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1 /*-------------------------------------------------------------------------
2  * drawElements Quality Program EGL Module
3  * ---------------------------------------
4  *
5  * Copyright 2014 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief Tests for mapping client coordinates to native surface coordinates
22  *//*--------------------------------------------------------------------*/
23 
24 #include "teglNativeCoordMappingTests.hpp"
25 
26 #include "teglSimpleConfigCase.hpp"
27 
28 #include "tcuSurface.hpp"
29 #include "tcuTexture.hpp"
30 
31 #include "egluNativeDisplay.hpp"
32 #include "egluNativeWindow.hpp"
33 #include "egluNativePixmap.hpp"
34 #include "egluUnique.hpp"
35 #include "egluUtil.hpp"
36 
37 #include "eglwLibrary.hpp"
38 #include "eglwEnums.hpp"
39 
40 #include "gluDefs.hpp"
41 #include "glwFunctions.hpp"
42 #include "glwEnums.hpp"
43 
44 #include "tcuImageCompare.hpp"
45 #include "tcuTestLog.hpp"
46 #include "tcuTexture.hpp"
47 #include "tcuTextureUtil.hpp"
48 
49 #include "deUniquePtr.hpp"
50 #include "deStringUtil.hpp"
51 
52 #include "deThread.hpp"
53 #include "deMath.h"
54 
55 #include <vector>
56 #include <string>
57 
58 using tcu::TestLog;
59 using std::vector;
60 using std::string;
61 
62 using namespace eglw;
63 
64 namespace deqp
65 {
66 namespace egl
67 {
68 namespace
69 {
70 
createGLES2Context(const Library & egl,EGLDisplay display,EGLConfig config)71 EGLContext createGLES2Context (const Library& egl, EGLDisplay display, EGLConfig config)
72 {
73 	EGLContext		context			= EGL_NO_CONTEXT;
74 	const EGLint	attribList[]	=
75 	{
76 		EGL_CONTEXT_CLIENT_VERSION, 2,
77 		EGL_NONE
78 	};
79 
80 	EGLU_CHECK_CALL(egl, bindAPI(EGL_OPENGL_ES_API));
81 
82 	context = egl.createContext(display, config, EGL_NO_CONTEXT, attribList);
83 	EGLU_CHECK_MSG(egl, "eglCreateContext() failed");
84 	TCU_CHECK(context);
85 
86 	return context;
87 }
88 
createGLES2Program(const glw::Functions & gl,TestLog & log)89 deUint32 createGLES2Program (const glw::Functions& gl, TestLog& log)
90 {
91 	const char* const vertexShaderSource =
92 	"attribute highp vec2 a_pos;\n"
93 	"void main (void)\n"
94 	"{\n"
95 	"\tgl_Position = vec4(a_pos, 0.0, 1.0);\n"
96 	"}";
97 
98 	const char* const fragmentShaderSource =
99 	"void main (void)\n"
100 	"{\n"
101 	"\tgl_FragColor = vec4(1.0);\n"
102 	"}";
103 
104 	deUint32	program			= 0;
105 	deUint32	vertexShader	= 0;
106 	deUint32	fragmentShader	= 0;
107 
108 	deInt32		vertexCompileStatus;
109 	string		vertexInfoLog;
110 	deInt32		fragmentCompileStatus;
111 	string		fragmentInfoLog;
112 	deInt32		linkStatus;
113 	string		programInfoLog;
114 
115 	try
116 	{
117 		program			= gl.createProgram();
118 		vertexShader	= gl.createShader(GL_VERTEX_SHADER);
119 		fragmentShader	= gl.createShader(GL_FRAGMENT_SHADER);
120 
121 		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to create shaders and program");
