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Searched refs:TextureLayerAttachment (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/glshared/
DglsFboUtil.cpp439 else if (const TextureLayerAttachment* const lAtt = in attachAttachment()
440 dynamic_cast<const TextureLayerAttachment*>(&att)) in attachAttachment()
462 else if (const TextureLayerAttachment* const lAtt = in textureLayer()
463 dynamic_cast<const TextureLayerAttachment*>(&tAtt)) in textureLayer()
726 else if (const TextureLayerAttachment* const lAtt = in logAttachment()
727 dynamic_cast<const TextureLayerAttachment*>(tAtt)) in logAttachment()
DglsFboUtil.hpp292 struct TextureLayerAttachment : public TextureAttachment struct
294 TextureLayerAttachment (void) : layer(0) {} in TextureLayerAttachment() argument
/external/deqp/modules/gles3/functional/
Des3fFboCompletenessTests.cpp304 TextureLayerAttachment* att = &builder.makeConfig<TextureLayerAttachment>(); in build()