Searched refs:VARYING_SLOT_LAYER (Results 1 – 17 of 17) sorted by relevance
/external/mesa3d/src/compiler/ |
D | shader_enums.h | 212 VARYING_SLOT_LAYER, /* Appears as VS or GS output */ enumerator 294 #define VARYING_BIT_LAYER BITFIELD64_BIT(VARYING_SLOT_LAYER)
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D | shader_enums.c | 157 ENUM(VARYING_SLOT_LAYER), in gl_varying_slot_name()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | gen7_sol_state.c | 136 } else if (varying == VARYING_SLOT_LAYER) { in gen7_upload_3dstate_so_decl_list() 149 if (varying == VARYING_SLOT_LAYER || varying == VARYING_SLOT_VIEWPORT) { in gen7_upload_3dstate_so_decl_list()
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D | gen6_gs_visitor.cpp | 698 else if (varying == VARYING_SLOT_LAYER) in xfb_program() 735 if (varying == VARYING_SLOT_LAYER || varying == VARYING_SLOT_VIEWPORT) in get_vertex_output_offset_for_varying()
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D | gen6_sf_state.c | 68 if (fs_attr == VARYING_SLOT_VIEWPORT || fs_attr == VARYING_SLOT_LAYER) { in get_attr_override()
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D | brw_vec4_visitor.cpp | 1259 output_reg[VARYING_SLOT_LAYER][0].type = reg_y.type; in emit_psiz_and_flags() 1260 emit(MOV(reg_y, src_reg(output_reg[VARYING_SLOT_LAYER][0]))); in emit_psiz_and_flags()
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D | brw_fs_visitor.cpp | 705 sources[length++] = this->outputs[VARYING_SLOT_LAYER]; in emit_urb_writes()
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D | brw_fs_nir.cpp | 3158 if (base == VARYING_SLOT_LAYER) in nir_emit_fs_intrinsic()
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/external/mesa3d/src/compiler/glsl/ |
D | builtin_variables.cpp | 1007 var = add_output(VARYING_SLOT_LAYER, int_t, "gl_Layer"); in generate_vs_special_vars() 1090 var = add_output(VARYING_SLOT_LAYER, int_t, "gl_Layer"); in generate_tes_special_vars() 1106 var = add_output(VARYING_SLOT_LAYER, int_t, "gl_Layer"); in generate_gs_special_vars() 1234 var = add_input(VARYING_SLOT_LAYER, int_t, "gl_Layer"); in generate_fs_special_vars()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_program.c | 330 case VARYING_SLOT_LAYER: in st_translate_vertex_program() 659 case VARYING_SLOT_LAYER: in st_translate_fragment_program() 1381 case VARYING_SLOT_LAYER: in st_translate_program_common()
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/external/mesa3d/src/amd/vulkan/ |
D | radv_meta_clear.c | 105 vs_out_layer->data.location = VARYING_SLOT_LAYER; in build_color_shaders() 494 vs_out_layer->data.location = VARYING_SLOT_LAYER; in build_depthstencil_shader()
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/external/mesa3d/src/intel/blorp/ |
D | blorp_clear.c | 132 v_layer->data.location = VARYING_SLOT_LAYER; in blorp_params_get_layer_offset_vs()
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/external/mesa3d/src/gallium/auxiliary/nir/ |
D | tgsi_to_nir.c | 139 return VARYING_SLOT_LAYER; in tgsi_varying_semantic_to_slot() 170 [VARYING_SLOT_LAYER] = { TGSI_SEMANTIC_LAYER, 0 }, in varying_slot_to_tgsi_semantic()
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/external/mesa3d/src/intel/vulkan/ |
D | genX_pipeline.c | 333 if (attr == VARYING_SLOT_LAYER) { in emit_3dstate_sbe()
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/external/mesa3d/src/compiler/spirv/ |
D | vtn_variables.c | 926 *location = VARYING_SLOT_LAYER; in vtn_get_builtin_location()
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/external/mesa3d/src/mesa/main/ |
D | mtypes.h | 112 case VARYING_SLOT_LAYER: in _mesa_varying_slot_in_fs()
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/external/mesa3d/src/amd/common/ |
D | ac_nir_to_llvm.c | 4201 } else if (i == VARYING_SLOT_LAYER) { in handle_vs_outputs_post()
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