> { typedef tcu::Texture2DArray t; };
416 static inline IVec3 getTextureSize (const glu::Texture2DArray& tex) in getTextureSize()
418 const tcu::Texture2DArray& ref = tex.getRefTexture(); in getTextureSize()
456 static inline Vec4 sample (const tcu::Texture2DArray& tex, const Vec3& coord, float lod, const tcu:… in sample()
1156 glu::Texture2DArray* m_textures[2]; // 2 textures, a gradient texture and a grid texture.
1234 …m_textures[i] = new glu::Texture2DArray(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, te… in init()
1290 const tcu::Texture2DArray& refTexture = m_textures[textureNdx]->getRefTexture(); in calculateLod()
Des3fTextureUnitTests.cpp737 vector<tcu::Texture2DArray*> m_textures2dArray;
768 …for (vector<tcu::Texture2DArray*>::iterator i = m_textures2dArray.begin(); i != m_textures2dArray.… in deinit()
870 m_textures2dArray.push_back(new tcu::Texture2DArray(texFormat, texWidth, texHeight, texLayers)); in init()
1109 const tcu::Texture2DArray* texture = m_textures2dArray[ndx2dArray]; in upload2dArrayTexture()
Des3fTextureFilteringTests.cpp682 const glu::Texture2DArray* texture;
692 …FilterCase (const glu::Texture2DArray* tex_, const tcu::Vec2& lod_, const tcu::Vec2& offset_, cons… in FilterCase()
701 glu::Texture2DArray* m_gradientTex;
702 glu::Texture2DArray* m_gridTex;
743 …m_gradientTex = new glu::Texture2DArray(m_context.getRenderContext(), m_internalFormat, m_width, m… in init()
744 …m_gridTex = new glu::Texture2DArray(m_context.getRenderContext(), m_internalFormat, m_width, m_he… in init()
Des3fFboCompletenessTests.cpp293 texCfg = &builder.makeConfig<Texture2DArray>(); in build()
/external/swiftshader/src/OpenGL/libGLESv2/
DTexture.h327 class Texture2DArray : public Texture3D
330 explicit Texture2DArray(GLuint name);
336 ~Texture2DArray() override;
DTexture.cpp1899 Texture2DArray::Texture2DArray(GLuint name) : Texture3D(name) in Texture2DArray() function in es2::Texture2DArray
1903 Texture2DArray::~Texture2DArray() in ~Texture2DArray()
1907 GLenum Texture2DArray::getTarget() const in getTarget()
1912 void Texture2DArray::generateMipmaps() in generateMipmaps()
DContext.h54 class Texture2DArray; variable
650 Texture2DArray *getTexture2DArray() const;
739 gl::BindingPointer<Texture2DArray> mTexture2DArrayZero;
DResourceManager.cpp309 textureObject = new Texture2DArray(texture); in checkTextureAllocation()
/external/deqp/modules/gles31/functional/
Des31fTextureGatherTests.cpp371 static void swizzleTexture (tcu::Texture2DArray& dst, const tcu::Texture2DArray& src, const MaybeTe… in swizzleTexture()
373 dst = tcu::Texture2DArray(src.getFormat(), src.getWidth(), src.getHeight(), src.getNumLayers()); in swizzleTexture()
1747 MovePtr<glu::Texture2DArray> m_texture;
1748 tcu::Texture2DArray m_swizzledTexture;
1802 …m_texture = MovePtr<glu::Texture2DArray>(new glu::Texture2DArray(renderCtx, glu::getInternalFormat… in createAndUploadTexture()
1805 tcu::Texture2DArray& refTexture = m_texture->getRefTexture(); in createAndUploadTexture()

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