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Searched refs:_NEW_LIGHT (Results 1 – 25 of 33) sorted by relevance

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/external/mesa3d/src/mesa/main/
Dlight.c55 FLUSH_VERTICES(ctx, _NEW_LIGHT); in _mesa_ShadeModel()
88 FLUSH_VERTICES(ctx, _NEW_LIGHT); in _mesa_ProvokingVertex()
112 FLUSH_VERTICES(ctx, _NEW_LIGHT); in _mesa_light()
118 FLUSH_VERTICES(ctx, _NEW_LIGHT); in _mesa_light()
124 FLUSH_VERTICES(ctx, _NEW_LIGHT); in _mesa_light()
131 FLUSH_VERTICES(ctx, _NEW_LIGHT); in _mesa_light()
142 FLUSH_VERTICES(ctx, _NEW_LIGHT); in _mesa_light()
150 FLUSH_VERTICES(ctx, _NEW_LIGHT); in _mesa_light()
157 FLUSH_VERTICES(ctx, _NEW_LIGHT); in _mesa_light()
171 FLUSH_VERTICES(ctx, _NEW_LIGHT); in _mesa_light()
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Dstate.c400 _NEW_VARYING_VP_INPUTS | _NEW_LIGHT | _NEW_POINT | in _mesa_update_state_locked()
407 _NEW_FOG | _NEW_LIGHT | in _mesa_update_state_locked()
433 if (new_state & _NEW_LIGHT) in _mesa_update_state_locked()
436 if (new_state & (_NEW_LIGHT | _NEW_PROGRAM)) in _mesa_update_state_locked()
Denable.c351 FLUSH_VERTICES(ctx, _NEW_LIGHT); in _mesa_set_enable()
401 FLUSH_VERTICES(ctx, _NEW_LIGHT); in _mesa_set_enable()
415 FLUSH_VERTICES(ctx, _NEW_LIGHT); in _mesa_set_enable()
Ddebug.c86 (state & _NEW_LIGHT) ? "ctx->Light, " : "", in _mesa_print_state()
Dmtypes.h4058 #define _NEW_LIGHT (1u << 8) /**< gl_context::Light */ macro
4090 #define _MESA_NEW_NEED_EYE_COORDS (_NEW_LIGHT | \
4096 #define _MESA_NEW_SEPARATE_SPECULAR (_NEW_LIGHT | \
/external/mesa3d/src/mesa/tnl/
Dt_vp_build.h32 _NEW_LIGHT | \
/external/mesa3d/src/mesa/drivers/dri/i965/
Dgen7_sf_state.c95 _NEW_LIGHT |
251 _NEW_LIGHT |
Dgen8_sf_state.c140 _NEW_LIGHT |
216 .mesa = _NEW_LIGHT |
Dgen6_clip_state.c213 _NEW_LIGHT |
Dbrw_ff_gs.c155 _NEW_LIGHT, in brw_ff_gs_state_dirty()
Dbrw_sf.c144 _NEW_LIGHT | in brw_upload_sf_prog()
Dbrw_clip.c138 _NEW_LIGHT | in brw_upload_clip_prog()
Dgen6_sf_state.c439 _NEW_LIGHT |
Dbrw_sf_state.c309 _NEW_LIGHT |
Dbrw_vs.c270 _NEW_LIGHT | in brw_vs_state_dirty()
Dgen7_sol_state.c335 .mesa = _NEW_LIGHT,
/external/mesa3d/src/mesa/drivers/dri/i915/
Dintel_tris.h39 _NEW_LIGHT | \
Di915_context.c77 if (new_state & (_NEW_LIGHT)) in i915InvalidateState()
/external/mesa3d/src/mesa/swrast/
Ds_context.c311 _NEW_LIGHT| \
319 _NEW_LIGHT| \
328 _NEW_LIGHT | \
583 _NEW_LIGHT | in _swrast_validate_derived()
590 _NEW_LIGHT | in _swrast_validate_derived()
/external/mesa3d/src/mesa/program/
Dprog_statevars.c655 return _NEW_LIGHT | _NEW_CURRENT_ATTRIB; in _mesa_program_state_flags()
659 return _NEW_LIGHT; in _mesa_program_state_flags()
707 return _NEW_CURRENT_ATTRIB | _NEW_LIGHT | _NEW_BUFFERS; in _mesa_program_state_flags()
722 return _NEW_LIGHT; in _mesa_program_state_flags()
/external/mesa3d/src/mesa/state_tracker/
Dst_context.c224 if (new_state & (_NEW_LIGHT | in st_invalidate_state()
248 if (st->clamp_vert_color_in_shader && (new_state & _NEW_LIGHT)) in st_invalidate_state()
/external/mesa3d/src/mesa/swrast_setup/
Dss_context.c43 #define _SWSETUP_NEW_RENDERINDEX (_NEW_POLYGON|_NEW_LIGHT|_NEW_PROGRAM)
/external/mesa3d/src/mesa/vbo/
Dvbo_save_draw.c102 ctx->NewState |= _NEW_LIGHT; in _playback_copy_to_current()
/external/mesa3d/src/mesa/drivers/x11/
Dxm_dd.c880 _NEW_LIGHT | \
887 _NEW_LIGHT | \
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_state.c476 new_state & _NEW_LIGHT) { in nouveau_update_state()

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