122 
123 		gl.shaderSource(vertexShader, 1, &vertexShaderSource, DE_NULL);
124 		gl.compileShader(vertexShader);
125 		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup vertex shader");
126 
127 		gl.shaderSource(fragmentShader, 1, &fragmentShaderSource, DE_NULL);
128 		gl.compileShader(fragmentShader);
129 		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup fragment shader");
130 
131 		{
132 			deInt32		infoLogLength = 0;
133 
134 			gl.getShaderiv(vertexShader, GL_COMPILE_STATUS, &vertexCompileStatus);
135 			gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &infoLogLength);
136 
137 			vertexInfoLog.resize(infoLogLength, '\0');
138 
139 			gl.getShaderInfoLog(vertexShader, (glw::GLsizei)vertexInfoLog.length(), &infoLogLength, &(vertexInfoLog[0]));
140 			GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get vertex shader compile info");
141 
142 			vertexInfoLog.resize(infoLogLength);
143 		}
144 
145 		{
146 			deInt32		infoLogLength = 0;
147 
148 			gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &fragmentCompileStatus);
149 			gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &infoLogLength);
150 
151 			fragmentInfoLog.resize(infoLogLength, '\0');
152 
153 			gl.getShaderInfoLog(fragmentShader, (glw::GLsizei)fragmentInfoLog.length(), &infoLogLength, &(fragmentInfoLog[0]));
154 			GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get fragment shader compile info");
155 
156 			fragmentInfoLog.resize(infoLogLength);
157 		}
158 
159 		gl.attachShader(program, vertexShader);
160 		gl.attachShader(program, fragmentShader);
161 		gl.linkProgram(program);
162 		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup program");
163 
164 		{
165 			deInt32		infoLogLength = 0;
166 
167 			gl.getProgramiv(program, GL_LINK_STATUS, &linkStatus);
168 			gl.getProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLength);
169 
170 			programInfoLog.resize(infoLogLength, '\0');
171 
172 			gl.getProgramInfoLog(program, (glw::GLsizei)programInfoLog.length(), &infoLogLength, &(programInfoLog[0]));
173 			GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to get program link info");
174 
175 			programInfoLog.resize(infoLogLength);
176 		}
177 
178 		if (linkStatus == 0 || vertexCompileStatus == 0 || fragmentCompileStatus == 0)
179 		{
180 
181 			log.startShaderProgram(linkStatus != 0, programInfoLog.c_str());
182 
183 			log << TestLog::Shader(QP_SHADER_TYPE_VERTEX, vertexShaderSource, vertexCompileStatus != 0, vertexInfoLog);
184 			log << TestLog::Shader(QP_SHADER_TYPE_FRAGMENT, fragmentShaderSource, fragmentCompileStatus != 0, fragmentInfoLog);
185 
186 			log.endShaderProgram();
187 		}
188 
189 		gl.deleteShader(vertexShader);
190 		gl.deleteShader(fragmentShader);
191 		GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to delete shaders");
192 
193 		TCU_CHECK(linkStatus != 0 && vertexCompileStatus != 0 && fragmentCompileStatus != 0);
194 	}
195 	catch (...)
