Searched refs:anv_shader_bin (Results 1 – 5 of 5) sorted by relevance
37 return align_u32(sizeof(struct anv_shader_bin), 8) + in anv_shader_bin_size()44 struct anv_shader_bin *56 struct anv_shader_bin *shader = in anv_shader_bin_create()72 data += align_u32(sizeof(struct anv_shader_bin), 8); in anv_shader_bin_create()106 struct anv_shader_bin *shader) in anv_shader_bin_destroy()114 anv_shader_bin_data_size(const struct anv_shader_bin *shader) in anv_shader_bin_data_size()124 anv_shader_bin_write_data(const struct anv_shader_bin *shader, void *data) in anv_shader_bin_write_data()227 static struct anv_shader_bin *243 struct anv_shader_bin *252 struct anv_shader_bin *shader = in anv_pipeline_cache_search()[all …]
928 get_sampler_count(const struct anv_shader_bin *bin)934 get_binding_table_entry_count(const struct anv_shader_bin *bin)942 const struct anv_shader_bin *bin)953 get_scratch_space(const struct anv_shader_bin *bin)966 get_urb_output_length(const struct anv_shader_bin *bin)979 const struct anv_shader_bin *vs_bin =1036 const struct anv_shader_bin *tcs_bin =1038 const struct anv_shader_bin *tes_bin =1117 const struct anv_shader_bin *gs_bin =1263 const struct anv_shader_bin *fs_bin =[all …]
397 static struct anv_shader_bin *423 struct anv_shader_bin *shader) in anv_pipeline_add_compiled_stage()441 struct anv_shader_bin *bin = NULL; in anv_pipeline_compile_vs()561 struct anv_shader_bin *tcs_bin = NULL; in anv_pipeline_compile_tcs_tes()562 struct anv_shader_bin *tes_bin = NULL; in anv_pipeline_compile_tcs_tes()702 struct anv_shader_bin *bin = NULL; in anv_pipeline_compile_gs()779 struct anv_shader_bin *bin = NULL; in anv_pipeline_compile_fs()901 struct anv_shader_bin *bin = NULL; in anv_pipeline_compile_cs()
562 struct anv_shader_bin *565 struct anv_shader_bin *1389 struct anv_shader_bin { struct1405 struct anv_shader_bin * argument1414 anv_shader_bin_destroy(struct anv_device *device, struct anv_shader_bin *shader);1417 anv_shader_bin_ref(struct anv_shader_bin *shader) in anv_shader_bin_ref()1424 anv_shader_bin_unref(struct anv_device *device, struct anv_shader_bin *shader) in anv_shader_bin_unref()1443 struct anv_shader_bin * shaders[MESA_SHADER_STAGES];
36 struct anv_shader_bin *bin = in lookup_blorp_shader()70 struct anv_shader_bin *bin = in upload_blorp_shader()