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1 /*-------------------------------------------------------------------------
2  * drawElements Quality Program OpenGL ES 2.0 Module
3  * -------------------------------------------------
4  *
5  * Copyright 2014 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief Texture size tests.
22  *//*--------------------------------------------------------------------*/
23 
24 #include "es2fTextureSizeTests.hpp"
25 #include "glsTextureTestUtil.hpp"
26 #include "gluTexture.hpp"
27 #include "gluStrUtil.hpp"
28 #include "gluTextureUtil.hpp"
29 #include "gluPixelTransfer.hpp"
30 #include "tcuTestLog.hpp"
31 #include "tcuTextureUtil.hpp"
32 
33 #include "glwEnums.hpp"
34 #include "glwFunctions.hpp"
35 
36 namespace deqp
37 {
38 namespace gles2
39 {
40 namespace Functional
41 {
42 
43 using tcu::TestLog;
44 using std::vector;
45 using std::string;
46 using tcu::Sampler;
47 using namespace glu;
48 using namespace gls::TextureTestUtil;
49 using namespace glu::TextureTestUtil;
50 
51 class Texture2DSizeCase : public tcu::TestCase
52 {
53 public:
54 							Texture2DSizeCase		(tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, bool mipmaps);
55 							~Texture2DSizeCase		(void);
56 
57 	void					init					(void);
58 	void					deinit					(void);
59 	IterateResult			iterate					(void);
60 
61 private:
62 							Texture2DSizeCase		(const Texture2DSizeCase& other);
63 	Texture2DSizeCase&		operator=				(const Texture2DSizeCase& other);
64 
65 	glu::RenderContext&		m_renderCtx;
66 
67 	deUint32				m_format;
68 	deUint32				m_dataType;
69 	int						m_width;
70 	int						m_height;
71 	bool					m_useMipmaps;
72 
73 	glu::Texture2D*			m_texture;
74 	TextureRenderer			m_renderer;
75 };
76 
Texture2DSizeCase(tcu::TestContext & testCtx,glu::RenderContext & renderCtx,const char * name,const char * description,deUint32 format,deUint32 dataType,int width,int height,bool mipmaps)77 Texture2DSizeCase::Texture2DSizeCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, bool mipmaps)
78 	: TestCase		(testCtx, name, description)
79 	, m_renderCtx	(renderCtx)
80 	, m_format		(format)
81 	, m_dataType	(dataType)
82 	, m_width		(width)
83 	, m_height		(height)
84 	, m_useMipmaps	(mipmaps)
85 	, m_texture		(DE_NULL)
86 	, m_renderer	(renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP)
87 {
88 }
89 
~Texture2DSizeCase(void)90 Texture2DSizeCase::~Texture2DSizeCase (void)
91 {
92 	Texture2DSizeCase::deinit();
93 }
94 
init(void)95 void Texture2DSizeCase::init (void)
96 {
97 	DE_ASSERT(!m_texture);
98 	m_texture = new Texture2D(m_renderCtx, m_format, m_dataType, m_width, m_height);
99 
100 	int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
101 
102 	// Fill levels.
103 	for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
104 	{
105 		m_texture->getRefTexture().allocLevel(levelNdx);
106 		tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(levelNdx), tcu::Vec4(-1.0f, -1.0f, -1.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f));
107 	}
108 }
109 
deinit(void)110 void Texture2DSizeCase::deinit (void)
111 {
112 	delete m_texture;
113 	m_texture = DE_NULL;
114 
115 	m_renderer.clear();
116 }
117 
iterate(void)118 Texture2DSizeCase::IterateResult Texture2DSizeCase::iterate (void)
119 {
120 	const glw::Functions&	gl				= m_renderCtx.getFunctions();
121 	TestLog&				log				= m_testCtx.getLog();
122 	RandomViewport			viewport		(m_renderCtx.getRenderTarget(), 128, 128, deStringHash(getName()));
123 	tcu::Surface			renderedFrame	(viewport.width, viewport.height);
124 	tcu::Surface			referenceFrame	(viewport.width, viewport.height);
125 	tcu::RGBA				threshold		= m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(7,7,7,7);
126 	deUint32				wrapS			= GL_CLAMP_TO_EDGE;
127 	deUint32				wrapT			= GL_CLAMP_TO_EDGE;
128 	deUint32				minFilter		= m_useMipmaps ? GL_NEAREST_MIPMAP_NEAREST : GL_NEAREST;
129 	deUint32				magFilter		= GL_NEAREST;
130 	vector<float>			texCoord;
131 
132 	computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f));
133 
134 	// Setup base viewport.