196 	{
197 		if (program)
198 			gl.deleteProgram(program);
199 
200 		if (vertexShader)
201 			gl.deleteShader(vertexShader);
202 
203 		if (fragmentShader)
204 			gl.deleteShader(fragmentShader);
205 
206 		throw;
207 	}
208 
209 	return program;
210 }
211 
clear(const glw::Functions & gl,const tcu::Vec4 & color,int x,int y,int width,int height)212 void clear (const glw::Functions& gl, const tcu::Vec4& color, int x, int y, int width, int height)
213 {
214 	gl.enable(GL_SCISSOR_TEST);
215 	gl.scissor(x, y, width, height);
216 	gl.clearColor(color.x(), color.y(), color.z(), color.w());
217 	gl.clear(GL_COLOR_BUFFER_BIT);
218 	GLU_EXPECT_NO_ERROR(gl.getError(), "Color clear failed");
219 }
220 
toGLCoord(int width,int height,int x,int y)221 tcu::Vec2 toGLCoord (int width, int height, int x, int y)
222 {
223 	const float xf = ((2.0f * float(x)) / (float)width)  - 1.0f;
224 	const float yf = ((2.0f * float(y)) / (float)height) - 1.0f;
225 
226 	return tcu::Vec2(xf, yf);
227 }
228 
render(const glw::Functions & gl,deUint32 program,int targetWidth,int targetHeight,int x,int y,int width,int height)229 void render (const glw::Functions& gl, deUint32 program, int targetWidth, int targetHeight, int x, int y, int width, int height)
230 {
231 	const tcu::Vec2 positions[] =
232 	{
233 		toGLCoord(targetWidth, targetHeight, x,			y),
234 		toGLCoord(targetWidth, targetHeight, x+width,	y),
235 		toGLCoord(targetWidth, targetHeight, x+width,	y+height),
236 
237 		toGLCoord(targetWidth, targetHeight, x+width,	y+height),
238 		toGLCoord(targetWidth, targetHeight, x,			y+height),
239 		toGLCoord(targetWidth, targetHeight, x,			y)
240 	};
241 
242 	deUint32 posLocation;
243 
244 	gl.useProgram(program);
245 	posLocation	= gl.getAttribLocation(program, "a_pos");
246 	gl.enableVertexAttribArray(posLocation);
247 	gl.vertexAttribPointer(posLocation, 2, GL_FLOAT, GL_FALSE, 0, positions);
248 	GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup shader program for rendering");
249 
250 	gl.viewport(0, 0, targetWidth, targetHeight);
251 	gl.drawArrays(GL_TRIANGLES, 0, 6);
252 	GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to render");
253 }
254 
compareColor(const tcu::Vec4 & a,const tcu::Vec4 & b)255 bool compareColor (const tcu::Vec4& a, const tcu::Vec4& b)
256 {
257 	const float threshold = 0.005f;
258 
259 	return deFloatAbs(a.x() - b.x()) < threshold &&  deFloatAbs(a.y() - b.y()) < threshold && deFloatAbs(a.z() - b.z()) < threshold && deFloatAbs(a.w() - b.w()) < threshold;
260 }
261 
validate(TestLog & log,const tcu::TextureLevel & result,int rectX,int rectY,int rectW,int rectH)262 bool validate (TestLog& log, const tcu::TextureLevel& result, int rectX, int rectY, int rectW, int rectH)
263 {
264 	const tcu::Vec4		black		(0.0f, 0.0f, 0.0f, 1.0f);
265 	const tcu::Vec4		white		(1.0f, 1.0f, 1.0f, 1.0f);
266 	tcu::Surface		errorMask	(result.getWidth(), result.getHeight());
267 	bool				isOk		= true;
268 
269 	for (int y = 0; y < result.getHeight(); y++)
270 	{
271 		for (int x = 0; x < result.getWidth(); x++)
272 		{
273 			const tcu::Vec4 resultColor = result.getAccess().getPixel(x, y);
274 
275 			if (x > rectX && x < rectX + rectW - 1 && y > rectY && y < rectY + rectH - 1)
276 			{
277 				if (!compareColor(resultColor, white))
278 				{
279 					errorMask.setPixel(x, y, tcu::RGBA(255, 0, 0, 255));
280 					isOk = false;
281 				}
282 				else
283 					errorMask.setPixel(x, y, tcu::RGBA(0, 255, 0, 255));
284 			}
285 			else if (x < rectX-1 || x > rectX + rectW || y < rectY-1 || y > rectY + rectH)
286 			{
