/external/deqp/framework/opengl/ |
D | gluTexture.hpp | 105 class TextureCube class 112 …TextureCube (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const… 113 TextureCube (const RenderContext& context, deUint32 format, deUint32 dataType, int size); 114 TextureCube (const RenderContext& context, deUint32 internalFormat, int size); 115 ~TextureCube (void); 119 tcu::TextureCube& getRefTexture (void) { return m_refTexture; } in getRefTexture() 120 const tcu::TextureCube& getRefTexture (void) const { return m_refTexture; } in getRefTexture() 123 …static TextureCube* create (const RenderContext& context, const ContextInfo& contextInfo, con… 124 …static TextureCube* create (const RenderContext& context, const ContextInfo& contextInfo, con… 127 TextureCube (const TextureCube& other); // Not allowed! [all …]
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D | gluTexture.cpp | 288 TextureCube::TextureCube (const RenderContext& context, const ContextInfo& contextInfo, int numLeve… in TextureCube() function in glu::TextureCube 316 TextureCube::TextureCube (const RenderContext& context, deUint32 format, deUint32 dataType, int siz… in TextureCube() function in glu::TextureCube 328 TextureCube::TextureCube (const RenderContext& context, deUint32 internalFormat, int size) in TextureCube() function in glu::TextureCube 340 TextureCube::~TextureCube (void) in ~TextureCube() 346 void TextureCube::upload (void) in upload() 375 void TextureCube::loadCompressed (int numLevels, const tcu::CompressedTexture* levels, const tcu::T… in loadCompressed() 405 TextureCube* TextureCube::create (const RenderContext& context, const ContextInfo& contextInfo, con… in create() 421 return new TextureCube(context, contextInfo, numLevels, &levels[0]); in create() 427 TextureCube* TextureCube::create (const RenderContext& context, const ContextInfo& contextInfo, con… in create() 436 return TextureCube::create(context, contextInfo, archive, numLevels, &charPtrs[0]); in create()
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D | gluTextureTestUtil.hpp | 373 …areGenMipmapResult (tcu::TestLog& log, const tcu::TextureCube& resultTexture, const tcu::TextureC…
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/external/deqp/modules/glshared/ |
D | glsRandomShaderCase.hpp | 68 void bindTexture (int unit, const glu::TextureCube* texCube); 71 std::vector<std::pair<int, const glu::TextureCube*> > getBindingsCube (void) const; 75 std::map<int, const glu::TextureCube*> m_texCube; 97 const glu::TextureCube* getTexCube (void); 112 glu::TextureCube* m_texCube;
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D | glsShaderRenderCase.hpp | 43 class TextureCube; 89 TextureBinding (const glu::TextureCube* texCube, const tcu::Sampler& sampler); 96 void setTexture (const glu::TextureCube* texCube); 103 …const glu::TextureCube* getCube (void) const { DE_ASSERT(getType() == TYPE_CUBE_MAP); return m… in getCube() 113 const glu::TextureCube* texCube; 135 const tcu::TextureCube* texCube;
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D | glsRandomShaderCase.cpp | 97 void TextureManager::bindTexture (int unit, const glu::TextureCube* texCube) in bindTexture() 110 inline vector<pair<int, const glu::TextureCube*> > TextureManager::getBindingsCube (void) const in getBindingsCube() 112 vector<pair<int, const glu::TextureCube*> > bindings; in getBindingsCube() 113 …for (map<int, const glu::TextureCube*>::const_iterator i = m_texCube.begin(); i != m_texCube.end()… in getBindingsCube() 317 const glu::TextureCube* RandomShaderCase::getTexCube (void) in getTexCube() 321 …m_texCube = new glu::TextureCube(m_renderCtx, TEXTURE_CUBE_FORMAT, TEXTURE_CUBE_DATA_TYPE, TEXTURE… in getTexCube() 518 vector<pair<int, const glu::TextureCube*> > texCubeBindings = m_texManager.getBindingsCube(); in iterate() 532 …for (vector<pair<int, const glu::TextureCube*> >::const_iterator i = texCubeBindings.begin(); i !=… in iterate() 535 const glu::TextureCube* texture = i->second; in iterate()
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/external/deqp/framework/randomshaders/ |
D | rsgSamplers.hpp | 68 SamplerCube (const tcu::TextureCube* texture, const tcu::Sampler& sampler) in SamplerCube() 80 const tcu::TextureCube* m_texture;
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D | rsgProgramExecutor.hpp | 49 …void setTexture (int samplerNdx, const tcu::TextureCube* texture, const tcu::Sampler& samp…