135 	gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height);
136 
137 	// Upload texture data to GL.
138 	m_texture->upload();
139 
140 	// Bind to unit 0.
141 	gl.activeTexture(GL_TEXTURE0);
142 	gl.bindTexture(GL_TEXTURE_2D, m_texture->getGLTexture());
143 
144 	gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S,		wrapS);
145 	gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T,		wrapT);
146 	gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,	minFilter);
147 	gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,	magFilter);
148 	GLU_EXPECT_NO_ERROR(gl.getError(), "Set texturing state");
149 
150 	// Draw.
151 	m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D);
152 	glu::readPixels(m_renderCtx, viewport.x, viewport.y, renderedFrame.getAccess());
153 
154 	// Compute reference.
155 	sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_2D, mapGLSampler(wrapS, wrapT, minFilter, magFilter)));
156 
157 	// Compare and log.
158 	bool isOk = compareImages(log, referenceFrame, renderedFrame, threshold);
159 
160 	m_testCtx.setTestResult(isOk ? QP_TEST_RESULT_PASS	: QP_TEST_RESULT_FAIL,
161 							isOk ? "Pass"				: "Image comparison failed");
162 
163 	return STOP;
164 }
165 
166 class TextureCubeSizeCase : public tcu::TestCase
167 {
168 public:
169 							TextureCubeSizeCase		(tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, bool mipmaps);
170 							~TextureCubeSizeCase	(void);
171 
172 	void					init					(void);
173 	void					deinit					(void);
174 	IterateResult			iterate					(void);
175 
176 private:
177 							TextureCubeSizeCase		(const TextureCubeSizeCase& other);
178 	TextureCubeSizeCase&	operator=				(const TextureCubeSizeCase& other);
179 
180 	bool					testFace				(tcu::CubeFace face);
181 
182 	glu::RenderContext&		m_renderCtx;
183 
184 	deUint32				m_format;
185 	deUint32				m_dataType;
186 	int						m_width;
187 	int						m_height;
188 	bool					m_useMipmaps;
189 
190 	glu::TextureCube*		m_texture;
191 	TextureRenderer			m_renderer;
192 
193 	int						m_curFace;
194 	bool					m_isOk;
195 };
196 
TextureCubeSizeCase(tcu::TestContext & testCtx,glu::RenderContext & renderCtx,const char * name,const char * description,deUint32 format,deUint32 dataType,int width,int height,bool mipmaps)197 TextureCubeSizeCase::TextureCubeSizeCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, bool mipmaps)
198 	: TestCase		(testCtx, name, description)
199 	, m_renderCtx	(renderCtx)
200 	, m_format		(format)
201 	, m_dataType	(dataType)
202 	, m_width		(width)
203 	, m_height		(height)
204 	, m_useMipmaps	(mipmaps)
205 	, m_texture		(DE_NULL)
206 	, m_renderer	(renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP)
207 	, m_curFace		(0)
208 	, m_isOk		(false)
209 {
210 }
211 
~TextureCubeSizeCase(void)212 TextureCubeSizeCase::~TextureCubeSizeCase (void)
213 {
214 	TextureCubeSizeCase::deinit();
215 }
216 
init(void)217 void TextureCubeSizeCase::init (void)
218 {
219 	DE_ASSERT(!m_texture);
220 	DE_ASSERT(m_width == m_height);
221 	m_texture = new TextureCube(m_renderCtx, m_format, m_dataType, m_width);
222 
223 	static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] =
224 	{
225 		{ tcu::Vec4(-1.0f, -1.0f, -1.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }, // negative x
226 		{ tcu::Vec4( 0.0f, -1.0f, -1.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }, // positive x
227 		{ tcu::Vec4(-1.0f,  0.0f, -1.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }, // negative y
228 		{ tcu::Vec4(-1.0f, -1.0f,  0.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }, // positive y
229 		{ tcu::Vec4(-1.0f, -1.0f, -1.0f, 0.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f) }, // negative z
230 		{ tcu::Vec4( 0.0f,  0.0f,  0.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }  // positive z
231 	};
232 
233 	int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
234 
235 	// Fill levels.