287 				if (!compareColor(resultColor, black))
288 				{
289 					errorMask.setPixel(x, y, tcu::RGBA(255, 0, 0, 255));
290 					isOk = false;
291 				}
292 				else
293 					errorMask.setPixel(x, y, tcu::RGBA(0, 255, 0, 255));
294 			}
295 			else
296 			{
297 				// Pixel is close to edge of reference rectangle
298 
299 				if (!compareColor(resultColor, black) && !compareColor(resultColor, white))
300 				{
301 					errorMask.setPixel(x, y, tcu::RGBA(255, 0, 0, 255));
302 					isOk = false;
303 				}
304 				else
305 					errorMask.setPixel(x, y, tcu::RGBA(0, 255, 0, 255));
306 			}
307 		}
308 	}
309 
310 	log << TestLog::Image("Result", "Result of rendering", result.getAccess());
311 
312 	if (!isOk)
313 		log << TestLog::Image("Error Mask", "Error Mask", errorMask.getAccess());
314 
315 	return isOk;
316 }
317 
318 class NativeCoordMappingCase : public SimpleConfigCase
319 {
320 public:
321 	enum NativeType
322 	{
323 		NATIVETYPE_WINDOW = 0,
324 		NATIVETYPE_PIXMAP,
325 		NATIVETYPE_PBUFFER_COPY_TO_PIXMAP
326 	};
327 
328 				NativeCoordMappingCase	(EglTestContext& eglTestCtx, const char* name, const char* description, bool render, NativeType nativeType, const eglu::FilterList& filters);
329 				~NativeCoordMappingCase	(void);
330 
331 private:
332 	void		executeForConfig		(EGLDisplay display, EGLConfig config);
333 
334 	NativeType	m_nativeType;
335 	bool		m_render;
336 };
337 
NativeCoordMappingCase(EglTestContext & eglTestCtx,const char * name,const char * description,bool render,NativeType nativeType,const eglu::FilterList & filters)338 NativeCoordMappingCase::NativeCoordMappingCase (EglTestContext& eglTestCtx, const char* name, const char* description, bool render, NativeType nativeType, const eglu::FilterList& filters)
339 	: SimpleConfigCase	(eglTestCtx, name, description, filters)
340 	, m_nativeType		(nativeType)
341 	, m_render			(render)
342 {
343 }
344 
~NativeCoordMappingCase(void)345 NativeCoordMappingCase::~NativeCoordMappingCase	(void)
346 {
347 	deinit();
348 }
349 
logConfigInfo(TestLog & log,const Library & egl,EGLDisplay display,EGLConfig config,NativeCoordMappingCase::NativeType nativeType,int waitFrames)350 void logConfigInfo (TestLog& log, const Library& egl, EGLDisplay display, EGLConfig config, NativeCoordMappingCase::NativeType nativeType, int waitFrames)
351 {
352 	log << TestLog::Message << "EGL_RED_SIZE: "		<< eglu::getConfigAttribInt(egl, display, config, EGL_RED_SIZE)		<< TestLog::EndMessage;
353 	log << TestLog::Message << "EGL_GREEN_SIZE: "	<< eglu::getConfigAttribInt(egl, display, config, EGL_GREEN_SIZE)	<< TestLog::EndMessage;
354 	log << TestLog::Message << "EGL_BLUE_SIZE: "	<< eglu::getConfigAttribInt(egl, display, config, EGL_BLUE_SIZE)	<< TestLog::EndMessage;
355 	log << TestLog::Message << "EGL_ALPHA_SIZE: "	<< eglu::getConfigAttribInt(egl, display, config, EGL_ALPHA_SIZE)	<< TestLog::EndMessage;
356 	log << TestLog::Message << "EGL_DEPTH_SIZE: "	<< eglu::getConfigAttribInt(egl, display, config, EGL_DEPTH_SIZE)	<< TestLog::EndMessage;
357 	log << TestLog::Message << "EGL_STENCIL_SIZE: "	<< eglu::getConfigAttribInt(egl, display, config, EGL_STENCIL_SIZE)	<< TestLog::EndMessage;
358 	log << TestLog::Message << "EGL_SAMPLES: "		<< eglu::getConfigAttribInt(egl, display, config, EGL_SAMPLES)		<< TestLog::EndMessage;
359 
360 	if (nativeType == NativeCoordMappingCase::NATIVETYPE_WINDOW)
361 		log << TestLog::Message << "Waiting " << waitFrames * 16 << "ms after eglSwapBuffers() and glFinish() for frame to become visible" << TestLog::EndMessage;
362 }
363 