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureFilteringTests.cpp | 356 const glu::TextureCube* texture; 365 …FilterCase (const glu::TextureCube* tex_, const tcu::Vec2& bottomLeft_, const tcu::Vec2& topRight_) in FilterCase() 373 std::vector<glu::TextureCube*> m_textures; 428 …m_textures.push_back(glu::TextureCube::create(m_renderCtx, m_renderCtxInfo, m_testCtx.getArchive()… in init() 435 m_textures.push_back(new glu::TextureCube(m_renderCtx, m_format, m_dataType, m_width)); in init() 478 for (std::vector<glu::TextureCube*>::iterator i = m_textures.begin(); i != m_textures.end(); i++) in init() 484 const glu::TextureCube* tex0 = m_textures[0]; in init() 485 const glu::TextureCube* tex1 = m_textures.size() > 1 ? m_textures[1] : tex0; in init() 508 for (std::vector<glu::TextureCube*>::iterator i = m_textures.begin(); i != m_textures.end(); i++) in deinit()
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D | es2fTextureFormatTests.cpp | 229 glu::TextureCube* m_texture; 274 ? new TextureCube(m_renderCtx, m_format, m_dataType, m_width) // Implicit internal format. in init() 275 : new TextureCube(m_renderCtx, m_format, m_width); // Explicit internal format. in init() 517 glu::TextureCube* m_texture; 545 …m_texture = TextureCube::create(m_renderCtx, m_renderCtxInfo, m_testCtx.getArchive(), (int)m_filen… in init()
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D | es2fVertexTextureTests.cpp | 131 template <> struct TexTypeTcuClass<TEXTURETYPE_CUBE> { typedef tcu::TextureCube t; }; 327 static inline IVec2 getTextureSize (const glu::TextureCube& tex) in getTextureSize() 329 const tcu::TextureCube& ref = tex.getRefTexture(); in getTextureSize() 360 static inline Vec4 sample (const tcu::TextureCube& tex, const Vec3& coord, float lod, const tcu::S… in sample() 718 glu::TextureCube* m_textures[2]; // 2 textures, a gradient texture and a grid texture. 793 …m_textures[i] = new glu::TextureCube(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, texWi… in init() 862 const tcu::TextureCube& refTexture = m_textures[textureNdx]->getRefTexture(); in calculateLod()
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D | es2fTextureUnitTests.cpp | 575 vector<tcu::TextureCube*> m_texturesCube; 601 …for (vector<tcu::TextureCube*>::iterator i = m_texturesCube.begin(); i != m_texturesCube.end(); i+… in deinit() 681 …m_texturesCube.push_back(new tcu::TextureCube(glu::mapGLTransferFormat(params.format, params.dataT… in init() 875 const tcu::TextureCube* texture = m_texturesCube[ndxCube]; in render()
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D | es2fTextureSizeTests.cpp | 190 glu::TextureCube* m_texture; 221 m_texture = new TextureCube(m_renderCtx, m_format, m_dataType, m_width); in init()
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/external/deqp/framework/common/ |
D | tcuTexture.hpp | 790 class TextureCube class 793 TextureCube (const TextureFormat& format, int size); 794 TextureCube (const TextureCube& other); 795 ~TextureCube (void); 814 TextureCube& operator= (const TextureCube& other); 828 inline Vec4 TextureCube::sample (const Sampler& sampler, float s, float t, float p, float lod) const in sample() 833 inline float TextureCube::sampleCompare (const Sampler& sampler, float ref, float s, float t, float… in sampleCompare() 838 inline Vec4 TextureCube::gather (const Sampler& sampler, float s, float t, float r, int componentNd… in gather() 843 inline Vec4 TextureCube::gatherCompare (const Sampler& sampler, float ref, float s, float t, float … in gatherCompare()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineImageUtil.hpp | 245 tcu::TextureCube m_texture; 256 virtual const tcu::TextureCube& getTexture (void) const; 257 virtual tcu::TextureCube& getTexture (void);
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.hpp | 193 class TextureCube : public Texture class 196 TextureCube (deUint32 name = 0); 197 virtual ~TextureCube (void); 796 const rc::TextureCube& getTextureCube (int unitNdx) const; 803 void setTexCubeBinding (int unit, rc::TextureCube* texCube); 828 rc::TextureCube* texCubeBinding; 835 rc::TextureCube defaultCubeTex; 890 rc::TextureCube m_emptyTexCube;
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D | sglrShaderProgram.hpp | 40 class TextureCube; 212 const rc::TextureCube* texCube;