236 	for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
237 	{
238 		for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
239 		{
240 			m_texture->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx);
241 			fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), gradients[face][0], gradients[face][1]);
242 		}
243 	}
244 
245 	// Upload texture data to GL.
246 	m_texture->upload();
247 
248 	// Initialize iteration state.
249 	m_curFace	= 0;
250 	m_isOk		= true;
251 }
252 
deinit(void)253 void TextureCubeSizeCase::deinit (void)
254 {
255 	delete m_texture;
256 	m_texture = DE_NULL;
257 
258 	m_renderer.clear();
259 }
260 
testFace(tcu::CubeFace face)261 bool TextureCubeSizeCase::testFace (tcu::CubeFace face)
262 {
263 	const glw::Functions&	gl				= m_renderCtx.getFunctions();
264 	TestLog&				log				= m_testCtx.getLog();
265 	RandomViewport			viewport		(m_renderCtx.getRenderTarget(), 128, 128, deStringHash(getName())+(deUint32)face);
266 	tcu::Surface			renderedFrame	(viewport.width, viewport.height);
267 	tcu::Surface			referenceFrame	(viewport.width, viewport.height);
268 	tcu::RGBA				threshold		= m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(7,7,7,7);
269 	deUint32				wrapS			= GL_CLAMP_TO_EDGE;
270 	deUint32				wrapT			= GL_CLAMP_TO_EDGE;
271 	deUint32				minFilter		= m_useMipmaps ? GL_NEAREST_MIPMAP_NEAREST : GL_NEAREST;
272 	deUint32				magFilter		= GL_NEAREST;
273 	vector<float>			texCoord;
274 
275 	computeQuadTexCoordCube(texCoord, face);
276 
277 	// \todo [2011-10-28 pyry] Image set name / section?
278 	log << TestLog::Message << face << TestLog::EndMessage;
279 
280 	// Setup base viewport.
281 	gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height);
282 
283 	// Bind to unit 0.
284 	gl.activeTexture(GL_TEXTURE0);
285 	gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_texture->getGLTexture());
286 
287 	gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, wrapS);
288 	gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, wrapT);
289 	gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, minFilter);
290 	gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, magFilter);
291 	GLU_EXPECT_NO_ERROR(gl.getError(), "Set texturing state");
292 
293 	m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_CUBE);
294 	glu::readPixels(m_renderCtx, viewport.x, viewport.y, renderedFrame.getAccess());
295 
296 	// Compute reference.
297 	Sampler sampler = mapGLSampler(wrapS, wrapT, minFilter, magFilter);
298 	sampler.seamlessCubeMap = false;
299 	sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler));
300 
301 	// Compare and log.
302 	return compareImages(log, referenceFrame, renderedFrame, threshold);
303 }
304 
iterate(void)305 TextureCubeSizeCase::IterateResult TextureCubeSizeCase::iterate (void)
306 {
307 	// Execute test for all faces.
308 	if (!testFace((tcu::CubeFace)m_curFace))
309 		m_isOk = false;
310 
311 	m_curFace += 1;
312 
313 	if (m_curFace == tcu::CUBEFACE_LAST)
314 	{
315 		m_testCtx.setTestResult(m_isOk ? QP_TEST_RESULT_PASS	: QP_TEST_RESULT_FAIL,
316 								m_isOk ? "Pass"					: "Image comparison failed");
317 		return STOP;
318 	}
319 	else
320 		return CONTINUE;
321 }
322 
TextureSizeTests(Context & context)323 TextureSizeTests::TextureSizeTests (Context& context)
324 	: TestCaseGroup(context, "size", "Texture Size Tests")
325 {
326 }
327 
~TextureSizeTests(void)328 TextureSizeTests::~TextureSizeTests (void)
329 {
330 }
331 
init(void)332 void TextureSizeTests::init (void)
333 {
334 	struct
335 	{
336 		int	width;
337 		int	height;
338 	} sizes2D[] =
339 	{
340 		{   64,   64 }, // Spec-mandated minimum.