testNativeWindow(TestLog & log,eglu::NativeDisplay & nativeDisplay,eglu::NativeWindow & nativeWindow,EGLDisplay display,EGLContext context,EGLConfig config,const glw::Functions & gl,bool renderColor,int waitFrames)364 bool testNativeWindow (TestLog& log, eglu::NativeDisplay& nativeDisplay, eglu::NativeWindow& nativeWindow, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, int waitFrames)
365 {
366 	const int			rectX		= 8;
367 	const int			rectY		= 16;
368 	const int			rectW		= 64;
369 	const int			rectH		= 72;
370 
371 	const Library&		egl			= nativeDisplay.getLibrary();
372 	const tcu::IVec2	screenSize	= nativeWindow.getScreenSize();
373 	eglu::UniqueSurface	surface		(egl, display, eglu::createWindowSurface(nativeDisplay, nativeWindow, display, config, DE_NULL));
374 	const tcu::IVec2	surfaceSize = eglu::getSurfaceSize(egl, display, *surface);
375 	deUint32			program		= 0;
376 	bool				isOk		= true;
377 	tcu::TextureLevel	result;
378 
379 	try
380 	{
381 		EGLU_CHECK_CALL(egl, makeCurrent(display, *surface, *surface, context));
382 
383 		if (renderColor)
384 			program = createGLES2Program(gl, log);
385 
386 		clear(gl, tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f), 0, 0, surfaceSize.x(), surfaceSize.y());
387 
388 		if (renderColor)
389 			render(gl, program, surfaceSize.x(), surfaceSize.y(), rectX, rectY, rectW, rectH);
390 		else
391 			clear(gl, tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f), rectX, rectY, rectW, rectH);
392 
393 		EGLU_CHECK_CALL(egl, swapBuffers(display, *surface));
394 		EGLU_CHECK_CALL(egl, waitClient());
395 		deSleep(waitFrames*16);
396 		nativeWindow.readScreenPixels(&result);
397 
398 		if (!validate(log, result, rectX, screenSize.y() - rectY - rectH, rectW, rectH))
399 			isOk = false;
400 
401 		EGLU_CHECK_CALL(egl, makeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
402 	}
403 	catch (...)
404 	{
405 		if (program)
406 			gl.deleteProgram(program);
407 		throw;
408 	}
409 
410 	return isOk;
411 }
412 
testNativePixmap(TestLog & log,eglu::NativeDisplay & nativeDisplay,eglu::NativePixmap & nativePixmap,int width,int height,EGLDisplay display,EGLContext context,EGLConfig config,const glw::Functions & gl,bool renderColor)413 bool testNativePixmap (TestLog& log, eglu::NativeDisplay& nativeDisplay, eglu::NativePixmap& nativePixmap, int width, int height, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor)
414 {
415 	const int			rectX		= 8;
416 	const int			rectY		= 16;
417 	const int			rectW		= 64;
418 	const int			rectH		= 72;
419 
420 	const Library&		egl			= nativeDisplay.getLibrary();
421 	eglu::UniqueSurface	surface		(egl, display, eglu::createPixmapSurface(nativeDisplay, nativePixmap, display, config, DE_NULL));
422 	deUint32			program		= 0;
423 	bool				isOk		= true;
424 	tcu::TextureLevel	result;
425 
426 	try
427 	{
428 		EGLU_CHECK_CALL(egl, makeCurrent(display, *surface, *surface, context));
429 
430 		if (renderColor)
431 			program = createGLES2Program(gl, log);
432 
433 		clear(gl, tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f), 0, 0, width, height);
434 
435 		if (renderColor)
436 			render(gl, program, width, height, rectX, rectY, rectW, rectH);
437 		else
438 			clear(gl, tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f), rectX, rectY, rectW, rectH);
439 
440 		EGLU_CHECK_CALL(egl, waitClient());
441 		nativePixmap.readPixels(&result);
442 
443 		if (!validate(log, result, rectX, height - 1 - rectY - rectH, rectW, rectH))
444 			isOk = false;
445 
446 		EGLU_CHECK_CALL(egl, makeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
447 	}
448 	catch (...)
