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Searched refs:appendDecl (Results 1 – 10 of 10) sorted by relevance

/external/skia/bench/
DGLVec4ScalarBench.cpp110 aPosition.appendDecl(shaderCaps, &vshaderTxt); in setupShader()
112 aColor.appendDecl(shaderCaps, &vshaderTxt); in setupShader()
114 oPosition.appendDecl(shaderCaps, &vshaderTxt); in setupShader()
116 oColor.appendDecl(shaderCaps, &vshaderTxt); in setupShader()
136 oPosition.appendDecl(shaderCaps, &fshaderTxt); in setupShader()
139 oColor.appendDecl(shaderCaps, &fshaderTxt); in setupShader()
144 oFragColor.appendDecl(shaderCaps, &fshaderTxt); in setupShader()
DGLVertexAttributesBench.cpp77 aPosition.appendDecl(shaderCaps, &vshaderTxt); in setupShader()
86 aVars.back().appendDecl(shaderCaps, &vshaderTxt); in setupShader()
97 oVars.back().appendDecl(shaderCaps, &vshaderTxt); in setupShader()
124 oFragColor.appendDecl(shaderCaps, &fshaderTxt); in setupShader()
133 oVars[i].appendDecl(shaderCaps, &fshaderTxt); in setupShader()
DGLInstancedArraysBench.cpp119 aPosition.appendDecl(shaderCaps, &vshaderTxt); in setupShader()
121 aColor.appendDecl(shaderCaps, &vshaderTxt); in setupShader()
123 oColor.appendDecl(shaderCaps, &vshaderTxt); in setupShader()
138 oColor.appendDecl(shaderCaps, &fshaderTxt); in setupShader()
143 oFragColor.appendDecl(shaderCaps, &fshaderTxt); in setupShader()
/external/skia/src/gpu/glsl/
DGrGLSLShaderBuilder.cpp34 var.appendDecl(fProgramBuilder->shaderCaps(), &tempDecl); in declAppend()
39 v.appendDecl(this->getProgramBuilder()->shaderCaps(), &this->definitions()); in declareGlobal()
54 args[i].appendDecl(fProgramBuilder->shaderCaps(), &this->functions()); in emitFunction()
188 vars[i].appendDecl(fProgramBuilder->shaderCaps(), out); in appendDecls()
DGrGLSLVarying.cpp134 vars[i].appendDecl(fProgramBuilder->shaderCaps(), out); in appendDecls()
/external/skia/src/gpu/gl/
DGrGLUniformHandler.cpp127 fUniforms[i].fVariable.appendDecl(fProgramBuilder->shaderCaps(), out); in appendUniformDecls()
133 fSamplers[i].fVariable.appendDecl(fProgramBuilder->shaderCaps(), out); in appendUniformDecls()
139 fTexelBuffers[i].fVariable.appendDecl(fProgramBuilder->shaderCaps(), out); in appendUniformDecls()
145 fImageStorages[i].fVariable.appendDecl(fProgramBuilder->shaderCaps(), out); in appendUniformDecls()
DGrGLGpu.cpp3475 aVertex.appendDecl(shaderCaps, &vshaderTxt); in createCopyProgram()
3477 uTexCoordXform.appendDecl(shaderCaps, &vshaderTxt); in createCopyProgram()
3479 uPosXform.appendDecl(shaderCaps, &vshaderTxt); in createCopyProgram()
3481 vTexCoord.appendDecl(shaderCaps, &vshaderTxt); in createCopyProgram()
3506 vTexCoord.appendDecl(shaderCaps, &fshaderTxt); in createCopyProgram()
3508 uTexture.appendDecl(shaderCaps, &fshaderTxt); in createCopyProgram()
3593 aVertex.appendDecl(shaderCaps, &vshaderTxt); in createMipmapProgram()
3595 uTexCoordXform.appendDecl(shaderCaps, &vshaderTxt); in createMipmapProgram()
3598 vTexCoords[i].appendDecl(shaderCaps, &vshaderTxt); in createMipmapProgram()
3645 vTexCoords[i].appendDecl(shaderCaps, &fshaderTxt); in createMipmapProgram()
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/external/skia/src/gpu/vk/
DGrVkUniformHandler.cpp263 sampler.fVariable.appendDecl(fProgramBuilder->shaderCaps(), out); in appendUniformDecls()
271 texelBuffer.fVariable.appendDecl(fProgramBuilder->shaderCaps(), out); in appendUniformDecls()
307 localUniform.fVariable.appendDecl(fProgramBuilder->shaderCaps(), &uniformsString); in appendUniformDecls()
/external/skia/src/gpu/
DGrShaderVar.cpp83 void GrShaderVar::appendDecl(const GrShaderCaps* shaderCaps, SkString* out) const { in appendDecl() function in GrShaderVar
DGrShaderVar.h304 void appendDecl(const GrShaderCaps*, SkString* out) const;