341 		{   65,   63 },
342 		{  512,  512 },
343 		{ 1024, 1024 },
344 		{ 2048, 2048 }
345 	};
346 
347 	struct
348 	{
349 		int	width;
350 		int	height;
351 	} sizesCube[] =
352 	{
353 		{  15,  15 },
354 		{  16,  16 }, // Spec-mandated minimum
355 		{  64,  64 },
356 		{ 128, 128 },
357 		{ 256, 256 },
358 		{ 512, 512 }
359 	};
360 
361 	struct
362 	{
363 		const char*	name;
364 		deUint32	format;
365 		deUint32	dataType;
366 	} formats[] =
367 	{
368 		{ "l8",			GL_LUMINANCE,		GL_UNSIGNED_BYTE },
369 		{ "rgba4444",	GL_RGBA,			GL_UNSIGNED_SHORT_4_4_4_4 },
370 		{ "rgb888",		GL_RGB,				GL_UNSIGNED_BYTE },
371 		{ "rgba8888",	GL_RGBA,			GL_UNSIGNED_BYTE }
372 	};
373 
374 	// 2D cases.
375 	tcu::TestCaseGroup* group2D = new tcu::TestCaseGroup(m_testCtx, "2d", "2D Texture Size Tests");
376 	addChild(group2D);
377 	for (int sizeNdx = 0; sizeNdx < DE_LENGTH_OF_ARRAY(sizes2D); sizeNdx++)
378 	{
379 		int		width	= sizes2D[sizeNdx].width;
380 		int		height	= sizes2D[sizeNdx].height;
381 		bool	isPOT	= deIsPowerOfTwo32(width) && deIsPowerOfTwo32(height);
382 
383 		for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(formats); formatNdx++)
384 		{
385 			for (int mipmap = 0; mipmap < (isPOT ? 2 : 1); mipmap++)
386 			{
387 				std::ostringstream name;
388 				name << width << "x" << height << "_" << formats[formatNdx].name << (mipmap ? "_mipmap" : "");
389 
390 				group2D->addChild(new Texture2DSizeCase(m_testCtx, m_context.getRenderContext(), name.str().c_str(), "",
391 														formats[formatNdx].format, formats[formatNdx].dataType,
392 														width, height, mipmap != 0));
393 			}
394 		}
395 	}
396 
397 	// Cubemap cases.
398 	tcu::TestCaseGroup* groupCube = new tcu::TestCaseGroup(m_testCtx, "cube", "Cubemap Texture Size Tests");
399 	addChild(groupCube);
400 	for (int sizeNdx = 0; sizeNdx < DE_LENGTH_OF_ARRAY(sizesCube); sizeNdx++)
401 	{
402 		int		width	= sizesCube[sizeNdx].width;
403 		int		height	= sizesCube[sizeNdx].height;
404 		bool	isPOT	= deIsPowerOfTwo32(width) && deIsPowerOfTwo32(height);
405 
406 		for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(formats); formatNdx++)
407 		{
408 			for (int mipmap = 0; mipmap < (isPOT ? 2 : 1); mipmap++)
409 			{
410 				std::ostringstream name;
411 				name << width << "x" << height << "_" << formats[formatNdx].name << (mipmap ? "_mipmap" : "");
412 
413 				groupCube->addChild(new TextureCubeSizeCase(m_testCtx, m_context.getRenderContext(), name.str().c_str(), "",
414 															formats[formatNdx].format, formats[formatNdx].dataType,
415 															width, height, mipmap != 0));
416 			}
417 		}
418 	}
419 }
420 
421 } // Functional
422 } // gles2
423 } // deqp
424