449 	{
450 		if (program)
451 			gl.deleteProgram(program);
452 		throw;
453 	}
454 
455 	return isOk;
456 }
457 
testNativePixmapCopy(TestLog & log,const Library & egl,eglu::NativePixmap & nativePixmap,int width,int height,EGLDisplay display,EGLContext context,EGLConfig config,const glw::Functions & gl,bool renderColor)458 bool testNativePixmapCopy (TestLog& log, const Library& egl, eglu::NativePixmap& nativePixmap, int width, int height, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor)
459 {
460 	const int			rectX		= 8;
461 	const int			rectY		= 16;
462 	const int			rectW		= 64;
463 	const int			rectH		= 72;
464 
465 	eglu::UniqueSurface	surface		(egl, display, egl.createPbufferSurface(display, config, DE_NULL));
466 	deUint32			program		= 0;
467 	bool				isOk		= true;
468 	tcu::TextureLevel	result;
469 
470 	try
471 	{
472 		EGLU_CHECK_CALL(egl, makeCurrent(display, *surface, *surface, context));
473 
474 		if (renderColor)
475 			program = createGLES2Program(gl, log);
476 
477 		clear(gl, tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f), 0, 0, width, height);
478 
479 		if (renderColor)
480 			render(gl, program, width, height, rectX, rectY, rectW, rectH);
481 		else
482 			clear(gl, tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f), rectX, rectY, rectW, rectH);
483 
484 		EGLU_CHECK_CALL(egl, copyBuffers(display, *surface, nativePixmap.getLegacyNative()));
485 		EGLU_CHECK_CALL(egl, waitClient());
486 		nativePixmap.readPixels(&result);
487 
488 		if (!validate(log, result, rectX, height - 1 - rectY, rectW, rectH))
489 			isOk = false;
490 
491 		EGLU_CHECK_CALL(egl, makeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
492 	}
493 	catch (...)
494 	{
495 		if (program)
496 			gl.deleteProgram(program);
497 		throw;
498 	}
499 
500 	return isOk;
501 }
502 
executeForConfig(EGLDisplay display,EGLConfig config)503 void NativeCoordMappingCase::executeForConfig (EGLDisplay display, EGLConfig config)
504 {
505 	const Library&						egl				= m_eglTestCtx.getLibrary();
506 	const string						configIdStr		(de::toString(eglu::getConfigAttribInt(egl, display, config, EGL_CONFIG_ID)));
507 	tcu::ScopedLogSection				logSection		(m_testCtx.getLog(), ("Config ID " + configIdStr).c_str(), ("Config ID " + configIdStr).c_str());
508 	const int							waitFrames		= 5;
509 	const int							width			= 128;
510 	const int							height			= 128;
511 	const eglu::NativeWindowFactory*	windowFactory;
512 	const eglu::NativePixmapFactory*	pixmapFactory;
513 
514 	logConfigInfo(m_testCtx.getLog(), egl, display, config, m_nativeType, waitFrames);
515 
516 	try
517 	{
518 		windowFactory = &eglu::selectNativeWindowFactory(m_eglTestCtx.getNativeDisplayFactory(), m_testCtx.getCommandLine());
519 
520 		if ((windowFactory->getCapabilities() & eglu::NativeWindow::CAPABILITY_READ_SCREEN_PIXELS) == 0)
521 			TCU_THROW(NotSupportedError, "Native window doesn't support readPixels()");
