Searched refs:UniqueContext (Results 1 – 12 of 12) sorted by relevance
/external/deqp/framework/egl/ |
D | egluUnique.hpp | 74 class UniqueContext class 77 UniqueContext (const eglw::Library& egl, eglw::EGLDisplay display, eglw::EGLContext context); 78 ~UniqueContext (void); 89 UniqueContext operator= (const UniqueContext&); 90 UniqueContext (const UniqueContext&);
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D | egluUnique.cpp | 68 UniqueContext::UniqueContext (const Library& egl, EGLDisplay display, EGLContext context) in UniqueContext() function in eglu::UniqueContext 75 UniqueContext::~UniqueContext (void) in ~UniqueContext() 81 UniqueContext::operator bool (void) const in operator bool()
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/external/deqp/modules/egl/ |
D | teglResizeTests.cpp | 81 using eglu::UniqueContext; 125 MovePtr<UniqueContext> m_context; 159 MovePtr<UniqueContext> context (new UniqueContext(egl, eglDisplay, eglContext)); in init()
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D | teglSurfacelessContextTests.cpp | 111 …eglu::UniqueContext context(egl, display, egl.createContext(display, config, EGL_NO_CONTEXT, apis[… in executeForConfig()
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D | teglThreadCleanUpTests.cpp | 109 …const eglu::UniqueContext context (m_egl, m_display, m_egl.createContext(m_display, m_config, EGL_… in run()
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D | teglRenderCase.cpp | 278 …eglu::UniqueContext context (egl, display, egl.createContext(display, config.config, EGL_NO_CONTEX… in executeForSurface()
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D | teglSwapBuffersTests.cpp | 295 eglu::UniqueContext context (egl, display, createGLES2Context(egl, display, config)); in executeForConfig()
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D | teglImageTests.cpp | 267 eglu::UniqueContext m_context;
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D | teglNativeColorMappingTests.cpp | 525 eglu::UniqueContext context (egl, display, createGLES2Context(egl, display, config)); in executeForConfig()
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D | teglNativeCoordMappingTests.cpp | 558 eglu::UniqueContext context (egl, display, createGLES2Context(egl, display, config)); in executeForConfig()
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D | teglCreateContextExtTests.cpp | 956 …eglu::UniqueContext context (egl, m_display, egl.createContext(m_display, config, EGL_NO_CONTEXT, … in executeForSurface()
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D | teglGetFrameTimestampsTests.cpp | 514 eglu::UniqueContext context (egl, display, createGLES2Context(egl, display, config)); in executeForConfig()
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