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D | sglrReferenceContext.cpp | 532 void ReferenceContext::setTexCubeBinding (int unitNdx, TextureCube* texture) in setTexCubeBinding() 649 case GL_TEXTURE_CUBE_MAP: texObj = new TextureCube (texture); break; in bindTexture() 664 …case GL_TEXTURE_CUBE_MAP: setTexCubeBinding (unitNdx, static_cast<TextureCube*> (texObj)); bre… in bindTexture() 1124 TextureCube* texture = unit.texCubeBinding ? unit.texCubeBinding : &unit.defaultCubeTex; in texImage3D() 1345 TextureCube& texture = unit.texCubeBinding ? *unit.texCubeBinding : unit.defaultCubeTex; in texSubImage3D() 1529 TextureCube* texture = unit.texCubeBinding ? unit.texCubeBinding : &unit.defaultCubeTex; in copyTexImage2D() 1627 TextureCube& texture = unit.texCubeBinding ? *unit.texCubeBinding : unit.defaultCubeTex; in copyTexSubImage2D() 1690 TextureCube& texture = unit.texCubeBinding ? *unit.texCubeBinding : unit.defaultCubeTex; in texStorage2D() 2196 const TextureCube* texCube = static_cast<const TextureCube*>(texture); in checkFramebufferStatus() 2344 …return dynamic_cast<TextureCube*>(texture)->getFace(attachment.level, texTargetToFace(attachment.t… in getFboAttachment() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.hpp | 120 TextureBinding (const tcu::TextureCube* texCube, const tcu::Sampler& sampler); 133 …const tcu::TextureCube& getCube (void) const { DE_ASSERT(getType() == TYPE_CUBE_MAP && m_bin… in getCube() 156 const tcu::TextureCube* texCube; 183 const tcu::TextureCube* texCube;
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/external/deqp/modules/gles2/accuracy/ |
D | es2aTextureFilteringTests.cpp | 346 std::vector<glu::TextureCube*> m_textures; 396 …m_textures.push_back(glu::TextureCube::create(m_renderCtx, m_renderCtxInfo, m_testCtx.getArchive()… in init() 403 m_textures.push_back(new glu::TextureCube(m_renderCtx, m_format, m_dataType, m_width)); in init() 446 for (std::vector<glu::TextureCube*>::iterator i = m_textures.begin(); i != m_textures.end(); i++) in init() 460 for (std::vector<glu::TextureCube*>::iterator i = m_textures.begin(); i != m_textures.end(); i++) in deinit() 470 const tcu::TextureCube& refTexture, in renderFaces()
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/external/deqp/modules/gles3/accuracy/ |
D | es3aTextureFilteringTests.cpp | 334 std::vector<glu::TextureCube*> m_textures; 383 …m_textures.push_back(glu::TextureCube::create(m_renderCtx, m_renderCtxInfo, m_testCtx.getArchive()… in init() 390 m_textures.push_back(new glu::TextureCube(m_renderCtx, m_internalFormat, m_width)); in init() 455 for (std::vector<glu::TextureCube*>::iterator i = m_textures.begin(); i != m_textures.end(); i++) in init() 469 for (std::vector<glu::TextureCube*>::iterator i = m_textures.begin(); i != m_textures.end(); i++) in deinit() 479 const tcu::TextureCube& refTexture, in renderFaces()
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureShadowTests.cpp | 90 static void clampFloatingPointTexture (tcu::TextureCube& target) in clampFloatingPointTexture() 430 const glu::TextureCube* texture; 441 …FilterCase (const glu::TextureCube* tex_, const float ref_, const tcu::Vec2& bottomLeft_, const tc… in FilterCase() 450 glu::TextureCube* m_gradientTex; 451 glu::TextureCube* m_gridTex; 493 m_gradientTex = new glu::TextureCube(m_context.getRenderContext(), m_format, m_size); in init() 494 m_gridTex = new glu::TextureCube(m_context.getRenderContext(), m_format, m_size); in init()
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D | es3fTextureFilteringTests.cpp | 372 const glu::TextureCube* texture; 381 …FilterCase (const glu::TextureCube* tex_, const tcu::Vec2& bottomLeft_, const tcu::Vec2& topRight_) in FilterCase() 389 std::vector<glu::TextureCube*> m_textures; 444 …m_textures.push_back(glu::TextureCube::create(m_renderCtx, m_renderCtxInfo, m_testCtx.getArchive()… in init() 451 m_textures.push_back(new glu::TextureCube(m_renderCtx, m_internalFormat, m_width)); in init() 493 for (std::vector<glu::TextureCube*>::iterator i = m_textures.begin(); i != m_textures.end(); i++) in init() 499 const glu::TextureCube* tex0 = m_textures[0]; in init() 500 const glu::TextureCube* tex1 = m_textures.size() > 1 ? m_textures[1] : tex0; in init() 535 for (std::vector<glu::TextureCube*>::iterator i = m_textures.begin(); i != m_textures.end(); i++) in deinit()
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D | es3fTextureSizeTests.cpp | 191 glu::TextureCube* m_texture; 222 m_texture = new TextureCube(m_renderCtx, m_format, m_dataType, m_width); in init()
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D | es3fTextureFormatTests.cpp | 246 glu::TextureCube* m_texture; 304 ? new glu::TextureCube(m_renderCtx, m_format, m_dataType, m_width) // Implicit internal format. in init() 305 : new glu::TextureCube(m_renderCtx, m_format, m_width); // Explicit internal format. in init() 891 glu::TextureCube* m_texture; 942 m_texture = new glu::TextureCube(m_renderCtx, m_renderCtxInfo, 1, &levels[0]); in init() 1144 glu::TextureCube* m_texture; 1172 …m_texture = glu::TextureCube::create(m_renderCtx, m_renderCtxInfo, m_testCtx.getArchive(), (int)m_… in init()
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