522 	}
523 	catch (const tcu::NotSupportedError&)
524 	{
525 		if (m_nativeType == NATIVETYPE_WINDOW)
526 			throw;
527 		else
528 			windowFactory = DE_NULL;
529 	}
530 
531 	try
532 	{
533 		pixmapFactory = &eglu::selectNativePixmapFactory(m_eglTestCtx.getNativeDisplayFactory(), m_testCtx.getCommandLine());
534 
535 		if (m_nativeType == NATIVETYPE_PIXMAP)
536 		{
537 			if ((pixmapFactory->getCapabilities() & eglu::NativePixmap::CAPABILITY_READ_PIXELS) == 0)
538 				TCU_THROW(NotSupportedError, "Native pixmap doesn't support readPixels()");
539 		}
540 		else if (m_nativeType == NATIVETYPE_PBUFFER_COPY_TO_PIXMAP)
541 		{
542 			if ((pixmapFactory->getCapabilities() & eglu::NativePixmap::CAPABILITY_READ_PIXELS) == 0 ||
543 				(pixmapFactory->getCapabilities() & eglu::NativePixmap::CAPABILITY_CREATE_SURFACE_LEGACY) == 0)
544 				TCU_THROW(NotSupportedError, "Native pixmap doesn't support readPixels() or legacy create surface");
545 		}
546 	}
547 	catch (const tcu::NotSupportedError&)
548 	{
549 		if (m_nativeType == NATIVETYPE_PIXMAP || m_nativeType == NATIVETYPE_PBUFFER_COPY_TO_PIXMAP)
550 			throw;
551 		else
552 			pixmapFactory = DE_NULL;
553 	}
554 
555 	DE_ASSERT(m_nativeType != NATIVETYPE_WINDOW || windowFactory);
556 	DE_ASSERT((m_nativeType != NATIVETYPE_PIXMAP && m_nativeType != NATIVETYPE_PBUFFER_COPY_TO_PIXMAP) || pixmapFactory);
557 
558 	eglu::UniqueContext		context		(egl, display, createGLES2Context(egl, display, config));
559 	glw::Functions			gl;
560 
561 	m_eglTestCtx.initGLFunctions(&gl, glu::ApiType::es(2,0));
562 
563 	switch (m_nativeType)
564 	{
565 		case NATIVETYPE_WINDOW:
566 		{
567 			de::UniquePtr<eglu::NativeWindow>	nativeWindow	(windowFactory->createWindow(&m_eglTestCtx.getNativeDisplay(), display, config, DE_NULL, eglu::WindowParams(width, height, eglu::WindowParams::VISIBILITY_VISIBLE)));
568 
569 			if (!testNativeWindow(m_testCtx.getLog(), m_eglTestCtx.getNativeDisplay(), *nativeWindow, display, *context, config, gl, m_render, waitFrames))
570 				m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered");
571 
572 			break;
573 		}
574 
575 		case NATIVETYPE_PIXMAP:
576 		{
577 			de::UniquePtr<eglu::NativePixmap> nativePixmap		(pixmapFactory->createPixmap(&m_eglTestCtx.getNativeDisplay(), display, config, DE_NULL, width, height));
578 
579 			if (!testNativePixmap(m_testCtx.getLog(), m_eglTestCtx.getNativeDisplay(), *nativePixmap, width, height, display, *context, config, gl, m_render))
580 				m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered");
581 
582 			break;
583 		}
584 
585 		case NATIVETYPE_PBUFFER_COPY_TO_PIXMAP:
586 		{
587 			de::UniquePtr<eglu::NativePixmap> nativePixmap		(pixmapFactory->createPixmap(&m_eglTestCtx.getNativeDisplay(), display, config, DE_NULL, width, height));
588 
589 			if (!testNativePixmapCopy(m_testCtx.getLog(), egl, *nativePixmap, width, height, display, *context, config, gl, m_render))
