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Searched refs:apple_glx_make_current_context (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/glx/apple/
Dapple_xgl_api_read.c72 if (apple_glx_make_current_context(dpy, gc->driContext, gc->driContext, in SetRead()
75 (void) apple_glx_make_current_context(dpy, gc->driContext, gc->driContext, in SetRead()
89 if (apple_glx_make_current_context(dpy, gc->driContext, gc->driContext, in UnsetRead()
Dapple_glx_context.h78 bool apple_glx_make_current_context(Display * dpy, void *oldptr, void *ptr,
Dapple_glx_context.c283 apple_glx_make_current_context(Display * dpy, void *oldptr, void *ptr, in apple_glx_make_current_context() function
567 apple_glx_make_current_context(dpy, ac, ac, ac->last_surface_window); in apple_glx_context_update()
/external/mesa3d/src/glx/
Dapplegl_glx.c56 bool error = apple_glx_make_current_context(dpy, in applegl_bind_context()
85 error = apple_glx_make_current_context(dpy, in applegl_unbind_context()