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Searched refs:TextureLayered (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/glshared/
DglsFboUtil.hpp241 struct TextureLayered : public Texture struct
243 TextureLayered (void) : numLayers(1) {} in TextureLayered() argument
247 struct Texture3D : public TextureLayered
251 struct Texture2DArray : public TextureLayered
DglsFboUtil.cpp343 static void glInitLayered (const TextureLayered& cfg, in glInitLayered()
478 if (const TextureLayered* const ltex = dynamic_cast<const TextureLayered*>(image)) in checkAttachmentCompleteness()
704 if (const TextureLayered* const lTex = dynamic_cast<const TextureLayered*>(&tex)) in logTexture()
/external/deqp/modules/gles3/functional/
Des3fFboCompletenessTests.cpp284 TextureLayered* texCfg = DE_NULL; in build()