590 				m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid color rendered");
591 
592 			break;
593 		}
594 
595 		default:
596 			DE_ASSERT(DE_FALSE);
597 	}
598 }
599 
600 template <deUint32 Type>
surfaceType(const eglu::CandidateConfig & c)601 static bool surfaceType (const eglu::CandidateConfig& c)
602 {
603 	return (c.surfaceType() & Type) == Type;
604 }
605 
addTestGroups(EglTestContext & eglTestCtx,TestCaseGroup * group,NativeCoordMappingCase::NativeType type)606 void addTestGroups (EglTestContext& eglTestCtx, TestCaseGroup* group, NativeCoordMappingCase::NativeType type)
607 {
608 	eglu::FilterList baseFilters;
609 
610 	switch (type)
611 	{
612 		case NativeCoordMappingCase::NATIVETYPE_WINDOW:
613 			baseFilters << surfaceType<EGL_WINDOW_BIT>;
614 			break;
615 
616 		case NativeCoordMappingCase::NATIVETYPE_PIXMAP:
617 			baseFilters << surfaceType<EGL_PIXMAP_BIT>;
618 			break;
619 
620 		case NativeCoordMappingCase::NATIVETYPE_PBUFFER_COPY_TO_PIXMAP:
621 			baseFilters << surfaceType<EGL_PBUFFER_BIT>;
622 			break;
623 
624 		default:
625 			DE_ASSERT(DE_FALSE);
626 	}
627 
628 	vector<NamedFilterList> filterLists;
629 	getDefaultFilterLists(filterLists, baseFilters);
630 
631 	for (vector<NamedFilterList>::iterator i = filterLists.begin(); i != filterLists.end(); i++)
632 	{
633 		group->addChild(new NativeCoordMappingCase(eglTestCtx, (string(i->getName()) + "_clear").c_str(), i->getDescription(), false, type, *i));
634 		group->addChild(new NativeCoordMappingCase(eglTestCtx, (string(i->getName()) + "_render").c_str(), i->getDescription(), true, type, *i));
635 	}
636 }
637 
638 } // anonymous
639 
NativeCoordMappingTests(EglTestContext & eglTestCtx)640 NativeCoordMappingTests::NativeCoordMappingTests (EglTestContext& eglTestCtx)
641 	: TestCaseGroup(eglTestCtx, "native_coord_mapping", "Tests for mapping client coordinates to native surface")
642 {
643 }
644 
init(void)645 void NativeCoordMappingTests::init (void)
646 {
647 	{
648 		TestCaseGroup* windowGroup = new TestCaseGroup(m_eglTestCtx, "native_window", "Tests for mapping client color to native window");
649 		addTestGroups(m_eglTestCtx, windowGroup, NativeCoordMappingCase::NATIVETYPE_WINDOW);
650 		addChild(windowGroup);
651 	}
652 
653 	{
654 		TestCaseGroup* pixmapGroup = new TestCaseGroup(m_eglTestCtx, "native_pixmap", "Tests for mapping client color to native pixmap");
655 		addTestGroups(m_eglTestCtx, pixmapGroup, NativeCoordMappingCase::NATIVETYPE_PIXMAP);
656 		addChild(pixmapGroup);
657 	}
658 
659 	{
660 		TestCaseGroup* pbufferGroup = new TestCaseGroup(m_eglTestCtx, "pbuffer_to_native_pixmap", "Tests for mapping client color to native pixmap with eglCopyBuffers()");
661 		addTestGroups(m_eglTestCtx, pbufferGroup, NativeCoordMappingCase::NATIVETYPE_PBUFFER_COPY_TO_PIXMAP);
662 		addChild(pbufferGroup);
663 	}
664 }
665 
666 } // egl
667 } // deqp
668